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[GR]Hero voice


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Posted

configs s poio re pedia an to ixera den tha rwtaga an xerete peste m sas parakalw..

Προφανώς να δείς εάν υπάρχουνε floodprotectors.
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Posted

iparxoun ..

 

# ---------------------------------------------------------------------------

# Floodprotector Options

# ---------------------------------------------------------------------------

# The following settings can be applied to each feature:

# Interval - interval in gameserver ticks (1 tick = 100ms) in which only one request is allowed

# LogFlooding - whether flooding should be logged (only first ocurrance of flooding and total count of flood requests is logged)

# PunishmentLimit - if number of requests within single interval exceeds specified number then the specified punishment is applied (0 = disables punishment feature)

# PunishmentType - type of the punishment ('none', 'kick', 'ban', 'jail'), valid only if PunishmentLimit is greater than 0

# PunishmentTime - for how many minutes should the player(jail)/account(ban) be punished (0 = forever), valid only for PunishmentType 'jail' or 'ban'

 

# UseItem - item usage flooding

FloodProtectorUseItemInterval = 4

 

#

FloodProtectorUseItemLogFlooding = False

 

#

FloodProtectorUseItemPunishmentLimit = 0

 

#

FloodProtectorUseItemPunishmentType = none

 

#

FloodProtectorUseItemPunishmentTime = 0

 

# RollDice - rolling dice flooding

FloodProtectorRollDiceInterval = 42

 

#

FloodProtectorRollDiceLogFlooding = False

 

#

FloodProtectorRollDicePunishmentLimit = 0

 

#

FloodProtectorRollDicePunishmentType = none

 

#

FloodProtectorRollDicePunishmentTime = 0

 

# Firework - firework flooding

FloodProtectorFireworkInterval = 42

 

#

FloodProtectorFireworkLogFlooding = False

 

#

FloodProtectorFireworkPunishmentLimit = 0

 

#

FloodProtectorFireworkPunishmentType = none

 

#

FloodProtectorFireworkPunishmentTime = 0

 

# ItemPetSummon - item summonning and pet mounting flooding

FloodProtectorItemPetSummonInterval = 16

 

#

FloodProtectorItemPetSummonLogFlooding = False

 

#

FloodProtectorItemPetSummonPunishmentLimit = 0

 

#

FloodProtectorItemPetSummonPunishmentType = none

 

#

FloodProtectorItemPetSummonPunishmentTime = 0

 

# HeroVoice - hero voice flooding

FloodProtectorHeroVoiceInterval = 100

 

#

FloodProtectorHeroVoiceLogFlooding = False

 

#

FloodProtectorHeroVoicePunishmentLimit = 0

 

#

FloodProtectorHeroVoicePunishmentType = none

 

#

FloodProtectorHeroVoicePunishmentTime = 0

 

# GlobalChat - global chat flooding

FloodProtectorGlobalChatInterval = 5

 

#

FloodProtectorGlobalChatLogFlooding = False

 

#

FloodProtectorGlobalChatPunishmentLimit = 0

 

#

FloodProtectorGlobalChatPunishmentType = none

 

#

FloodProtectorGlobalChatPunishmentTime = 0

 

# Subclass - subclass flooding

FloodProtectorSubclassInterval = 20

 

#

FloodProtectorSubclassLogFlooding = False

 

#

FloodProtectorSubclassPunishmentLimit = 0

 

#

FloodProtectorSubclassPunishmentType = none

 

#

FloodProtectorSubclassPunishmentTime = 0

 

# DropItem - drop item flooding

FloodProtectorDropItemInterval = 10

 

#

FloodProtectorDropItemLogFlooding = False

 

#

FloodProtectorDropItemPunishmentLimit = 0

 

#

FloodProtectorDropItemPunishmentType = none

 

#

FloodProtectorDropItemPunishmentTime = 0

 

# ServerBypass - server bypass flooding

FloodProtectorServerBypassInterval = 5

 

#

FloodProtectorServerBypassLogFlooding = False

 

#

FloodProtectorServerBypassPunishmentLimit = 0

 

#

FloodProtectorServerBypassPunishmentType = none

 

#

FloodProtectorServerBypassPunishmentTime = 0

 

# ServerBypass - multisell list request flooding

FloodProtectorMultiSellInterval = 1

 

#

FloodProtectorMultiSellLogFlooding = False

 

#

FloodProtectorMultiSellPunishmentLimit = 0

 

