This error code is reapiting untill I restart the server , and make lagg like hell the server ( cpu usage at 95% ++ ).
It start when oly start i think it mean every 12-24h.
It need to be fixed guys :/
26 sept. 2007 21:35:34 net.sf.l2j.gameserver.model.L2Effect$EffectTask run
GRAVE:
java.lang.NullPointerException
at net.sf.l2j.gameserver.Olympiad.getSpectators(Olympiad.java:887)
at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.broadcastStatusUpdate(L2PcInstance.java:4045)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.setCurrentHp(CharStatus.java:481)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.setCurrentHp(CharStatus.java:427)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:224)
at net.sf.l2j.gameserver.model.actor.status.PlayableStatus.reduceHp(PlayableStatus.java:42)
at net.sf.l2j.gameserver.model.actor.status.PcStatus.reduceHp(PcStatus.java:108)
at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.reduceCurrentHp(L2PcInstance.java:10492)
at net.sf.l2j.gameserver.skills.effects.EffectDamOverTime.onActionTime(EffectDamOverTime.java:67)
at net.sf.l2j.gameserver.model.L2Effect.scheduleEffect(L2Effect.java:435)
at net.sf.l2j.gameserver.model.L2Effect$EffectTask.run(L2Effect.java:148)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:417)
at java.util.concurrent.FutureTask$Sync.innerRunAndReset(FutureTask.java:280)
at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:135)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$101(ScheduledThreadPoolExecutor.java:65)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.runPeriodic(ScheduledThreadPoolExecutor.java:142)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:166)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:650)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:675)
at java.lang.Thread.run(Thread.java:595)
Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Alguém que saiba trabalhar com Engine.dll e Core.dll? Tenho hwid no servidor o código adaptado, mas não tenho parte do cliente, pois meu cliente é c4.. Alguém que faça esse tipo de serviço
Question
libo
Here is my problem.
This error code is reapiting untill I restart the server , and make lagg like hell the server ( cpu usage at 95% ++ ).
It start when oly start i think it mean every 12-24h.
It need to be fixed guys :/
2 answers to this question
Recommended Posts