007florin Posted May 11, 2010 Author Posted May 11, 2010 Update with Revision 7398 Fixed in this Rev: - Ugly fix overflow in hate and damage AggroInfo? values - Fix for mobs walking during attack. - Increase forget attack time to 2min. - Fix wrong L2Effect sync. - JAVA: [FIX] admin edit npc collision value Quote
picassooo Posted May 11, 2010 Posted May 11, 2010 lol hi it does not fix anything him just transfer the files which were repaired, and this is a greate Thank you 007florin :D Quote
007florin Posted May 12, 2010 Author Posted May 12, 2010 Update with Revision 7403 Fixed in this Rev: - JAVA: fix for sagas quest - SQL: Andreas Van Halter drop. - JAVA: Minor Typo Fix. - BAT/SH: Fix for Ticket #4038. - SQL/CSV: Jet Bike items update. - Bypass error debug command. Quote
Megatrix Posted May 12, 2010 Posted May 12, 2010 i think this is the best project...it's great:) Quote
Megatrix Posted May 13, 2010 Posted May 13, 2010 on all server paches cloak got problems..maybe florin and developers team will fix it:) Quote
Diablo20 Posted May 13, 2010 Posted May 13, 2010 In the package Revision 7374, TVT is broken: (: ( I have the game report! Annoucements: TVT Event: Event was canceled TVT: Bug !:(:(:( my console TvTEventEngine [TvTManager.run ()]: Error Spawning npcs for Participation event. TvTEventEngine [TvTEvent.startParticipation ()] is a L2NpcTemplate NullPointer - Invalid npc id in the configs? TvTEventEngine [TvTManager.run ()]: Error Spawning npcs for Participation event. TvTEventEngine [TvTEvent.startParticipation ()] is a L2NpcTemplate NullPointer - Invalid npc id in the configs? TvTEventEngine [TvTManager.run ()]: Error Spawning npcs for Participation event. TvTEventEngine [TvTEvent.startParticipation ()] is a L2NpcTemplate NullPointer - Npc id invalid configs in? TvTEventEngine [TvTManager.run ()]: Error Spawning npcs for Participation event. TvTEventEngine [TvTEvent.startParticipation ()] is a L2NpcTemplate NullPointer - Invalid npc id in the configs? TvTEventEngine [TvTManager.run ()]: Error Spawning npcs for Participation event. TvTEventEngine [TvTEvent.startParticipation ()] is a L2NpcTemplate NullPointer - Invalid npc id in the configs? TvTEventEngine [TvTManager.run ()]: Error Spawning npcs for Participation event. TvTEventEngine [TvTEvent.startParticipation ()] is a L2NpcTemplate NullPointer - Invalid npc id in the configs? TvTEventEngine [TvTManager.run ()]: Error Spawning npcs for Participation event. Quote
Diablo20 Posted May 13, 2010 Posted May 13, 2010 l2j.mods --------------------------------------------------------------------------- # Team vs. Team Event Engine (by FBIagent) # --------------------------------------------------------------------------- # <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u> # CustomNpcTable = True in General.properties # --------------------------------------------------------------------------- # Enable/Disable TvTEvent System TvTEventEnabled = True # TvT in instance TvTEventInInstance = True # Name of the instance file for TvT TvTEventInstanceFile = coliseum.xml # Times TvT will occur (24h format). TvTEventInterval = 09:16,15:00,22:00,3:00 # Registration timer from start of event (in minutes). TvTEventParticipationTime = 15 # Event running time (in minutes). TvTEventRunningTime = 30 # TvT Event NPC (create a custom npc of type L2TvTEventNpc). TvTEventParticipationNpcId = 70010 # TvT Event Participation Fee (itemId, number). Fee is not returned. # Example: 57,100000 # Default = none TvTEventParticipationFee = 0,0 # Location for TvTEvent NPC to spawn in form x,y,z[,heading] TvTEventParticipationNpcCoordinates = 83396,148544,-3405 # Min/Max amount of players allowed in each team. TvTEventMinPlayersInTeams = 2 TvTEventMaxPlayersInTeams = 12 # Min/Max level of players that may join the event. TvTEventMinPlayerLevel = 76 TvTEventMaxPlayerLevel = 85 # Repsawn and exit delay timers (in seconds). TvTEventRespawnTeleportDelay = 10 TvTEventStartLeaveTeleportDelay = 10 # First Team - Name, Start/Death x,y,z location. TvTEventTeam1Name = APPLESEED TvTEventTeam1Coordinates = -212112,244913,2117 # Second Team - Name, Start/Death x,y,z location. TvTEventTeam2Name = ALONE GHOSTS TvTEventTeam2Coordinates = -214927,244912,2118 # Reward for winning team. # Example: TvTEventReward = itemId,amount;itemId,amount;itemId,amount TvTEventReward = 57,10000000 # TvTEvent Rules TvTEventTargetTeamMembersAllowed = True TvTEventScrollsAllowed = False TvTEventPotionsAllowed = False TvTEventSummonByItemAllowed = False # Door ID's to open/close on start/end. # Not supported in instance, use xml template for defining doors. # Example: TvTDoorsToOpen = 1;2;3;4;5;6 TvTDoorsToOpen = TvTDoorsToClose = # Should both teams get reward if there's a tie? TvTRewardTeamTie = False # Participant's effects handling on teleport/death. # Effects lasting through death never removed. # 0 - always remove all effects. # 1 - remove all effects only during port to event (noblesse blessing can be used) # 2 - never remove any effect # Default: 0 TvTEventEffectsRemoval = 2 # Fighter-class participants will be buffed with those buffs each respawn # Format: skill1Id,skill1Level;skill2Id,skill2Level... # Example: 1504,1;1501,1;1502,1;1499,1 TvTEventFighterBuffs = # Mage-class participants will be buffed with those buffs each respawn # Format: skill1Id,skill1Level;skill2Id,skill2Level... # Example: 1504,1;1500,1;1501,1;1085,3 TvTEventMageBuffs = # Voiced command (.tvt) working during TVT event to get information about event status TvTAllowVoicedInfoCommand = false Quote
Diablo20 Posted May 13, 2010 Posted May 13, 2010 please help, let me know in the forum l2j greet.. Quote
Diablo20 Posted May 13, 2010 Posted May 13, 2010 and sorry for English, I am a Pole, take account of these bugs, please let me know in the forum l2j.server Quote
Diablo20 Posted May 13, 2010 Posted May 13, 2010 Megatrix let me know in the forum l2.server, I am bad with English, sorry Quote
Monty Posted May 13, 2010 Posted May 13, 2010 lol 6... post :D Someone to know somethink about Lion Pet in this project I test it but Lion Mounting Bracelet item are missing or idk. Quote
007florin Posted May 13, 2010 Author Posted May 13, 2010 for the last time: IM NOT DEV ON THIS PROJECT report all bugs on l2jserver forum. www.l2jserver.com/forum LE: Update with Revision 7405 Fixed in this Rev: - Rework manor using objectId instead of player instance. Require DP update ! - SQL: Updating Stats for all Fortresses Quote
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