#

FloodProtectorMultiSellPunishmentType = none

 

#

FloodProtectorMultiSellPunishmentTime = 0

 

# All kind of other transactions - to/from pet, private store, warehouse, destroy

FloodProtectorTransactionInterval = 10

 

#

FloodProtectorTransactionLogFlooding = False

 

#

FloodProtectorTransactionPunishmentLimit = 0

 

#

FloodProtectorTransactionPunishmentType = none

 

#

FloodProtectorTransactionPunishmentTime = 0

 

# Manufacture

FloodProtectorManufactureInterval = 3

 

#

FloodProtectorManufactureLogFlooding = False

 

#

FloodProtectorManufacturePunishmentLimit = 0

 

#

FloodProtectorManufacturePunishmentType = none

 

#

FloodProtectorManufacturePunishmentTime = 0

 

# Manor

FloodProtectorManorInterval = 30

 

#

FloodProtectorManorLogFlooding = False

 

#

FloodProtectorManorPunishmentLimit = 0

 

#

FloodProtectorManorPunishmentType = none

 

#

FloodProtectorManorPunishmentTime = 0

 

# SendMail - sending mail interval, 10s on retail

FloodProtectorSendMailInterval = 100

 

#

FloodProtectorSendMailLogFlooding = False

 

#

FloodProtectorSendMailPunishmentLimit = 0

 

#

FloodProtectorSendMailPunishmentType = none

 

#

FloodProtectorSendMailPunishmentTime = 0

 

# CharacterSelect - attempts to load character

FloodProtectorCharacterSelectInterval = 30

 

#

FloodProtectorCharacterSelectLogFlooding = False

 

#

FloodProtectorCharacterSelectPunishmentLimit = 0

 

#

FloodProtectorCharacterSelectPunishmentType = none

 

#

FloodProtectorCharacterSelectPunishmentTime = 0

 

# Item Auction - Request for refresh

FloodProtectorItemAuctionInterval = 9

 

#

FloodProtectorItemAuctionLogFlooding = False

 

#

FloodProtectorItemAuctionPunishmentLimit = 0

 

#

FloodProtectorItemAuctionPunishmentType = none

 

#

FloodProtectorItemAuctionPunishmentTime = 0

 

 

  • 0
Posted

iparxoun ..

 

# ---------------------------------------------------------------------------

# Floodprotector Options

# ---------------------------------------------------------------------------

# The following settings can be applied to each feature:

# Interval - interval in gameserver ticks (1 tick = 100ms) in which only one request is allowed

# LogFlooding - whether flooding should be logged (only first ocurrance of flooding and total count of flood requests is logged)

# PunishmentLimit - if number of requests within single interval exceeds specified number then the specified punishment is applied (0 = disables punishment feature)

# PunishmentType - type of the punishment ('none', 'kick', 'ban', 'jail'), valid only if PunishmentLimit is greater than 0

# PunishmentTime - for how many minutes should the player(jail)/account(ban) be punished (0 = forever), valid only for PunishmentType 'jail' or 'ban'

 

# UseItem - item usage flooding

FloodProtectorUseItemInterval = 4

 

#

FloodProtectorUseItemLogFlooding = False

 

#

FloodProtectorUseItemPunishmentLimit = 0

 

#

FloodProtectorUseItemPunishmentType = none

 

#

FloodProtectorUseItemPunishmentTime = 0

 

# RollDice - rolling dice flooding

FloodProtectorRollDiceInterval = 42

 

#

FloodProtectorRollDiceLogFlooding = False

 

#

FloodProtectorRollDicePunishmentLimit = 0

 

#

FloodProtectorRollDicePunishmentType = none

 

#

FloodProtectorRollDicePunishmentTime = 0

 

# Firework - firework flooding

FloodProtectorFireworkInterval = 42

 

#

FloodProtectorFireworkLogFlooding = False

 

#

FloodProtectorFireworkPunishmentLimit = 0

 

#

FloodProtectorFireworkPunishmentType = none

 

#

FloodProtectorFireworkPunishmentTime = 0

 

# ItemPetSummon - item summonning and pet mounting flooding

FloodProtectorItemPetSummonInterval = 16

 

#

FloodProtectorItemPetSummonLogFlooding = False

 

#

FloodProtectorItemPetSummonPunishmentLimit = 0

 

#

FloodProtectorItemPetSummonPunishmentType = none

 

#

FloodProtectorItemPetSummonPunishmentTime = 0

# HeroVoice - hero voice flooding

FloodProtectorHeroVoiceInterval = 100

 

