Jump to content

Recommended Posts

Posted

ĐαяқSLaYєЯ (+8/-7)  kosker (+0/-4)  -  -1 fucking idiot riper STOP RIPPING SIGS U HAVE TO DIE!+!  In topic  Yesterday at 09:22:28 PM

*Vazelos* (+9/-3) kosker (+0/-4) - double post +spam! In topic October 20, 2009, 11:00:34 AM

WizZy™ (+16/-12) kosker (+0/-4) - Stop spamming.thanks. In topic October 19, 2009, 08:08:38 PM

WebM0nst3r (+3/-0) kosker (+0/-4) - 2 years old topic ? lolz ? In topic July 08, 2009, 01:36:38 PM

Posted

IF someone can see why i get karma -... i Want for all my -4 karma the reason plz

 

Well as i saw in other topic MasterDisaster said to u to change signature's because its to big ... :)

U ignore him so thats why ^^

Posted

man .. i cant go to sleep? today i see it.

 

WebM0nst3r (+3/-0)    kosker (+0/-4)    -    2 years old topic ? lolz ?    In topic    July 08, 2009, 01:36:38 PM

 

 

it is reason for -1? if someone didnt see the year?

Posted

man .. i cant go to sleep? today i see it.

 

WebM0nst3r (+3/-0)    kosker (+0/-4)    -    2 years old topic ? lolz ?    In topic    July 08, 2009, 01:36:38 PM

 

 

it is reason for -1? if someone didnt see the year?

yep u have to look the years
Posted

man .. i cant go to sleep? today i see it.

 

WebM0nst3r (+3/-0)    kosker (+0/-4)    -    2 years old topic ? lolz ?    In topic    July 08, 2009, 01:36:38 PM

 

 

it is reason for -1? if someone didnt see the year?

 

Reply to old topics is not allowed.

Posted

ok sorry...

 

something else . it is rip if a friend help you to make a sig?

 

Kobeshoot help me to make a Aion sig and they tell me that it is rip and darkslayer give m -1.

Posted

cmon guys give him a second chance ! it's a pity for him to be banned....

 

Before he reaches -5 karma, I suppose that he has been given lots of second chances.

Posted

ok ban me.. i stop that forum...

 

for you the l2j dev is only L2j authorize  at that forum?

bb all. FOrum Rules are too many to follow them. i am sure that i am the only who get a -1 karma with reason : RIP lol ..... he dont know if it is mine or no...

 

BAN ME I WANT BAN.OMG REASONS. OMG

Posted

ok ban me.. i stop that forum...

 

for you the l2j dev is only L2j authorize  at that forum?

bb all. FOrum Rules are too many to follow them. i am sure that i am the only who get a -1 karma with reason : RIP lol ..... he dont know if it is mine or no...

 

BAN ME I WANT BAN.OMG REASONS. OMG

 

Of course it's not yours, lmao.

You got magaki's signatures and added these ugly graffiti texts.

And btw l2j = l2java, not "I can change a few xmls".

Posted

ok ban me.. i stop that forum...

 

for you the l2j dev is only L2j authorize  at that forum?

bb all. FOrum Rules are too many to follow them. i am sure that i am the only who get a -1 karma with reason : RIP lol ..... he dont know if it is mine or no...

 

BAN ME I WANT BAN.OMG REASONS. OMG

if you cant follow some simple forum rules than dont join :S
Guest
This topic is now closed to further replies.


  • Posts

    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
    • Hello guys I wanna buy some  Lessons for an L2J Developer
    • Let me give you something for inspiration and get you addicted to bot AI     And a siege 😛     What I have notice helps a lot the LLM to act real, is to give it a real-persons background. So for each LLM in the context beggining, besides the L2 facts, give it a real-life back story "You are a 67 years old retired nurse who plays Lineage 2 while her husband reads his newspaper, you are calm, collected but get mad if insulted". But that makes for a creative bot but its repetitive. So what you can also do, is pick random 20 news sites and for each bot every 2-3 days, initialize a context that is affected by the "news" the bot reads in the "real world".  So for example there's Iran - US war ok ? You take the news, put it in an LLM and ask it, extract the "abstract feelings" that this news piece invokes into you without mentioning anything related to the news. Then you take the result and inject it to the bots LLM prompt after its backstory.  This leads to some VERY human-like behavior from bots. 
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..