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Tessa

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Everything posted by Tessa

  1. For being stalone's best dog, perhaps.. :lol:
  2. Poor achylek... :(
  3. Lol, where is achylek?
  4. Sorry for the double post, but I'm little stupid and didn't noticed that it can have more than one skill... synchronized (getAllSkills()) { for (final L2Skill oldSkill : getAllSkills()) { if (Config.ENABLE_VIP_SYSTEM && Config.VIP_SKILLS.contains(oldSkill.getId())) { continue; } super.removeSkill(oldSkill); } } // Yesod: Rebind CursedWeapon passive. if (isCursedWeaponEquiped()) This should be better... ^_^
  5. You should find this piece of code in head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java synchronized (getAllSkills()) { for (final L2Skill oldSkill : getAllSkills()) { super.removeSkill(oldSkill); } } // Yesod: Rebind CursedWeapon passive. if (isCursedWeaponEquiped()) And then add something like this in the loop: synchronized (getAllSkills()) { for (final L2Skill oldSkill : getAllSkills()) { if (oldSkill.getId() == 395) { continue; } super.removeSkill(oldSkill); } } // Yesod: Rebind CursedWeapon passive. if (isCursedWeaponEquiped()) It's the ugliest way, but.. ^^
  6. Doesn't work or doesn't appear?
  7. That site branding is useless on 1280x960 screen... almost nothing is visible :lol:
  8. Damn google translator, I can't get anything... what about the sub class?
  9. I think he don't claim to be author of this code: (Nothing special i found this code and i share for help some people)
  10. Ah, I see now.. :lol:
  11. What does that means?
  12. Depends on what you want!
  13. I don't know how the web business works here, but in the reality for 100 euro you will get a basic template that works on a cms of your choice..
  14. It's a pleasure to see L2JServer's team working on Ertheia! ^^
  15. Does it return "============> Buffer Free: LOADED" in your console? I mean, when you start gameserver.bat, does it print this text?
  16. What problem?
  17. Try with Java8 then...
  18. Well... can you post a link to this buffer?
  19. Not that kind of info... the packet you using, the buffer code etc.
  20. You should provide more info...
  21. This check already exists few lines below.. if (startSkill.getId() == 1001 || startSkill.getId() == 1177) newChar.registerShortCut(new L2ShortCut(1, 0, 2, startSkill.getId(), 1, 1)); if (startSkill.getId() == 1216) newChar.registerShortCut(new L2ShortCut(10, 0, 2, startSkill.getId(), 1, 1)); If he wants, he should only change their positions.
  22. Lol, I don't understand why you have to do this?
  23. Here is the fastest way I can offer you... go to Navicat, find the table character_shortcuts, remove all the data, go back to the server, reorder the shortcut bar as you like, then go back to Navicat and you will see how to set up your bar... then use the description from my previous post and do it. :P EDIT: You should add these items on character creation, and for the different items create a check for mage.
  24. newChar.registerShortCut(new L2ShortCut(int slotId, int pageId, int shortcutType, int shortcutId, int shortcutLevel, int unknown)); slotId - the position of the item in your shortcut bar. pageId - this means the shortcut page. shortcutType - 1 for item, 2 for skill, 3 for action, 4 for macro, 5 for recipe. shortcutId - the item id in your case. shortcutLevel - set it to -1. unknown - set it to 1.
  25. Well, there are no 15k online like on stalone's open beta.. :lol:
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