Jump to content

Recommended Posts

Posted

The Server was interlude with A LOT OF CORRUPTION, now is Gracia so DO NOT JOIN THERE... BELIVE ME WASTE OF TIME !!!!!! :X  I MAKE A LOT OF LETHALS WITH MY DAGGER AND ADMIN BANN ME !!! GG

 

As far as i know the only perm banned was me ( Kiefer ) and i fully deserved it. So such stupid comments and replies and not neccessery and should be deleted. Especially if they are lies.

Posted

Bah, let them troll. I like to read trolls comments :D

6 days till the grand opening left, development is almost on 90%. It'll be ready :)

Some info for the farming zones..

They'll be two - Forest (old one) and IoP (Isle of Prayers or w/e XD) and 1 safe (when you hit a player you get instantly killed and the player ressurected/healed).

Events will be launched 2 weeks after the server opens with a purpose. I've got something in mind, but i'll keep it as a surprise.

There are two farm coins.

Raidboss coins created & coded & instance of the raidboss leveling zone is done too. Raidbosses spawned and working with a 24 hours respawn time. They won't respawn on a server restart like before.

Newbie system tested and it kinda works, but with some NPE's which i'll fix in the next 6 days.

GvE Dungenon working, even more things added such as 'CHAT which is broadcasted to all players of your faction with a yellow color.

Im also looking for 5-15 guys to test things out, I wanna be sure everything will be ready for the opening.

 

P.S. Server runtime - 18 days ;> Machine uptime - 35 days and counting ^^

Posted

Sorry guys, but on some real life problems the opening will be tomorrow.

My dad is in the hospital and I don't trust anyone else to run it...

 

Tomorrow @ 18:00 GMT+2 will be the grand opening.

Really sorry again..

 

However, the patch is ready -> http://www.4shared.com/file/254407165/6708e170/_2__system.html

Get it for tomorrow. :}

Posted

Sorry guys, but on some real life problems the opening will be tomorrow.

My dad is in the hospital and I don't trust anyone else to run it...

 

Tomorrow @ 18:00 GMT+2 will be the grand opening.

Really sorry again..

 

However, the patch is ready -> http://www.4shared.com/file/254407165/6708e170/_2__system.html

Get it for tomorrow. :}

Its ok m8. I'll be waiting you tomorrow @ MSN before you open the server.

 

I hope ur dad will be fine .

 

@Everyone: Real Life > L2, so dont complain about it.

Guest
This topic is now closed to further replies.



  • Posts

    • Some new features that we added: - 2 new quests - PvP Arena (to get hero status) Olympiad is disabled - Love Event - Dressme for armor/weapons/accessories - HWID Protection - More monsters - New farm zone - New autofarm system (works almost like adrenaline) - Auto enchant - Auto augment - 3 levels of armors - 3 levels of weapons - Anti KS System - Rebirth Manager - 30 days checking rewards - Small event (daily checking with small reward for all online players)
    • Added FloodProtector utility to prevent packet flooding for actions like item use and dice rolling. Integrated flood protection checks in relevant client packet handlers and registered/removal hooks in player lifecycle. Updated movement logic in L2PcInstance for improved position synchronization and geodata handling. Minor fixes and refactoring in attack logic, private store handling, and admin NPC editing. Refactored AI classes to enhance movement, attack, and skill usage logic for characters and mobs. Improved distance checks, attack range calculations, and skill casting conditions. Removed unused intention command logic from L2CharacterAI. Updated configuration to enable CellPathFinding. Minor code cleanups and bug fixes for more reliable AI behavior. Enhanced GeoPathFinding with detailed debug and error messages for region loading, including success/failure counts and file checks. Refactored L2AttackableAI and L2CharacterAI to improve attack range tolerance, immediate attack behavior, and added safety checks for missing targets. Updated configuration to disable CellPathFinding by default and added a new ShowRedName option for aggressive mobs. Minor config and log updates included. Applied TCP socket optimizations (e.g., TCP_NODELAY, buffer sizes, keepalive) in ClientThread, Connection, and SelectorThread to reduce latency and improve throughput. Enhanced L2AttackableAI with better random walk, aggro, and attack logic, including silent move checks, quest monster handling, and improved faction/raid/minion behavior. Added silent move support to L2PlayableInstance and quest monster flag to L2NpcTemplate/L2NpcInstance. These changes aim to improve server responsiveness, AI realism, and overall stability.
    • I’ve been using this Escape from Tarkov Hack for about a week now with no issues at all. ESP works great without any lag, and the aimbot is smooth and doesn't feel obvious. Had a quick setup with the loader, and support answered my questions right away. The HWID spoofer also did its job without messing with my system. So far, the cheat's staying undetected on my side.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock