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[Help]Editting poles


Colville®

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why you spam random sh1t if you don't know? a...go learn l2j and then spam all time

Who's spamming now? He actually gave one of the best answers. You probably know the SA Wide blow, which gives you a bigger angle. So just search what variable is used there in the xml of that item, and if you really want tot know more about the formula; you should search that variable in your Eclipse l2j workspace so you can edit it there.

 

There is nothing client side about this. You can even make Daggers hit 360 degrees, all server side (l2j).

 

Now locked because it's the wrong section, so untill moved.

 

 

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omg, u can do it from datapack side. gs/data/stats/skills and than search for wide blow SA on poles.

 

 

He's talking generally about poles' hits.

Not about specified skills.

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L2Character.java

 

private boolean doAttackHitByPole(Attack attack, int sAtk)

{

boolean hitted = false;

 

double angleChar, angleTarget;

int maxRadius = (int)getStat().calcStat(Stats.POWER_ATTACK_RANGE, 66, null, null);

int maxAngleDiff = (int)getStat().calcStat(Stats.POWER_ATTACK_ANGLE, 120, null, null);

 

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Perhaps it maybe easier just to add attackangle to a passive skill from  one of the weapons like :

 

<skill id="3552" levels="4" name="Special Ability: PvP Damage">

<!-- s_opt_pvp_dmg_bonus1 -->

<table name="#atkCountMax"> 0 4 0 4 </table>

<set name="target" val="TARGET_SELF" />

<set name="skillType" val="BUFF" />

<set name="operateType" val="OP_PASSIVE" />

<for>

<add order="0x40" stat="atkCountMax" val="10" />

<mul order="0x30" stat="pvpPhysDmg" val="1.05" />

<mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" />

<mul order="0x30" stat="pvpMagicalDmg" val="1.05" />

 

Problem is I have tried to find the right name for some type of attack angle but no luck.

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Gameserver/data/stats/weapons/6600-6699

default:

<!-- Enhances damage to target during PvP -->

    <mul val='1.05' order='0x30' stat='pvpPhysDmg'/>

    <mul val='1.05' order='0x30' stat='pvpMagicalDmg'/>

 

increase the 1.05 if you want to make bigger damage.

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