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Posted

Update with Revision 7530

Fixed in this Rev:   

- Change default value for caching char names - enabled.

- Decrease log message count about private store failures.

- Fix for action window during transformed.

- Core support for talisman decrease mana on skill use.

- SQL: Missing skills for "Greater/Quick Healing Potion (Event)"

- SQL/XML: Divine transformations can be used on olympiad, fix spawnlist

- SQL: Updating spawnlist in Clan Hall Sieges (for future usage)

- added spawnlist for Partisan Hideaway

- Guardian of the Skies quest

- Seven Signs, Dying Message quest

Posted

Update with Revision 7539

Fixed in this Rev:   

- Renaming two abnormals

- Falling damage support. Inspired by nBd's code.

- OfflineTraders?  fail fast.

- Pet fix for destroy control item.

- New effect "IncreaseCharges?".

  Usage sample: <effect name="IncreaseCharges?" val="1" count="7" />

  Number of charges in "val", maximum in "count".

- Core support for physicalSkillPower.

- HTM: Tags Fixes

- XML: Abnormals update for Aurabird skills

- XML: Add effect IncreaseCharges?  in Symbol of Energy

- XML: Counter Critical don't replace Chant of Protection

- Proof of Existence quest

- Updated reuseDelay for Vanguard Skills.

- Disabled BossZone? for Lilith/Anakim.

Posted

Update with Revision 7547

Fixed in this Rev:   

- Fix oly spectator issues.

- Fix for ReturnWardsWhenTWStarts option.

- XML/SQL: Clan Hall Zones Rework (some "vertices, min Z & Max Z" updated to retail).

- XML: Little fix for two vanguard skills

- Mutated Kaneus quests

- JAVA: fix //snoop <name>

- Missing NPC's

- General Dilios AI

Posted

Here is english section and yes this is a server.

 

Finaly Florin you are back.

I'm glad to see you again. :D

well is summer so im kinda busy :D but ill try during summer to update this topic.

Posted

nie kurwa xD to jest  pana norcia server OMG heheh server pod lineage 3

 

This is english section.

 

[pl]Weź się kontroluj z tym słownictwem xD[/pl]

Posted

Update with Revision 7551

Fixed in this Rev:   

- CH fee fix

- Experimental: allow NPC rename.

- JAVA: Find Dualbox tweaks

- JAVA: Shield Deflect Magic fix

- XML/SQL: More Clan Hall Zones Rework

- Frintezza support.

Posted

Update with Revision 7555

Fixed in this Rev:   

- suppress warnings.

- JAVA: Frintezza changes

- JAVA: Beast soulshot fix

Posted

Update with Revision 7571

Fixed in this Rev:   

- JAVA: Playing with Scarlet.

- XML: Acrobatics & Iron Body and Dance of Protection Skills, now working.

- SQL: Fix for #4103 - coords are correct, but we can move him a little...

- SQL: Teleport change to match retail.

- Some HTML fixes

- HTML: Typo is from retail, but i think we can fix that problem... ;)

- formatter config

- XML: Little fix for FS. Now we don't consume FS if player have already skill learned.

- Tutorial update

- Retail like spawn protection

- After altered state end L2pc does not need act. Fix #4751.

  Moved reduce dmg from fall calcFunc.

- AutoShots?  fix:

  Fix for disabling shots on armor equip

  Fix for not disabling shot on S80+ unequip

- Remove old suppresses.

Posted

Update with Revision 7581

Fixed in this Rev:   

- spawn protection update i think.

- Effects update for Steal Divinity

- GS<->LS communication fix.

- ClassMaster?  update.

- JAVA: Steal Divinity fix

- Dance of Alignment first enchant route fix.

- HTML: Little correction

- DoorInfo?  tweaks

- HTML: Little admin teleports update.

- SQL: Changed Creation haven't minions.

Posted

Update with Revision 7585

Fixed in this Rev:   

- Hero Message implementation.

- Spawn protection, Fix

- SQL: Macro fix. Client allow 33 chars per line, 12 lines, 6 chars for line to determine macro number, 500 should be enough...

Posted

Update with Revision 7602

Fixed in this Rev:    

- JAVA: Misc fixes

- SQL: L2Minion shouldn't have aggro.

- XML: Fixing weird mistakes in skills

- SQL: clanhall_siege_guards.sql for future usage.

- XML: Changed dependOnTargetBuff to 0.1 in Curse of Divinity  skill.

- HANDLERS: Moving Merchant shift click to NpcInfo?.

- HTML: Little add-on to NpcInfo?

- Frintezza fixes,

- Adding multipliers in Giants Exploration 1

- Minor typo fix for sorted WH mod

- JAVA: Warning cleanup

- JAVA: Fix for Vanguard transforms and some warning cleanup

- Remove some unused old stuff.

- On forced player restart/logout is removed from boss zone.

- Fix for pet name item info + cleanup.

- Player skill levels depend on his level - if player level is lower than skill last learn level - 9, skill level is decreased to next possible (or removed).

- Frint respawn is 2 days.

- Rune & Schuttgart Artefact Spawns update.

- Core support for dependOnTargetBuff skill attrib.

- Avoid to see dead player on oly after loose.

- Fix for recharge shot on shield change

 

 

During summer topic will be updated every 2 days.

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  • Posts

    • This update resaves 25_25 from the original (with sounds) (without the cave below) Some emitter fixes (removed waterfalls with high-poly meshes) The geodata is old, but it works Everything else is unchanged Download P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.  
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