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Posted

no, shmeq ur interlude is bugged bcoz kamael is heavier ;D Btw I really enjoyed the kamael new interface, it seems very cool the innovation they did....l2 beated wow already but it is improving even more, also wow already is making new addon after the burning crusade to match lineage 2 hehehe, keep going ncsoft

Posted

I don't see anything really new with the race. I just subbed one on retail and use the same botting profiles that i also used for daggers/archers - of course with changed skill names. It just takes a little longer to bot duos since heals only have 50% effiency.

 

Imo it would have been a better idea to spend the time they spent on the new race which is mostly like the old ones to balance the game a little more

Posted

First of all i hate the horrid interface! It's so UNLIKE lineage 2 it's too soft and people will get tired of it with those curves and wings and stuff...new race....well it was about time i mean sure some might protest against omfg how come you add this race blabla now i can't make my char kamael while new people can blabla like fans of WoW detested the Blood Elves but i think it's a nice change...hey kamael aren't overpowered and there are plenty of disadvantages to being kamael like the passive that decreases your heal a lot and the fact that all of your good skills need souls....(bah im only pissed at their ultimate form which looks awsome like mini-baium :) )

And of course the addition of new skills and small changes new territories new weapons armors which is standart for every large scale update that lineage 2 creators do :)

Posted

First of all i hate the horrid interface! It's so UNLIKE lineage 2 it's too soft and people will get tired of it with those curves and wings and stuff...new race....well it was about time i mean sure some might protest against omfg how come you add this race blabla now i can't make my char kamael while new people can blabla like fans of WoW detested the Blood Elves but i think it's a nice change...hey kamael aren't overpowered and there are plenty of disadvantages to being kamael like the passive that decreases your heal a lot and the fact that all of your good skills need souls....(bah im only pissed at their ultimate form which looks awsome like mini-baium :) )

And of course the addition of new skills and small changes new territories new weapons armors which is standart for every large scale update that lineage 2 creators do :)

 

well Kamael are really balanced compared to all other races..and now dwarfs are raised (2nd non magic race) Imo the interface is good for a begginer also the way skill lists are made is really helpfull.

buffs here ..dmg there.. togle elsewhere etc..

 

as for the Ulti form well its awasome but also all other can transform once they learn the needed skills :)

 

Imo its a VERY good update for Lineage II which  i think needed a refresh now :)

Posted

LIneage is years before WOW if someone took things from the game is WOW and not LIneage!!

LINEAGE is LEADER of RPGs!!! The most popular and good game! U cant say for WoW when u talk for L2!!! OMG!!11

Posted

I DONT WANNA HEAR BULLSH1T. LINEAGE STARTED MUCH BEFORE WOW AND MANY THINGS IN WOW ARE FROM LINEAGE . BLIZZARD JUST DOESNT SAY IT.

 

LINEAGE > WOW

 

your damn right... i saw l2 i saw wow l2>>> wow

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  • Posts

    • I always welcome bug reports and never ban ppl - until proven leaker - not sure where the "arrogant" part comes from, I would like to know what exactly let you think that (quote me please, and not 12y old quotes as the other frog meme dude). I request bug reports to be properly detailed, otherwise it's a waste of time. Other than that, I don't see where I have been arrogant. I got proper discussions with many ppl, not sure why you wouldn't be one of them.   I got 76 bug reports in my list (21 on forums, 55 on gitlab).   I have a single bug report regarding lvl 4 clan quest, which has to be tested since it's not even clear about what is supposed to be broken. Seven Signs was never reworked and is basically L2J based (we got a rework branch to test/commit with reworked AIs). Geoengine got no specific issues (at my knowledge), pathfinding was reworked lately to be way more performant, and I still try to improve performance using some pool system. Movement was partially fixed in latest 410, and probably will get another rework soon (notably reverting to the task wallclock).   "I" surely didn't spend 12y over geoengine - Hasha cared about geoengine during rev 334 / 354 / 390 / 395 and 397. It is solely his work, and always tagged as it. He was rewarded with money for his work, and almost a decade of aCis access.   aCis is a community work, things tagged with Tryskell is my work, the leftover is someone else work. 22 ppl worked as developers in this project over 14 years.   I would gladly accept whatever list of fixes/reports you have to share. You will even be rewarded (you probably know about cookie system), as anyone else sharing bug report or fixes.   My main concerns lately is the lack of decent L2OFF IL data, it is my main bottleneck actually. If you're aware about decent L2OFF data to parse, let me know.
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