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Everything posted by maneco
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Help NPC Server Crash Some Times
maneco replied to maneco's question in Request Server Development Help [L2OFF]
L2Server IOBufferCount=160000 L2Npc IOBufferCount=4000 Any wrong? -
Request High Five Functions list L2OFF
maneco posted a question in Request Server Development Help [L2OFF]
Any help me? I need functions list from High Five l2off, if possible help me thanks. -
Add Premium Account features. Add Weight Limit
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I use Hi5 extender any use this? i try add global chat without success, any help me about?
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Opening our server x30 High Five on July 6th at 13:00 GMT -3 Play test until June 29th 12:00 Create account mandatory - Not Auto Create Website game rules : L2Precious High Five Official Platform x30 Contact us in email: l2precious@outlook.com
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Item creation not work in Hi5
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Any WTS code global chat for this?
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Request Global chat Hi5
maneco replied to maneco's question in Request Server Development Help [L2OFF]
Any WTS code global chat for this feature? -
Help MyExt64HF Territory War issue
maneco replied to maneco's question in Request Server Development Help [L2OFF]
Any with this issue? This is Hi5 @eressea -
Help NPC Server Crash Some Times
maneco replied to maneco's question in Request Server Development Help [L2OFF]
How is the L2 NPC server working? -
Any help me to add global chat trade to Hi5 Extender Eressea please, i tryed add from gracia final, but in Hi5 this not work.
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Help NPC Server Crash Some Times
maneco replied to maneco's question in Request Server Development Help [L2OFF]
Eressea extender. -
Help NPC Server Crash Some Times
maneco posted a question in Request Server Development Help [L2OFF]
Any know what happen with L2Npc server crash some times? Rare issue, how to i`m fix this? 10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][0] Begin 10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][3][2] void __cdecl CIOSocketEx<class CIOBufferEx<16384> >::Close(void) 10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][1][0] void __cdecl IOThreadCallback::IOThread_common(void) 10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][2][1] void IOThread_common 1 10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][4][3] void __cdecl NpcSocket::OnClose(void) 10/27/2023 08:07:19.309, dwTime[0] < 80 !!!!!!! 10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][5] End 10/27/2023 08:07:38.949, [NO_ERROR] Did not receive PONG from NPCServer. (now:1698404858, last-pong:1698404838, diff:20) 10/27/2023 08:07:47.511, NPC Removing DONE!!! Total Count[45301] Time[28s] 10/27/2023 08:07:47.511, NPC Removing DONE!!! Total Count[45301] Time[28s] 10/27/2023 08:07:47.511, NPC Removing DONE!!! Total Count[45301] Time[28s] 10/27/2023 08:08:18.948, [NO_ERROR] Did not receive PONG from NPCServer. (now:1698404898, last-pong:1698404838, diff:60) Update Version : Please insert a chaotic throne version! Crashed Thread[1] Server Up Time : Fri Oct 27 07:28:11 2023 Current Time : Fri Oct 27 08:07:19 2023 Elapsed Time : 0 days 0 hours 39 minutes 8 seconds IOBufferPool - 3997 / 4000, PendingWrite 0 bytes (0 buffer count) Detail IO Buffer Pool Size for each Thread (0) : Free(1000) / Total(1000) (1) : Free(998) / Total(1000) (2) : Free(1000) / Total(1000) (3) : Free(999) / Total(1000) =============== object report user[10], npc[45324] [CurrentThreadId : 10972 Current Time : 2023/10/27 08:07:19] ========= Unknown exception type in module ntdll.dll at 0033:0x00007FFCF110797D. start at 2023/10/27 07:28:11 1 Registers: RAX=0x0000000000000002 CS=0033 RIP=0x00007FFCF110797D EFLGS=0x00007FFC00000206 RBX=0x00000000E95B4801 SS=002b RSP=0x00000000D143F360 RBP=0x00000000506054A8 RCX=0xFFFFFFFFFFFFFFFE DS=002b RSI=0x00000000FFFFFFFA FS=0053 RDX=0x00000000004A441F ES=002b RDI=0x0000000000000055 GS=002b R08=0x0000000000506583 R12=0x0000000000030F98 R09=0x00000000DA9AE994 R13=0x00000000ABCE4530 R10=0x00000000FFFFFFFF R14=0x0000000065D00001 R11=0x00000000CE964930 R15=0x00000000E95B4884 Bytes at CS:RIP: 65 48 8b 0c 25 60 00 00 00 80 79 02 00 75 05 80 Stack dump: 00000000D143F360: fffffffe ffffffff e95b4801 00000000 