#

FloodProtectorHeroVoiceLogFlooding = False

 

#

FloodProtectorHeroVoicePunishmentLimit = 0

 

#

FloodProtectorHeroVoicePunishmentType = none

 

#

FloodProtectorHeroVoicePunishmentTime = 0

# GlobalChat - global chat flooding

FloodProtectorGlobalChatInterval = 5

 

#

FloodProtectorGlobalChatLogFlooding = False

 

#

FloodProtectorGlobalChatPunishmentLimit = 0

 

#

FloodProtectorGlobalChatPunishmentType = none

 

#

FloodProtectorGlobalChatPunishmentTime = 0

 

# Subclass - subclass flooding

FloodProtectorSubclassInterval = 20

 

#

FloodProtectorSubclassLogFlooding = False

 

#

FloodProtectorSubclassPunishmentLimit = 0

 

#

FloodProtectorSubclassPunishmentType = none

 

#

FloodProtectorSubclassPunishmentTime = 0

 

# DropItem - drop item flooding

FloodProtectorDropItemInterval = 10

 

#

FloodProtectorDropItemLogFlooding = False

 

#

FloodProtectorDropItemPunishmentLimit = 0

 

#

FloodProtectorDropItemPunishmentType = none

 

#

FloodProtectorDropItemPunishmentTime = 0

 

# ServerBypass - server bypass flooding

FloodProtectorServerBypassInterval = 5

 

#

FloodProtectorServerBypassLogFlooding = False

 

#

FloodProtectorServerBypassPunishmentLimit = 0

 

#

FloodProtectorServerBypassPunishmentType = none

 

#

FloodProtectorServerBypassPunishmentTime = 0

 

# ServerBypass - multisell list request flooding

FloodProtectorMultiSellInterval = 1

 

#

FloodProtectorMultiSellLogFlooding = False

 

#

FloodProtectorMultiSellPunishmentLimit = 0

 

#

FloodProtectorMultiSellPunishmentType = none

 

#

FloodProtectorMultiSellPunishmentTime = 0

 

# All kind of other transactions - to/from pet, private store, warehouse, destroy

FloodProtectorTransactionInterval = 10

 

#

FloodProtectorTransactionLogFlooding = False

 

#

FloodProtectorTransactionPunishmentLimit = 0

 

#

FloodProtectorTransactionPunishmentType = none

 

#

FloodProtectorTransactionPunishmentTime = 0

 

# Manufacture

FloodProtectorManufactureInterval = 3

 

#

FloodProtectorManufactureLogFlooding = False

 

#

FloodProtectorManufacturePunishmentLimit = 0

 

#

FloodProtectorManufacturePunishmentType = none

 

#

FloodProtectorManufacturePunishmentTime = 0

 

# Manor

FloodProtectorManorInterval = 30

 

#

FloodProtectorManorLogFlooding = False

 

#

FloodProtectorManorPunishmentLimit = 0

 

#

FloodProtectorManorPunishmentType = none

 

#

FloodProtectorManorPunishmentTime = 0

 

# SendMail - sending mail interval, 10s on retail

FloodProtectorSendMailInterval = 100

 

#

FloodProtectorSendMailLogFlooding = False

 

#

FloodProtectorSendMailPunishmentLimit = 0

 

#

FloodProtectorSendMailPunishmentType = none

 

#

FloodProtectorSendMailPunishmentTime = 0

 

# CharacterSelect - attempts to load character

FloodProtectorCharacterSelectInterval = 30

 

#

FloodProtectorCharacterSelectLogFlooding = False

 

#

FloodProtectorCharacterSelectPunishmentLimit = 0

 

#

FloodProtectorCharacterSelectPunishmentType = none

 

#

FloodProtectorCharacterSelectPunishmentTime = 0

 

# Item Auction - Request for refresh

FloodProtectorItemAuctionInterval = 9

 

#

FloodProtectorItemAuctionLogFlooding = False

 

#

FloodProtectorItemAuctionPunishmentLimit = 0

 

#

FloodProtectorItemAuctionPunishmentType = none

 

#

FloodProtectorItemAuctionPunishmentTime = 0

 

 

  • 0
Posted

kai pali den allaxe tpt..

tote ksanakita ta floodprotectors s

 

pigene sto arxeio com.l2jserver.gameserver.handler.chathandlers.ChatHero.java kai des an iparxei i ri8misi tou flood protector

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