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Posted

logomn.jpg

L2Cerberus - New Age Of Lineage 2

low rate - x7

 

STARTED: 01.07.2010

ONLINE ~ 3000

 

WEB: http://www.L2Cerberus.eu/

FORUM: http://www.L2Cerberus.eu/forum/

Visit our forum and join discussions!

Hello, L2Cerberus Team is proud to introduce our new project. As a team we learned a lot thanks to our 1st project L2Cerberus x15 that some of you could see. It was up for 10 months and average online was changing many times in those days from about 700-800 online in better days to about 300 online at the end.

When it came to that, we decided its not really good enough for us, we realised also that we did some mistakes as a not experienced team. But its not really time and place to blame anyone now.

Our new server will be running on L2DC (DragonClaw) files, thanks to those files we can provide gameplay on high standard, stability and endless updates.

Database will be set on super fast SSD (Solid State Drive), that allow us to keep it lag less, and avoid freezing even during sieges or territory wars.

Our main idea will remain the same, Retail like, in case of low rate, it will be even easier to stick to it.

We already working to check everything well before we will launch it, to get rid off all messy things that may come up and ruin a part of gameplay like configs of quests for example.

No Donation for ingame goods like armors weapons enchants buffers or anything that may have impact on gameplay.

U will find here more details and Info about changes as soon as we will decide to implement something new.

Thats what we Decided for now, it all may change as we progress with testing:

liniah.jpg

RATES:

 

    * Xp = 7x

    * Sp = 7x

    * Party Xp = 7x

    * Party Sp = 7x

    * Adena = 6x

    * Seal Stones = 6x

    * Drop = 6x

    * Drop-"Common" = 6x

    * Drop-RB = 6x

    * Spoil = 6x

    * Drop-Manor = 1x

    * Am-beep-t of Items from Fishes = 5x

    * Drop-Quest = 2x

    * Quest Reward = 2x (beside Scrolls, Recipes, Full items)

    * Quests XP = 7x

    * Quests SP = 7x

    * Castle Guard Price = 6x

    * Hellbound Points = 2x

 

liniah.jpg

FEATURES:

 

    * L2DC Files.

    * All skills functional.

    * All enchant routes.

    * All GE locations.

    * Hellbound Isle retail like till lvl 11.

    * Towers on Hellbound.

    * Territory Wars.

    * All epic Raids (Including Frintezza).

    * Olympiad retaill like, including manual hero system, hero diary, hero records.

    * Vitality System with retail formulas.

    * Improved Pets.

    * Retail buff time.

    * Skill Transfer System.

    * No auto Learn skills.

    * Instances in Castles and fortresses. (Including Benom RB in rune)

    * All Kamalokas.

    * All Pailakas.

    * Retail skill formulas, level difference ect.

    * Subclass Skill Certifications.

    * Quests for 3rd class change.

    * 1st and 2nd class change quest items for makrs.

    * Quests for Noble/Subclass.

    * Geoengine/Patchnode system.

    * Champion Monster System.

    * Cursed Weapons.

    * Team vs Team - Deathmatch/Last Man Standing.

    * First 3 Seven Sign Epic Quests.

    * Agumentation System (Weapon/Jewelery)

    * Masterwork Working.

 

liniah.jpg

SERVER:

 

    * CPU: Intel Xeon W3520 (i7) 4x 2x 2.66+ GHz Turbo Boost Technology @ 2.93GHz.

    * RAM: 12GB DDR3 RAM.

    * HDD: Intel SSD X25-M 2x 80 GB – SATA2 (ultra performance).

    * 1 Gbps Connection.

    * Operating System: Ubuntu Servers.

 

SCREENS:

 

http://img707.imageshack.us/img707/1292/shot00015dub.jpg

http://img534.imageshack.us/img534/3310/shot00000jn.png

http://img713.imageshack.us/img713/5917/shot00003v.jpg

http://img193.imageshack.us/img193/8603/shot00000hr.jpg

http://img9.imageshack.us/img9/2829/shot00002gu.jpg

 

MOVIE from the first day of server:

http://www.own3d.tv/video/28888/L2_Cerberus_Queen_Ant_PvP

Posted

L2DC = L2J Fork, change ur tag to L2J, we don't care what pack it is. Only the type counts here.