fffffffa 00000000 ce78cd68 00000000 00000000D143F380: c0000008 00000081 00000000 00000000 f110797d 00007ffc 00000000 00000000 00000000D143F3A0: 0069b178 00000000 fffffffe ffffffff 00000000 00000000 0060f3a0 00000000 00000000D143F3C0: 0559b010 00000000 0045ef6b 00000000 da9b6e94 00000000 0044f0e4 00000000 00000000D143F3E0: e18ef900 00000000 e17f9804 00000000 fffffffe ffffffff da9b6e94 00000000 00000000D143F400: ffffffff 00000000 004f6c41 00000000 abce4530 00000000 004e78f2 00000000 00000000D143F420: fffffffe ffffffff 0044f1f6 00000000 e18efab4 00000000 00030f98 00000000 00000000D143F440: 00030efc 00000000 1383b1e4 00000001 0010000f 00001fa3 002b0033 0053002b 00000000D143F460: 002b002b 00000202 004f386f 00000000 da9b6e94 00000000 1344b860 00000001 00000000D143F480: da9ae994 00000000 e18ef9b4 00000000 00000000 00000000 00400000 00000000 00000000D143F4A0: fffffffe ffffffff 00000000 40ea1980 e95b4801 00000000 d143f360 00000000 00000000D143F4C0: 506054a8 00000000 fffffffa 00000000 00000055 00000000 004e4042 00000000 00000000D143F4E0: fffffffe ffffffff 00030f98 00000000 00400000 00000000 00030f98 00000000 00000000D143F500: abce4530 00000000 65d00001 00000000 e95b4884 00000000 f110797d 00007ffc 00000000D143F520: 0000027f 00000000 00598538 00000000 d143fdc8 00000000 00001fa3 00000000 00000000D143F540: 00000800 00000000 d143f570 00000000 05511b60 00000000 e9b1ed00 00000000 00000000D143F560: fffffffe ffffffff 00030f98 00000000 00400000 00000000 11100994 00000001 00000000D143F580: d05dd790 00000000 ade910b0 00000000 abce4530 00000000 da9ac694 00000000 00000000D143F5A0: ade910e8 00000000 004d0bb5 00000000 00000051 00000000 0000531b 00000000 00000000D143F5C0: ac272060 00000000 11100994 00000001 d05dd790 00000000 a4000281 00007ffc build date ver = Jan 01 2012_00:00:00 build archive = /Programming/Work/Server/Main/L2Server GuardInfo : IOThread [0][start: 1384692937][0 ms] (good): void __cdecl IOThreadCallback::IOThread_common(void) -> void IOThread_common 1 Lock Stack : IOThread [1][start: 1384692937][0 ms] (ahehe): void __cdecl IOThreadCallback::IOThread_common(void) -> void IOThread_common 1 -> bool __cdecl CServerSocket::SkillUsePacket(class CSocket *,const unsigned char *) -> void __cdecl User::Spelled(class CSharedCreatureData *,int,int) Lock Stack : IOThread [2][start: 1384692937][0 ms] (good): void __cdecl IOThreadCallback::IOThread_common(void) -> void IOThread_common 1 Lock Stack : IOThread [3][start: 1384692937][0 ms] (good): void __cdecl IOThreadCallback::IOThread_common(void) -> void IOThread_common 1 Lock Stack : PremiumThread [9][start: 0][1384692937 ms] (good): Lock Stack : GIPThread [10][start: 0][1384692937 ms] (good): Lock Stack : LogThread [13][start: 1382352593][2340344 ms] (good): Lock Stack : PerfMonThread [14][start: 0][1384692937 ms] (good): Lock Stack : MainThread [15][start: 0][1384692937 ms] (good): Lock Stack : ListenThread [16][start: 1384692937][0 ms] (good): void __cdecl NPCServer::Run(void) -> unsigned __stdcall WaitThread(void *) Lock Stack : GuardInfo end Call stack: Address Frame Function SourceFile 0x00007FFCF110797D 0x00000000D143F8F0 0x00007FFCF10B457D 0x00000000D143F920 0x0000000000537E5E 0x00000000D143FD10 0x0000000000514DEF 0x00000000D143FDA0 0x0000000000418FAC 0x00000000D143FDE0 0x000000000044E5C4 0x00000000D143FE60 0x000000000044E761 0x00000000D143FE90 0x000000000044E873 0x00000000D143FEC0 0x0000000000556537 0x00000000D143FEF0 0x000000000055660F 0x00000000D143FF20 0x00007FFCEFC74DE0 0x00000000D143FF50 0x00007FFCF107ED9B 0x00000000D143FFD0 [(10972) 2023/10/27 08:07:19]: *.\ioc.cpp:206(Sun Jan 1 00:00:00 2012) exception -
Help MyExt64HF Territory War issue
maneco posted a question in Request Server Development Help [L2OFF]
Build headquarter with Quest character I went inside the castle to get a ward When i get back outside i cant see the headquarter Its not visible to me Quest character can see it because he never left the area -
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Your geo has been updated.
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Updated topic and links.
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Updated in...
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Not possible to modify this in simple configs, maybe in the base game only.
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Updated 09/2017
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Your geo has been updated.
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Severe issue fixed. Update your geo.