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Posted

Update with Revision 7487

Fixed in this Rev: 

- SQL: Cleanup & Fixes.

- SQL: more update spawnlist (wrong locz)

- Retail Event Gift of Vitality, Enjoy!

- Retail spawns for Gift Of Vitality event.

  Npc will be spawned on server start when event is enabled - uncommented in scripts.cfg

- Retail Event Heavy Medals

- L2AccessLevel canGainExp() does not depend on party

- Spelling Correction in a commented region in the config files.

- Clarity fix: move consumption rates from L2Character to CharStat?, so mana checks will operate with decreased numbers.

  Now, for example, you will be able to use spell consuming 100 (with clarity 20% - 80) mana with 90 mana.

- Players can't use offline trade in vehicles.

- Just Another Geoengine Fix: "Can't see target" problem, for example, near Roaring Skylancer.

Posted

Update with Revision 7494

Fixed in this Rev: 

- Core support for future more accurate find dualbox.

- Mysql-connector lib update.

- Retail like Clan Airships, thanks lion for info.

- Normal airship route reworked to quest.

- FastList?  #3 - split concurrent modifications with shared() - atomic insert/remove, safe slower iteration. shared() will not make it 100% safe..

  For now used in CharEffectList? only.

- Fix for heal cubic.

- XML: increase power for 80 lvl mage skills

- XML: Mirage Skill in other way.

- HTML: Little fix,

- XML: Removing invalid code. Warrior Haste is applied also to Bow/Crossbow. Verified on official EU/NA server.

- XML/SQL: Landing zone in Seed of Destruction

Posted

Update with Revision 7496

Fixed in this Rev: 

- XML: Notes in some skills, to avoid future mistakes.

- Fixing decay problem with clanships.

- Fix for disable autoshots on weapon equip.

Posted

i didnt found in config/ where to change adena rate :O :O  any one can help me :P

 

 

1) gameserver\config\rates.properties

 

# List of items affected by custom drop rate by id, used now for Adena rate too.

# Usage: itemId1,dropChance1;itemId2,dropChance2;...

# Note: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!

# Example for Raid boss 1x jewelry: 6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1;

# Default: 57,1

RateDropItemsById = 57,1

 

2) L2JConfig.exe\rates\Rate Drop Items By ID: 57,1 (For Adena Rates 5000x you have to write "57,5000") without the quotes.

Posted

Update with Revision 7500

Fixed in this Rev: 

- Betray in Duel fix

- IdFactory?  update. Thx Gnacik.

- NpcAiData? cleanup unused.

- New eclipse compiler lib.

- JAVA: Support for GIVE_VITALITY with effect

- SQL: Fix spawns in Wall of Agros and Shrine of Loyality

Posted

Update with Revision 7515

Fixed in this Rev:  

- XML: Some Minor Skill Fixes from forums

- JAVA: fix for not working check for steal transformations

- Expulsion of Evil Spirits update

- HTM/JAVA: Red Sky Timed (now in admin panel you can do red sky at time what you need in seconds)

- Rocket Gun Hat item.

- SQL: Table update due to data truncation.

- JAVA: DCM fix. Problem with timing can block whole instance if you kill incorrect sample too fast.

- SQL/HTM: teleport for Shanty Fortress, typo in droplist

- JAVA: Missing setState()

- New config parameter ChampionEnableInInstances? for controlling spawn of the champions in instances.

 

Sry for delay im kinda busy in rl.

Posted

Update with Revision 7520

Fixed in this Rev:   

- Feature by demand: configurable boat broadcast radius.

- remove sync on AggroList?

- SQL: Missing Prices in "Forgotten Scrolls"

- Epic quest transformation update

- JAVA: Little tweak to avoid duplicated names

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  • Posts

    • i'll give it a shot in a few hours and post it here
    • 🛡 GoldRush — High Five x20   A fresh High Five server focused on active progression, fair competition, and a healthy player-driven economy.   GoldRush is built for players who want a fresh spin on our beloved game that is connected to today's world via Web3 marketplace.   🌍 Server Info   Chronicle: High Five Type: Mid Rate / PvP Craft Community: International Location: Europe Time Zone: GMT+3   ⚙️ Rates   EXP: x20 SP: x20 Adena: x10 Drop: x8 Spoil: x12 Raid Boss: x3 Quest Items: x5 Quest EXP / SP: x10 Quest Adena: x5   👑 Class Progression   1st Class: Free 2nd Class: Free 3rd Class: 5,000,000 Adena   1st and 2nd class transfers reward Shadow Weapons.   ✨ Main Features   No P2W as there is no donation currency in the game Web3 Marketplace Events with real rewards Rotating accessories shop Weekly Olympiad Clean and active mid-rate progression   🧩 Community Board Features   Buffer GM Shop Gatekeeper Drop Search Rankings   🔨 Enchant Info   Max Weapon Enchant: +16 Max Armor Enchant: +12 Olympiad Max Enchant: +6   Safe Enchant: Weapons / Armor: safe to +3 Full Body Armor: safe to +4   Enchant Chance: +4 to +6: 66% +7 to +9: 60% +10 to +12: 54% +13 to +14: 48% +15 to +16: 42%   🏪 GM Shop / Gear Progression   C-grade through Dynasty gear is available through the GM Shop.   Moirai+ progression is farm, craft and raid based.   There is no admin-created endgame gear selling.   🥇 Gold Rush Economy   GoldRush includes a server-wide Adena sink system.   Players contribute Adena to the Gold Rush Collector. When the server goal is reached, limited Gold Bar stock unlocks through the Gold Merchant.   Daily Gold Rush missions also allow active players to earn Gold Bars through gameplay.   🌐 Website Player-to-Player Marketplace   GoldRush includes a website-based Web3 marketplace where players can list and trade items with each other.   Items come from real players.   The marketplace is player-to-player only.   🏛 Olympiad   Weekly Olympiad cycle. Olympiad starts at 18:00 GMT+3. Olympiad max enchant: +6.   🏰 Sieges   Castle sieges take place on Sundays at 16:00 and 20:00 GMT+3.   The first siege will happen 2 weeks after launch.   🐉 Grand Boss Respawn   Queen Ant: 24h + 2h random Core: 30h + 2h random Orfen: 48h + 2h random Baium: 120h + 3h random Antharas: 120h + 24h random Valakas: 120h + 24h random Beleth: 120h + 24h random   🎉 Events   Manual GM events with real token or gold bar rewards.   ⚔️ Fair Play   Bots are strictly forbidden and will result in a ban without warning.   Dualbox is limited to 1 box.   GoldRush is built around a healthy player-to-player economy.   🚀 What to Expect   Active farming Meaningful PvP Meaningul Farming Player-driven economy No donation currency     🔗 Join Us   Website: www.goldrushpvp.xyz Discord: https://discord.gg/kg9WXxcAY   🏁 Expected Launch: July 18 2026     If you are looking for a fresh High Five x20 server with clean structure and strong long-term potential, GoldRush is almost ready.   See you in game.
    • Collisions is from client are no way to bypass from server. Can be done from client modification need to be moded a .dll I can do the work you can contact me by DM  P.D: I already have this job done on the past
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