 

Actually L2DC is pretty far away from L2J , judging by my gameplay so far , having it tagged as L2J would pretty much ruin the whole picture and make it look worse on a first glance when actually it is not . Anyway , server is great with 3k online at all times !

Posted

I think antharas clan had help by gms/admin coz after 1 week they had dynasty bow-corrupt?If im wrong i would like to know the truth:)

 

no one had help from anyone, and it was not antharas, it was simply drop from PI, as its now mage zone, its easy to farm there using full bufed mages.

Posted

Actually L2DC is pretty far away from L2J , judging by my gameplay so far , having it tagged as L2J would pretty much ruin the whole picture and make it look worse on a first glance when actually it is not . Anyway , server is great with 3k online at all times !

Well,L2DC is a very well developed l2jproject,which is private!So,as it is java it means it is L2J!

You need to change your tag to [L2J] !

Posted

and why the one stickyed above all has [L2D] ? and this one cant have [l2dc]? cmon...

 

corruption my friend...

who is paying can do anything that he whant... but the others that are not paying are sucking balls

Posted

New Online Record: 3594

 

L2Cerberus UPDATE

L2DC Revision: r4813 to r45095

 

Date: 16.07.2010

 

CHANGELOG:

  • added proper system messaging where possible. (no attributes)
  • fix for Tutorial Guide already exist in OID map.
  • updated Stakato Nest monsters stats to Gracia Epilogue.
  • updated Stakato Nest geodata to Gracia Epilogue.
  • updated Stakato Nest monsters ai data to Gracia Epilogue.
  • added Stakato Nest Gracia Epilogue quests, "Im The Only One You Can Trust"  and "Only What Remains".
  • added Stakato Nest Gracia Epilogue monsters AI scripts.
  • added Stakato Nest Gracia Epilogue zone and zone skills.
  • added Stakato Nest Gracia Epilogue spawnlist, Queen Shyeed can now lvl  up soul crystal to stage 14.
  • synced a few collision and weapon values for npcs from retail.
  • fix the problem of double broadcasting of messages when buffing.
  • problem with magic bottle and bottle of souls stucking chars should be fixed now.
  • tuning some Primeval Island drop and starting Stakato Nest drop list.
  • increased drop chance for quest "A Lotter and a Railroad" since on  retail nearly every mob drops a quest item.
  • fixed wrong Hp and Mp consume for Earthquake enchant 2 costs.
  • HTML Bypass fixes.
  • fix problem with birthday buff not correctly applied.
  • added missing html for adventure guildsman in schuttgart.
  • added missing spawn in Schuttgart. Npc "Linda".
  • little fix for negative heal value on system message.
  • L2DC Filemanager initial commit.
  • new effect "IncreaseCharges".
  • fix for ReturnWardsWhenTWStarts option.
  • falling damage support. (disabled till we fully update geodata)
  • added effect IncreaseCharges in Symbol of Energy.
  • abnormals update for Aurabird skills.
  • cancel skills power increased, before they were extremely low, and player cancel land very rare.
  • tweak in critical dmg forumlas.
  • fix for "Head For The Hills" being able to retrive 6000 soulshots  more than one time.
  • quests refactoring.
  • fixed Gludio-Gracia ship boarding.
  • elemental attributes added : Dark Elven Area.
  • elemental attributes added : Talking Island and Dwarf Village zones.
  • elemental attributes added : Orc Village and Elven Village zones.
  • elemental attributes added : Gludin and Gludio zones.
  • elemental attributes added : Dion zone.
  • added check isTeleporting into isFalling function to avoid damage after  teleport.
  • fixed HP/MP/CP_HEAL_LIMIT when healed amout was more than max hp.
  • update to Frintezza script, npc, zone, skills etc.
  • fix for 1 Hangman tree and Karik wrong spawn.
  • fix for "Skirmish With The Orcs" quest.
  • added Contestable Clanhalls support, still not done.
  • new quest "Competition for the Bandit StrongHold".
  • new quest "Steps for Honor".
  • fix the problem with Block Shield to not block the rebuff of  improve/chant of combat.
  • Purification Field, Miracle, Flames of Invincibility and Mass Recharge  cannot be used at oly.
  • from retail it seems that Pride of Kamael matk bonus is applied on every  weapon and not only on kamael ones.
  • MaxNegated missing into boss cancel.
