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Posted
  On 6/24/2012 at 7:06 PM, Fanky said:

btw do you know where the -beep- william bell gone;

 

the way he dissapeared..mind-beep-

ye i know, he will come back

Posted
  On 6/24/2012 at 7:06 PM, Fanky said:

btw do you know where the -beep- william bell gone;

 

the way he dissapeared..mind-beep-

Want to hear a spoiler? I can tell you

Posted
  On 6/24/2012 at 7:15 PM, Raule said:

i dunno, i remember they were trying to create a new universe

yes i know,as i said i saw the season 4..before some minutes i saw and the last ep of season 4..that's why i asked where william bell gone..if any of you thought something or dnk
Posted

Yes, William Bell wanted to destroy both universes and from that collapse, creating a  3rd one but it would have existed a safe-zone where he would teleported ( it's like the eye of the storm, where everything is safe and quiet ) but Peter stoped him so he teleported with the bell... but I would tell you where from a spoiler but ... you better wait ;)

Posted
  On 6/24/2012 at 7:34 PM, Vyper said:

Yes, William Bell wanted to destroy both universes and from that collapse, creating a  3rd one but it would have existed a safe-zone where he would teleported ( it's like the eye of the storm, where everything is safe and quiet ) but Peter stoped him so he teleported with the bell... but I would tell you where from a spoiler but ... you better wait ;)

i know that,i told you i saw season 4.

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_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 12:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  default:   +                      writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));   +              }   +          }                          for (int slot : getPaperdollOrder())             {                 writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));             } serverpackets/UserInfo         writeD(_activeChar.getCurrentLoad());         writeD(_activeChar.getMaxLoad());                  writeD(_activeChar.getActiveWeaponItem() != null ? 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