Jump to content

Recommended Posts

Posted

I dont thing thats true ...

I dont thing that dimis is so dumb to make that insane stats... with that stats the server will die...

 

You think that L2 Mafia isn't dead?

Posted

You think that L2 Mafia isn't dead?

 

I dont know im not playing there but before there was alot of players ...

PS: Sorry for the offtopic

Posted

firstly dimis is not admin in 03 and 2condly dont try to sell your char in this forum .. cuz there is no one here so stupid to buy char on 03

xa0xa0x0a xa0x0 0a0x0a0x0a 0xa0xa0 dimis it's not admin xa0x0a0x0a0xa epiccccccccc
Posted

I dont thing thats true ...

I dont thing that dimis is so dumb to make that insane stats... with that stats the server will die...

lol, dimis was selling gm chars on stuck subs, u think hes afraid to sell stats that high ? =)
Posted

you waste 3200 euro for this? or you just a gm friend? I dont think you payed ur char for 3200euro.You really just a gm friend lol

 

Posted

And My Char Have All The Subs.. i forget to say this..

PS-If You dont want DONT SPAMM OK?

GodPower if u are interresting pm me to send you there the photo.

Guest
This topic is now closed to further replies.



  • Posts

    • L2JMobius C1 System C1 + bonus textures C3 for C1 https://www.mediafire.com/folder/6oh7l7hf34xr9/C1
    • https://prnt.sc/Bkkc0ShGXv9m https://prnt.sc/-JFLvZXsn27A
    • Hello guys want to sell adena in L2 Reborn Signature x1  Stock =14kk good price 
    • Hi guys, I have the following problem, I want to set up two servers on the same dedicated server and I can't.   L2jacis 409 Linux Server. The first gameserver has the following configuration: # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 190.25.103.103 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7777 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 1 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server1 Login = server1 Password = server1 I configured the second gameserver like this:   # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 0.0.0.0 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7788 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 2 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server2 Login = server2 Password = server2 apart from having tested 0.0.0.0 on the second gameserver I also tried 127.0.0.1 In both cases I see the two servers in the login when I log in, but I try to enter the one with the lowest ping and it kicks me out. The other server always appears with ping 9999 and I try to enter but it doesn't do anything and it freezes the login so I have to log in again. The hexids are in their respective folders. For server 1, it has its hexid inside the gameserver config folder, and I checked that the hexid id is the same id, for example id 1 in the gameserver is also id1 for server 1, and hexid 2 has its hexid 2 for server 2. The server ports are open and listening when I turn on both gameservers. I really don't know what could be wrong. If you could give me some help I would appreciate it. Excuse my English.
  • Topics

×
×
  • Create New...