  • Party XP Distribution update, the retail method to do this is based on lvl and the max difference is  20, retail confirmed.
  • Bless the Blood should trigger only once every 3~ seconds.
  • Recharged MP is influenced by the difference between the target level  and the skill level.
  • little optimization for ch siege db task.
  • updated ZoneSapwn XMLs and Wrapper and renamed XML to  mapregion grid name.
  • fixed unsupported mount IAE error.
  • minigame fix for "Proof Of Clan Alliance" quest.
  • reworked "Ghost of Batur" quest a lil bit and transfered to java.
  • Mana Gain should add 85 MP not mul the mp value x1.85.
  • fix for Baium Vortex.
  • Varangka's Dre Vanul spoil fix.
  • Baium tweaks.
  • small change in ZoneSpawn XML format.
  • new zone XML spawn engine: Exection Grounds.
  • new zone XML spawn engine: Ivory Tower + Surroundings.
  • reworked QA AI and fixed exploits.
  • fixed pet speed goes half in random.
  • fix for very weak improved buffalo heal.
  • Boost Morale first level is on lvl 43.
  • fixed Latana overpowered skills.
  • let add illegal actions to logs.
  • fixed one Newbie Guide exploit.
  • Kamaloka fixes, missing minions, AI, drops, overpowered skills.
  • Fixing NPE with L2ClanHallSiegeZone.
  • fixed Guards not returning to spawn.
  • fixed Magister Nell html typo.
  • L2PcInstance cleaning and formatting.
  • fixed wrong bypasses, it was not possible to buy items.
  • Spoil Crush fix.
  • added removal of A/S grade foundation weapons SA'a to mammon.
  • fixed wrong subclass selection from some npc.
  • Residential Shock Immunity should stack with Resist Shock.
  • Kasha Eye AI tweaks, added missing feature connected with eye exploding  and now gaining (de)buffs is retail like.
  • added missing drops for Shackle.
  • tweaks for bot protector.
  • fixed players sometimes not getting exp from raids.
  • fix for Hellbound leveling system.
  • GS<->LS communication fix.
  • effects update for Steal Divinity.
  • when change grade weapon, autouse soulshots should not be terminated.
  • fix for recharge shots on shield change.
  • added more teleports to fortress' from retail.
  • player skill levels depend on his level - if player level is lower than  skill last learn level - 9, skill level is decreased to next possible  (or removed).
  • fix for pet name item info + cleanup.
  • on forced player restart/logout is removed from boss zone.
  • update for Rune & Schuttgart Artefact Spawns.
  • limiting friend message to 300 characters.
  • "Take Advantage of the Crisis" quest reward fix.
  • quest htmls fix.
  • little fix for Frintezza.
  • Presentation - Collect Items skill fix.
  • fixed one L2PHX clan exploit.
  • macro fix. Client allow 33 chars per line, 12 lines, 6 chars for line to  determine macro number.
  • Statistics Script for players added.
  • merchant buylist price fix.
  • removing old char name cache, since it is not needed really and the  access level part was used nowhere.
  • AncientEgg Ai.
  • added logging of petitions.
  • fix for wrong parameter name into quests "How to Oppose Evil" and "Proof of Existence".
  • added missing cleanup for pailaka items.
  • fixed few walk speeds on some mobs.
  • should fix problem with pet taking exp on lvl 85.
  • updating spawnlist in Clan Hall Sieges (for future usage), also added  spawnlist for Partisan Hideaway too.
  • vanguard updates.
  • updated tutorial, added kamaloka Tutorial and also updated epic quest.
  • fixed system message when inviting clan to ally.
  • change of starting sequence: Territory War must be initialized before  calling scripts and 7sign dates must be calculated before Territory War.
  • updated mysql connector to version 5.1.13.
  • fixing a issue with Frintezza's Zone.
  • little weapons fixes.
  • adena reward in Pavels Research quest is now affected by rates.
  • you should be able to drop only one Herb of each kind in Proof Of Clan  Alliance quest.
  • Fifth Universary event SOE's should be depositable and stackable.
  • teleport htmls for contestable clans.
  • fixed bypasses in clanhall siege htmls and removed unneeded replaces in  ai, bypasshandlers and voicedhandler.
  • Banish Seraphim and Banish Undead lethal fix.

A LOT OF CHANGES WERE SKIPED, ONLY MOST IMPORTANT ARE POSTED ABOVE

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