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Best Developer in MxC  

  1. 1. Best Developer in MxC

    • Ovenus
      0
    • Intrepid
      0
    • ◦Cobra◦
      0
    • Serk
      0
    • Versus
      0
    • KяaSh™
      0
    • Coyote™
      0
    • b1gboss
      0
    • Horus
      0
    • dariofight
      0
    • skylancer
      0
    • Setekh
      0
    • down
      0
    • wizzy
      0
    • DrHouse__
      0


Recommended Posts

Posted

 

See people? He can code them. What can you do? Just judge?

 

Didn't see anything special yet.. All i see is that he used my Tutorial Packets

 

Asking for Helpers makes you an arrogant ass that thinks he's the best?

No but i hate fakers that get codes form other places and claims its there fix and ppl actually eat it all!

Posted

Didn't see anything special yet.. All i see is that he used my Tutorial Packets

No but i hate fakers that get codes form other places and claims its there fix and ppl actually eat it all!

 

why you just say and you dont test anything? :S

Posted

my point proved...

His using an archid old one even has problems with cloneable instances >.>

And i bet if i take a look at the source-code oly is a cp of the adapted kamael one >.>

Anyway good luck. I got better things to do.. And you and your friend will see the new l2mafia and then ull be the judge :)

Posted

why you just say and you dont test anything? :S

results are up here.

What did u do some camera syncs? and a config for raid drop? even bad tho.

Posted

omg you dont test anything? and you have right? omfggggggg you mind is real sux!

 

 

and How did you understand that?>

Not as bad as ur english..

And ofc im right u peed urself from the start telling me u did party matching in 3 days. Thats boggus i can analyze a code in 1h max. And the assemble of a simple array with some booleans took you this long u have a serious problem or u just copyd L2JTw and told me it took u 3 days XD

I did my tests and i don't need to join a oly to realize what it can do and so on its like an active basic event :)

Posted

Wouldent be nice a competition and the winner should recieve that tiny pic, dunno how it's called:D [that Award's] :D

 

it's just a suggestion , btw voted for Seth

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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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