Jump to content

Recommended Posts

Posted

rofl. l2jfrozen, l2jaCis, l2jrok, l2jteon, l2jbrasil. i know most of them will fail, but some will succed.

 

haha they will success but with less then 20 online... as I know any one is crying me "Fix my project all time crashing"

and when I ask "Project?" they tell me that names.... sorry but none of that projects are not recommended for live server!

Posted

thx to all for good words and i wait you to help me in the project ;) thx again

 

Dude why most of projects are dead?

Becouse the admins are askin random peoples that you have see to make shares with stoled credits... to "help" them...

And that random peoples are just making the game worst... Next thing you know is a pack bugged and not stable... Same thing happen in l2teon...

My advice is to be careful who are you adding at your project

Posted

Dude why most of projects are dead?

Becouse the admins are askin random peoples that you have see to make shares with stoled credits... to "help" them...

And that random peoples are just making the game worst... Next thing you know is a pack bugged and not stable... Same thing happen in l2teon...

My advice is to be careful who are you adding at your project

 

i want people to help me in testing no add java change ;) i will be alone in this project ;) i just need testers

Posted

i want people to help me in testing no add java change ;) i will be alone in this project ;) i just need testers

 

Have patience.. A successful project is not making for 1 week... :)

1 Tip. fix the most known bugs and make some custom mods couse you know only pvp servers are using interlude java based engine...

Belive me make much custom and you will grow up really fast!

Posted

Have patience.. A successful project is not making for 1 week... :)

1 Tip. fix the most known bugs and make some custom mods couse you know only pvp servers are using interlude java based engine...

Belive me make much custom and you will grow up really fast!

oh sh1t.

This plan have all il projects and that's why are shitty coded and bugged.

Good tip >.<

Posted

oh sh1t.

This plan have all il projects and that's why are shitty coded and bugged.

Good tip >.<

 

lol??? He have decided to make this project and this mean that he must got skills...

Not any one can make good coded customs thats true... But if he code them correctly he will not fail.

Posted

lol??? He have decided to make this project and this mean that he must got skills...

Not any one can make good coded customs thats true... But if he code them correctly he will not fail.

IL client need to be corrected and you want to put from the begin custom mods?

Just use your brain and see what happening to all il projects.

 

Posted

Fuck what THEY say, Do your Job.

Try to get better day by day, Improve your skills and make your Project good.

Remember that Haters gonna hate.

Good luck my friend.

 

To others: Instead of applauding the dude that's trying to give something for you, With spending his free time working on an Open source project, You talk sh1t about him, Gratz.

Posted

Instead of applauding the dude that's trying to give something for you, With spending his free time working on an Open source project, You talk sh1t about him, Gratz.

Thats the whole point of haters,when they will find someting that is not working...you will be fullied of swears again .

The public development sux so hard because you will not ever do what they want.

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Version 0.3.0 - NPC rendering and npcpos.txt editing https://res.cloudinary.com/h4p9pew6/video/upload/v1792026335/npc-spawns-editor.mp4   A new NPC Spawns tab. Choose an L2OFF script folder and Cruma shows the server's spawns right in the game world: - Every spawn zone is a colored outline on the geodata. From high up you also see the zones far below. - NPCs stand where the server puts them. Random spawns use the same logic as the server. - Editing: move a whole zone or its corners, add and remove corners; move and turn NPCs; change the NPC, count, respawn time, AI and its parameters; add and delete zones, makers and NPCs; rename zones and makers and every reference to a zone is updated; new zones are named after the nearest zone (for example, benon_1725_07 next to benon_1725_06). - Actions: click an NPC or a zone to open its maker; double-click to start editing; search for NPCs; the focus button flies the camera to an NPC; the View menu can hide zone outlines and keep only the NPCs. - Each client remembers its own script folder, the same way it remembers its geodata folder. - Saving: only the edited lines of npcpos.txt change; before writing, you see a diff of the changes (maximum_npc 4 -> 3); every version is kept as a dated backup.   Improvements - UI changes: small fixes and a wider tool tab.   Download Link: 0.3.0
    • Why not, if you're interested I will post an update
    • UPD: New features and improvements
    • Hi everyone! I'm the admin of Lineage 2 ByPass. Some of you might remember it from 2009, when it first launched. This year I brought it back. The old server ran on a server pack from 2008, so I didn't copy anything. Every item, shop, NPC, teleport, drop and spawn was taken from the original files and rewritten for a modern engine. The sets, farm zones, buffer and TvT are the same ones you remember, but a lot of things that had been quietly broken for years are finally fixed, and the client got a big upgrade. THE SERVER IS NOT LIVE YET. We're finishing the last pieces and plan to open the Open Beta very soon. Join our Discord to hear the date first, and to tell me what you'd change while it's still easy to change things.   ──────────────────── RATES & ENCHANT - EXP / SP x1000 - Safe enchant +6, max +25 - Scrolls: Simple 75%, Blessed 80%, Crystal 95% (from events) - Augment skill chance 6% (chance augments removed, only active/passive left); augment buffs stack and last 2 hours UPGRADED INTERFACE - Auto Farm (2 hours per day) that sweeps what you spoil, with a separate skill setup per subclass - Auto Enchant, built-in Teleport and Skill Enchant windows - Next Target (Player): a target key made for PvP - Auto Soulshots / Spiritshots and Auto Potions at a % you set - Arrows and shots never run out - Optimized game client CUSTOM GEAR — 3 TIERS OVER S GRADE - Tier 1 (+5%): Demonic weapons, Dynasty armor - Tier 2 (+10%): Epic weapons, Epic Dark Knight armor - Tier 3 (+15%): Monster weapons, Vesper Gold armor - Every tier has its own weapon ability and a set bonus by armor type - Wings, Tattoos, Custom Shields, RB Jewels GAMEPLAY - 5 subclasses; no class, subclass or Noblesse quests - No grade penalty, no weight limit - Auto Buff: a full set in one click — buffs last 2 hours, 64 buff slots - GM Shop, Custom Item Shop, Global GK EVENTS & BOSSES - Team vs Team every 2 hours — 10-minute fights, every kill counts as PvP - Olympiad every weekend, Fri–Sun 18:00–24:00 Eastern European Time, new heroes every Monday - Castle Siege (Innadril) - 3 Mini Raid Bosses (respawn every 15 minutes) and Scarlet van Halisha (every 30 minutes) And this is only the start: big features never seen in Interlude are on the way. Server location: Warsaw, Poland Website: https://l2bypass.com Discord: https://l2bypass.com/discord See you in game!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..