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Posted

when the options are ready, write //startvotes for html ...

also //showvotes will show the votes

//clear - the command will help you to clear the options and votes

 

Are Those Guys Too Stupid Or I Just Started To Reading Java ?ahahaha Fail They Cant Understand

Posted

Ain't a whole new Bypass Handler useless, just for that?

srsly i'm working with bypass in classes, everyone can use it in my way or in other ways.

Posted

Nice idea...you can make an auto-manager that will take an action based on the votes...Like a trivia or anti-bot or a lot of other events. And it could be edited so you ca show that html to a person or a party or a clan or who knows what...Gj

Posted

Nice idea...you can make an auto-manager that will take an action based on the votes...Like a trivia or anti-bot or a lot of other events. And it could be edited so you ca show that html to a person or a party or a clan or who knows what...Gj

I will extend it including your idea

Posted

from  RequestBypassToServer.java - Index: net.sf.l2j.gameserver.clientpackets

 

i get error this line

 

else if (_command.startsWith("Quest "))

{

if(!activeChar.validateBypass(_command))

return;

 

L2PcInstance player = getClient().getActiveChar();

if (player == null) return;

 

String p = _command.substring(6).trim();

int idx = p.indexOf(' ');

if (idx < 0)

player.processQuestEvent(p, "");

else

player.processQuestEvent(p.substring(0, idx), p.substring(idx).trim());

}

+ else if(_command.startsWith("custom_"))

+ {

+ L2PcInstance player = getClient().getActiveChar();

+ if(!player.validateBypass(_command))

+ return;

+

+ BypassHandler.getInstance().handleBypass(player, _command);

+ }

 

 

i can't find this cordination ... BypassHandler.java - Index: net.sf.l2j.gameserver.model.custom

 

from   Vote.java - Index: net.sf.l2j.gameserver.model.entity.Events

 

/* This program is free software; you can redistribute it and/or modify

* it under the terms of the GNU General Public License as published by

* the Free Software Foundation; either version 2, or (at your option)

* any later version.

*

* This program is distributed in the hope that it will be useful,

* but WITHOUT ANY WARRANTY; without even the implied warranty of

* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

* GNU General Public License for more details.

*

* You should have received a copy of the GNU General Public License

* along with this program; if not, write to the Free Software

* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA

* 02111-1307, USA.

*

* http://www.gnu.org/copyleft/gpl.html

*/

package net.sf.l2j.gameserver.model.entity.Events;

 

import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminCustom;

import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

import net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage;

 

/**

* @author  xAddytzu

*/

public class Vote

{

private static Vote _instance = null;

private List<String> _IPs = new FastList<String>();

public static int voteCount1 = 0;

public static int voteCount2 = 0;

public static int voteCount3 = 0;

public static Vote getInstance()

{

if(_instance == null)

_instance = new Vote();

 

return _instance;

}

public void handleCommand(L2PcInstance player,String command)

{

if(command.startsWith("custom_vote_1"))

{

if (_IPs.contains(player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress()))

continue;

 

_IPs.add(player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress());

voteCount1++;

player.sendMessage("Thanks for your vote.");

}

else if(command.startsWith("custom_vote_2"))

{

if (_IPs.contains(player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress()))

continue;

 

_IPs.add(player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress());

voteCount2++;

player.sendMessage("Thanks for your vote.");

}

else if(command.startsWith("custom_vote_3"))

{

if (_IPs.contains(player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress()))

continue;

 

_IPs.add(player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress());

voteCount3++;

player.sendMessage("Thanks for your vote.");

}

}

public void showVoteHtml(L2PcInstance activeChar)

{

String htmFile = "data/html/custom/vote.htm";

NpcHtmlMessage html = new NpcHtmlMessage(1);

html.setFile(htmFile);

html.replace("%first%", String.valueOf(AdminCustom.first));

html.replace("%second%", String.valueOf(AdminCustom.second));

html.replace("%third%", String.valueOf(AdminCustom.third));

html.replace("%voteCount1%", String.valueOf(voteCount1));

html.replace("%voteCount2%", String.valueOf(voteCount2));

html.replace("%voteCount3%", String.valueOf(voteCount3));

activeChar.sendPacket(html);

}

public void clear()

{

voteCount1 = 0;

voteCount2 = 0;

voteCount3 = 0;

AdminCustom.first = "";

AdminCustom.second = "";

AdminCustom.third = "";

_IPs.clear();

}

}

 

why i get this errors? i do everything right..

Posted

+            BypassHandler.getInstance().handleBypass(player, _command);

just import the file :)


 

well, there isnt any class "IPs". any solution?

Posted

+            BypassHandler.getInstance().handleBypass(player, _command);

just import the file :)


 

well, there isnt any class "IPs". any solution?

 

is the same...again i get error...from all cordinate where i need put java codes i get errors..Isn't for IL?

Posted

+            BypassHandler.getInstance().handleBypass(player, _command);

just import the file :)


 

well, there isnt any class "IPs". any solution?

_IPs is a list.

 

import java.util.List;

import javolution.util.FastList;

 

anyway if you are using Eclipse, hold Ctrl+Shift+O (Organize Imports)

 

Posted

_IPs is a list.

 

import java.util.List;

import javolution.util.FastList;

Oh okey, now it gotten fixed. But im now im having problems with getSocketChannel, even if i change it to Socket.

 

Any solution again? Thanks

Posted

Oh okey, now it gotten fixed. But im now im having problems with getSocketChannel, even if i change it to Socket.

 

Any solution again? Thanks

Search in your source code how to get an ip ...

Posted

well, i made it

_IPs.add(player.getClient().getConnection().getSocket().getInetAddress().getHostAddress());

, i deleted getsocketchanel and socket and added getSocket. No errors.

 

but is it going to work?

 

 


 

Edit:

			if (_IPs.contains(player.getClient().getConnection().getSocket().getInetAddress().getHostAddress()))
			[color=yellow]continue;[/color]

Last error >:(

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