First of all elite mobs were removed after level 60 AND for those under level 60 their stats are 2x than the usual stats and 5x more hp and you ger better exp/sp/adena/drops AND i did that yesterday. Second i can't be online too much now because of school; i am working offline on fixing bugs you report on forum and i get from addy and on adding new things (as the server has about 60 % things done. The server was intended to be lunched in june but i was hasted and had to put it online).
After i finish what is on my list now and make guides for everything, i'll start working on events.
Btw, how about i make sp exchange to skill points automatically? When you have x sp it gets changed automatically to skill points.
And you can chose the way you would like to distribute it: by turn (1 active than 1 passive), only active, only passive, both at the same time(sp = active skill sp for 1 point + passive skill sp for 1 point)
Would this be easier for you?
Btw 2, anti overpowered system 60 % done, dummy mob where you get sp / skill attack ( sp is calculated based on skill cast time and if it is critical or not) 100% done and buffer-only char system 30% done.