bauwbas Posted December 27, 2009 Posted December 27, 2009 For example we have this rectangular 1--------------------2 | | | |3-------------------4 So ok, go to 1 Point and write /loc, then go to 4 Point and write again /loc... Then we have coordinates, mine is 13818 256426 -2013 and 21550 250005 -1995 go to our zone.xml and create new town, for example: <zone id="11041" type="Town" shape="Cuboid" minZ="-1900" maxZ="-2050"> <stat name="name" val="My Cool Town" /> <stat name="townId" val="33" /> <stat name="spawnX" val="19495" /> <stat name="spawnY" val="254006" /> <stat name="spawnZ" val="-2026" /> </zone> where minZ="-1900" we write our minZ :D i explain. how we see i have Z coordinate -1995 so i write my min -1900... Where maxZ="-2050" i have coord -2013 so i write my max -2050. <stat name="spawnX" val="19495" /> <stat name="spawnY" val="254006" /> <stat name="spawnZ" val="-2026" /> These coordinates are respawn coordinates. Then player die, where they will be respawned. and the last thing what to do... Go to zone_vertices.sql in first table we add town id. mine is 11041. in second table order - 1. And where is x and y we write our x1 and y2 coord. mine is 13818 and 256426... Now create another one line and write again id. orden - 2 (i write 0. mistake :D). and write again other x2 and y2 coord. mine was 21550 250005... ok. done, now you got new town and peace zone :) Moderators correct my mistakes :P Quote
panchio Posted December 28, 2009 Posted December 28, 2009 man u are wrong... Code: <zone id="11041" type="Town" shape="Cuboid" minZ="-1900" maxZ="-2050"> <stat name="name" val="My Cool Town" /> <stat name="townId" val="33" /> <stat name="spawnX" val="19495" /> <stat name="spawnY" val="254006" /> <stat name="spawnZ" val="-2026" /> </zone> Thats not correct..... MINZ > MAXZ This is Correct ........ MINZ < MAXZ it should be: Code: <zone id="11041" type="Town" shape="Cuboid" minZ="-2050" maxZ="-1900"> <stat name="name" val="My Cool Town" /> <stat name="townId" val="33" /> <stat name="spawnX" val="19495" /> <stat name="spawnY" val="254006" /> <stat name="spawnZ" val="-2026" /> </zone> Z is the ground so its invested Quote
xAddytzu Posted December 28, 2009 Posted December 28, 2009 You are really creative For example this rectangular 1--------------------2 | | | |3-------------------4 This is a real guide :) Good job dude ! Quote
bauwbas Posted December 28, 2009 Author Posted December 28, 2009 Oh. Thank you panchio for correct :) Quote
panchio Posted January 18, 2010 Posted January 18, 2010 Oh. Thank you panchio for correct :) np! jejeje keep sharing! Quote
bauwbas Posted January 18, 2010 Author Posted January 18, 2010 This guide created by one of my friend... So copyright to him... Everyone say thank you TuNeX. :) Quote
PoRnosJH Posted February 11, 2010 Posted February 11, 2010 ok nice share..i did it and works for me...now plz...tell me how i ll do this town ive created...an arena.??i dont want to ppl take pvps-pks...i want this town to work as coliseum... Quote
cl1ch3 Posted February 12, 2010 Posted February 12, 2010 Thanks for this guide man :) It's very usefull. Quote
Spidey* Posted February 12, 2010 Posted February 12, 2010 i want to make Ivory Tower a peaceful zone .. iz this possible? Quote
Tryskell Posted February 12, 2010 Posted February 12, 2010 Would it be possible to have an exemple of others zones type ? You talk about Cuboid method, but there are 2 others from what I rem (npoly and other type). I think Npoly is more accurate in some situations so I need infos. Quote
kalibris Posted February 13, 2010 Posted February 13, 2010 ok nice share..i did it and works for me...now plz...tell me how i ll do this town ive created...an arena.??i dont want to ppl take pvps-pks...i want this town to work as coliseum... Then just change type="Town" To type="Arena" and here you have Pvp Zone like in Coliseum Quote
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