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[SHARE] Noblesse Custom Item


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Nice..but know how to make with .nobless?

 

Create VOICED command instead of ITEM Handler, anyway as I remember, noblesse commad is already shared, so just use search.

 

Or as I said, create voiced command. If u dont know how, read sticked guides or take a look at other voiced commands.

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Nice..but know how to make with .nobless?

Here you are

### Eclipse Workspace Patch 1.0
#P L2_GameServer_It1
Index: java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- java/net/sf/l2j/gameserver/GameServer.java	(revision 4415)
+++ java/net/sf/l2j/gameserver/GameServer.java	(working copy)
@@ -86,6 +86,7 @@
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminFightCalculator;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminGeoEditor;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminGeodata;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminGm;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminGmChat;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminHeal;
@@ -196,6 +197,9 @@
import net.sf.l2j.gameserver.handler.usercommandhandlers.OlympiadStat;
import net.sf.l2j.gameserver.handler.usercommandhandlers.PartyInfo;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Time;
+import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Nobless;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Wedding;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.stats;
import net.sf.l2j.gameserver.idfactory.IdFactory;
@@ -568,6 +572,7 @@
        _adminCommandHandler.registerAdminCommandHandler(new AdminGeoEditor());
        _adminCommandHandler.registerAdminCommandHandler(new AdminManor());
        _adminCommandHandler.registerAdminCommandHandler(new AdminTvTEvent());
        //_adminCommandHandler.registerAdminCommandHandler(new AdminRadar());
        _log.config("AdminCommandHandler: Loaded " + _adminCommandHandler.size() + " handlers.");

@@ -589,6 +594,9 @@

		_voicedCommandHandler = VoicedCommandHandler.getInstance();
		_voicedCommandHandler.registerVoicedCommandHandler(new stats());
+		_voicedCommandHandler.registerVoicedCommandHandler(new Nobless());

		if(Config.L2JMOD_ALLOW_WEDDING)
			_voicedCommandHandler.registerVoicedCommandHandler(new Wedding());
Index: java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Nobless.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Nobless.java	(revision 0)
+++ java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Nobless.java	(revision 0)
@@ -0,0 +1,71 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
+
+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.serverpackets.MagicSkillUser;
+
+/**
+ * Author KraSh
+ *
+ */
+public class Nobless implements IVoicedCommandHandler
+{
+    private static final String[] VOICED_COMMANDS = { "nobless" };
+
+    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+    {
+    	if(command.startsWith("nobless"))
+    	{
+    		if(activeChar.isNoble())
+    		{
+    		activeChar.sendMessage("You are already a noblesse!");
+    		return false;
+    		} 
+    		if (activeChar.getLevel() < 76 )
+    		{
+    		activeChar.sendMessage("You must be over 76 level to use this item!");
+    		return false;
+    		}
+    		if (!activeChar.isSubClassActive())
+    		{
+    		activeChar.sendMessage("You must me with your subclass to use this item!");
+    		return false;
+    		}
+    		else
+    		{
+    		MagicSkillUser MSU = new MagicSkillUser(activeChar, 2023, 1, 1, 0);
+    		activeChar.sendPacket(MSU);
+    		activeChar.broadcastPacket(MSU);
+    		activeChar.setNoble(true);
+    		activeChar.sendMessage("You are now a noble,you are granted with noblesse status , and noblesse skills.");
+    		activeChar.broadcastUserInfo();
+    	    }
+    }
+
+    	return true;
+    }
+
+
+    public String[] getVoicedCommandList()
+    {
+        return VOICED_COMMANDS;
+    }
+}

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  • 7 months later...
  • 3 months later...

Here you are

### Eclipse Workspace Patch 1.0
#P L2_GameServer_It1
Index: java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- java/net/sf/l2j/gameserver/GameServer.java	(revision 4415)
+++ java/net/sf/l2j/gameserver/GameServer.java	(working copy)
@@ -86,6 +86,7 @@
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminFightCalculator;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminGeoEditor;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminGeodata;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminGm;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminGmChat;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminHeal;
@@ -196,6 +197,9 @@
import net.sf.l2j.gameserver.handler.usercommandhandlers.OlympiadStat;
import net.sf.l2j.gameserver.handler.usercommandhandlers.PartyInfo;
import net.sf.l2j.gameserver.handler.usercommandhandlers.Time;
+import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Nobless;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Wedding;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.stats;
import net.sf.l2j.gameserver.idfactory.IdFactory;
@@ -568,6 +572,7 @@
         _adminCommandHandler.registerAdminCommandHandler(new AdminGeoEditor());
         _adminCommandHandler.registerAdminCommandHandler(new AdminManor());
         _adminCommandHandler.registerAdminCommandHandler(new AdminTvTEvent());
         //_adminCommandHandler.registerAdminCommandHandler(new AdminRadar());
         _log.config("AdminCommandHandler: Loaded " + _adminCommandHandler.size() + " handlers.");

@@ -589,6 +594,9 @@

		_voicedCommandHandler = VoicedCommandHandler.getInstance();
		_voicedCommandHandler.registerVoicedCommandHandler(new stats());
+		_voicedCommandHandler.registerVoicedCommandHandler(new Nobless());

		if(Config.L2JMOD_ALLOW_WEDDING)
			_voicedCommandHandler.registerVoicedCommandHandler(new Wedding());
Index: java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Nobless.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Nobless.java	(revision 0)
+++ java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Nobless.java	(revision 0)
@@ -0,0 +1,71 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
+
+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.serverpackets.MagicSkillUser;
+
+/**
+ * Author KraSh
+ *
+ */
+public class Nobless implements IVoicedCommandHandler
+{
+    private static final String[] VOICED_COMMANDS = { "nobless" };
+
+    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+    {
+    	if(command.startsWith("nobless"))
+    	{
+    		if(activeChar.isNoble())
+    		{
+    		activeChar.sendMessage("You are already a noblesse!");
+    		return false;
+    		} 
+    		if (activeChar.getLevel() < 76 )
+    		{
+    		activeChar.sendMessage("You must be over 76 level to use this item!");
+    		return false;
+    		}
+    		if (!activeChar.isSubClassActive())
+    		{
+    		activeChar.sendMessage("You must me with your subclass to use this item!");
+    		return false;
+    		}
+    		else
+    		{
+    		MagicSkillUser MSU = new MagicSkillUser(activeChar, 2023, 1, 1, 0);
+    		activeChar.sendPacket(MSU);
+    		activeChar.broadcastPacket(MSU);
+    		activeChar.setNoble(true);
+    		activeChar.sendMessage("You are now a noble,you are granted with noblesse status , and noblesse skills.");
+    		activeChar.broadcastUserInfo();
+    	    }
+    }
+
+    	return true;
+    }
+
+
+    public String[] getVoicedCommandList()
+    {
+        return VOICED_COMMANDS;
+    }
+}

Thanks

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