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L2Jserver Compiled Revisions - High Five (Beta & Stable)


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Update with Revision 7319

Fixed in this Rev:

- Fixed polearm target numbers. Skill 3599 add 4 targets for every character, and 3 was hardcoded in core, total 7.

- Fix for show olympiad game bars on spectator enter from npc.

- Another little memory leak: clearing overhit values too on aggrolist clear.

- Feedable beast update.

- JAVA: Fix for summons 'weird behaviour' in instances.

- SQL: 83 lvl books update.

- FeedableBeasts?.java tuning

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For all ppl who make request to add things or other stuff, im not developer on this project, y just compile, some persons doesn't know how  to compile and y think it's easier for them to download them from here or from Nightlies.

 

 

 

Update with Revision 7321

Fixed in this Rev:

- Delete despawned random spawns from spawn table

- L2Tamed cleanup. Handlers switch to trove map.

- Another little memory leaks fixes.

- XML: Force of Destruction reuseDelay should be 15 seconds (included some other fixes).

- XML: Changed Spell Turning to DS's version, is the only way to make this skill to work like retail for now.

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For all ppl who make request to add things or other stuff, im not developer on this project, y just compile, some persons doesn't know how  to compile and y think it's easier for them to download them from here or from Nightlies.

 

Just want to say thanks for doing this :)  Before I learn to compile myself I always used your downloads and your revision notes are very helpful.  I'm sure you help a lot of people keep their servers updated. Keep up the good work!

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Update with Revision 7327

Fixed in this Rev:

- Disable destroy item while transaction

- SevenSigns?  storage rework.

- Save SS data not by one massive periodic update, but during periodic character's storing.

- Also use objectId instead of player instance.

- Experimental: synchronizing creation of the _attackList in L2Character, set list as shared.

- SQL/HTM: missing teleport for Hive, White Sands, Archaic Fortress

- SQL/HTML: Missing Goddard -> FOG teleport

- XML: Updating "Hurricane Armor" to retail

- XML: Minor Fix for Blood Pact skill

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Update with Revision 7340

Fixed in this Rev:

- Fix SQLAccountManager

- Some packets update.

- AllyInfo?  packet is not used anymore.

- SQL: Some Fixes for skill_trees.sql...

- Removed "Song of Wind Storm" and "Dance of Blade Storm" (double-click on the Forgotten Scroll).

- Added "Critical Sense" and "Painkiller" for Inspector class.

- CSV: Little Manor Fix (Fixes that now in Aden manor you get Red Coda fruits for Blue Coda seeds)

- XML: Various "Skill Fixes"

- JAVA: bypass ignoreCase update

- XML: Missing pAtk-mcreatures on Eye of Slayer  skill, when is enchanted.

- HTML: Removing unused button

- XML: More "Skill Fixes"

- SQL: typo fix

- XML: Some missing Door Key Skills

- XML/SQL: Caravaner's Remedy.

- Caravaner's Remedy can not be traded

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Update with Revision 7349

Fixed in this Rev:

- Fix for wrong RETURN_LOCS in OracleTeleport?  for Necropolis of Sacrifice

- Caravaner's Remedy can not be dropped on the ground…

- XML: Cleanup & Fixes in some skills.

- Fix for "Duelist Spirit" skill.

- Support for Extractable "Ancient Tome of the Demon"

- JAVA: DarkWaterDragon?  AI rework and memory leak fix

- XML: Fixing ench3effectPower in Rush Impact  skill.

- Olympiad.properties typo fix

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