Jump to content

Recommended Posts

Posted

Only yesterday very late in night I had an error (host error), but it's perfectly works right now without any interruption, and for a couple of people it works aswell as I can see.

 

Roles have reversed since last time :D.

Posted

Only yesterday very late in night I had an error (host error), but it's perfectly works right now without any interruption, and for a couple of people it works aswell as I can see.

 

Roles have reversed since last time :D.

Same here.

Everytime that i'm checking the forum is online.

Posted
Changeset 112

 

Some deletions, circlets/crowns fix

 

    Deletion of L2ControllableMob (as the poll shows it, no one knew the existence of this feature).

    Deletion of WayPointNode? (old code, no idea why it's still on Freya), and the 5 related variables in Config.java

    Fix the NPE scenario about circlets/crowns removal. Surely due to NPC owning castle.

    admin panel reorganization : move of strider/wyvern from "effects" to "teleport" panel, add of unride option.

 

 

If there are still errors at removal circlets/crowns, please consider to give full infos, such as actual people on, who's attacker/defender, etc. Try to test with not defenders on.

Posted

Revision 117 is out.

 

Next revisions, aCis will enter anew in "danger area", as items refactor is on the road of the refactor truck :D.

 

If you enjoyed the revision 40 and those 300 on 3000 working skills, you will enjoy next revision for sure (begin from rev 118) with all items broken !

 

Yeepee !

Posted

fully community is down because of my mistake, changed the domain NS instead of other domain.. so...

Posted

fully community is down because of my mistake, changed the domain NS instead of other domain.. so...

... but I see the forum online and i change pages very nicely all the time, 2 minutes ago, 10 minutes ago, now.

Posted

... but I see the forum online and i change pages very nicely all the time, 2 minutes ago, 10 minutes ago, now.

welll this is just stupid.... i deleted again ns just because i think it didnt work... well strange part is i got another domain on same acc , there i deleted NS and web is still up.... im like o.O wtf

Posted

welll this is just stupid.... i deleted again ns just because i think it didnt work... well strange part is i got another domain on same acc , there i deleted NS and web is still up.... im like o.O wtf

Most propably NSs didn't refresh yet so hurry up to fix them :D

Posted

Most propably NSs didn't refresh yet so hurry up to fix them :D

2 days on second domain nothing happen, and only in 2 hours for acis this disaster come...
Posted

All links are in the first post, and you can find eventual tutorials on Google, MxC, and aCis forum aswell.

 

----

 

I got a LAN from today to Sunday, which isn't so bad as I can't even discuss with people from my forum, and for so DP side can't "move".

 

Anyway, if you can talk with DiNoR, or if he can see it himself, here are some things to do :

 

enchant4_skill is normally dropped (doesn't exist on IL) for armors ONLY (for weapons, it equals duals +4 effects). If you find such existing armors on IL stuff, please contact me.

ex_immediate_effect is renamed is_herb.

is_mage_weapon is dropped, except if you find a use of it (special conditions on mage weapons than I don't know ?).

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • It has been a while since I updated this thread. I am currently actively working on a full-scale port of the shader library to ensure the fast and accurate transfer of all effects. I have decompiled the original game and created a tool that fully logs the entire *Lineage 2 Interlude* particle system. This allows me to extract the original formulas hardcoded into the game, resulting in a high-fidelity port. For instance, *Lineage 2* uses an `appRnd` system that generates unique randomization patterns for different skills, giving them distinct visual characteristics; there are countless formulas and technical nuances like this. Ultimately, I will derive all the key formulas and replicate the geometry with high precision. Twelve basic geometry formulas have already been ported. The effect was created in 10 minutes using a .uc file, HLSL formulas, and SpriteEmitter particle blending formulas.   https://prnt.sc/_3UDLQVX_Y-_
    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..