Jump to content
  • 0

Magic Criticals a lot!


Question

Posted

hello everyone, today i got a litle problem, am using L2JServer_3694-L2JDP_6774, in my pack mages hit lots of magic criticals, and i wanna drop this rate, anyone know how to fix it? or some explain.? :'( help

11 answers to this question

Recommended Posts

  • 0
Posted

There is an option about critical rate ( fighter/mage ) in your configs.

 

Search.

nonsense..


skills/Formulas.java

 

damage * = 3

= 3x magic critical

 

Find the line

 

}

else if (mcrit)

{

damage *= 3;

}

damage += Rnd.get() * attacker.getRandomDamage(target);

 

and decreases to 1.5 or 2

  • 0
Posted

He did not refer at max capacity of magical

 

I'm not refering also in the capacity.

 

He want to decrease the rate of magic criticals and told him the easiest way.

  • 0
Posted

I'm not refering also in the capacity.

 

He want to decrease the rate of magic criticals and told him the easiest way.

I do not think they have something like, don't forget L2JServer not based on customs

  • 0
Posted

i guess a very bad fix would be... mod a skill that all mages have and reduce crit rate.. you can get stats of any skill so im rlly not gonna help more than desc.. =P

 

anywho.. its why god invented datapack devs and is also why im never gonna be one again =)

 

 

  • 0
Posted

Instead of editing java u could reduce magic critical rate from skills too. Siren, wild magic, pow, items skills, etc.

 

Will be faster and u dont even need to restart the server :>

 

Or, u can make a custom skill that reduce mc rate from all mages and add it on mage skill tree from navicat

  • 0
Posted

thx a lot xAddytzu i found it, ok so i got other problem, in pvp case never i hit the same amount of damage and i want every hit get the same damage. for example:

Actually:

Your hit xxxx for 1400

Your hit xxxx for 1320

Your hit xxxx for 1486

Your hit xxxx for 1415

 

So i want like it:

Your hit xxxx for 1475

Your hit xxxx for 1475

Your hit xxxx for 1475

Your hit xxxx for 1475

 

sry for my english and thx again


Extremedwarf i tried nerfing buff but mages keep geting lots of crits :D thx for ur answer  ;)

  • 0
Posted

okay than since as i see non of you know how to balance by default if you have all buff in you you have 85% mcrit chance it can be solved by balancing the skills

Guest
This topic is now closed to further replies.


  • Posts

    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
    • MICROTEXT AND WATERMARKS BREAK MOST RENDERINGS Microtext and watermarks aren’t just small decorative details. They are one of the most common reasons a document fails verification, even when it looks decent at first glance. The issue is that these elements are almost impossible to reproduce “by eye.” Microtext requires precise geometry and legibility at a very small size, while a watermark needs the correct density, transparency, and accurate placement relative to other security features. Any deviation becomes obvious during detailed inspection. ▪ What’s most often done wrong: - microtext is drawn too thick or blurry - the watermark is made either too visible or almost invisible - the positioning between microtext and watermark is ignored - the original printing technology isn’t taken into account when choosing density and shape - The stronger the document’s security features, the less room there is for approximation. What matters here isn’t visual similarity, but accurate reproduction of the original technical characteristics. If your document contains microtext and watermarks, this is always an area that requires extra attention. Write to us in DMs. We’ll review your case and point out exactly which details need the highest precision during rendering. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #drawing #microtext #photoshop #editing #watermarks
    • GoldRush launches tomorrow! July 18 16:00 GMT+3 Europe / International Register your account in the website, connect wallet and be ready to dominate!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..