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[Scripts] Dwarf delevel and Tateossian Recipe Quest


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Posted

can someone update the quest so it would work on gracia? they added a new part where u need to go to goddard, and talk to another npc over there, could you update the quest so would work there? thank you, from what i know the hard part its to get the sequence of spam at goddard, since you have 14 spam places. and if you get stuck ur screw.

  • 5 weeks later...
  • 4 weeks later...
  • 1 month later...
Posted

//

//>>> Script Quest Egg Delivery

//>>> Versao 1.2b By AdlerBR

//

//>>> Use Dagger Level 68+

//>>> Noob Equips  (if u die u drop shit)

//>>> 300 mana pots (normal mana) + 20 Haste Pots

//>>> At Walker Buffs Sets:

//>>> Silent Move (autodetect and any delay) and Haste Pots (delay 20 min)

//

//

Label(START)

//>>> Starting the Quest at NPC Jeremy

//>>> AT hotsprings

//

//

//  Recharge MANA 1

//

CharStatus(MP,<,80)

{

Label(MANA1)

USEITEM(Mana Potion[iD=728])

DELAY(30000)

CharStatus(MP,<,90)

{

Call(MANA1)

}

}

// VERIFY QUEST STATUS

ITEMCOUNT(Boiled Eggs[iD=7195],==,0)

{

JMP(JEREMY)

}

ITEMCOUNT(Fee of Boiled Egg[iD=7196],==,0)

{

JMP(PULIN)

}

ITEMCOUNT(Fee of Boiled Egg[iD=7196],==,1)

{

JMP(NAFF)

}

ITEMCOUNT(Fee of Boiled Egg[iD=7196],==,2)

{

JMP(CROCUS)

}

ITEMCOUNT(Fee of Boiled Egg[iD=7196],==,3)

{

JMP(KUBER)

}

ITEMCOUNT(Fee of Boiled Egg[iD=7196],==,4)

{

JMP(BEOLIN)

}

ITEMCOUNT(Fee of Boiled Egg[iD=7196],==,5)

{

JMP(JEREMY2)

}

LABEL(JEREMY)

ITEMCOUNT(Fee of Boiled Egg[iD=7196],==,5)

{

JMP(JEREMY2)

}

MOVETO(149560,-112680,-2064)

NPCSEL(Jeremy)

DELAY(2000)

NPCDLG(Jeremy)

DELAY (2000)

DLGSEL( Quest )

DELAY(2000)

DLGSEL([Egg Delivery])

DELAY(2000)

DLGSEL("I'll deliver your eggs.")

//

// RECHARGE MANA 2

//

CharStatus(MP,<,80)

{

Label(MANA2)

USEITEM(Mana Potion[iD=728])

DELAY(30000)

CharStatus(MP,<,90)

{

Call(MANA2)

}

}

//

//

//>>>> MOVE TO NPC PULIN

//

LABEL(PULIN)

MOVETO(150877,-115124,-1664)

MOVETO(155833,-115308,-1624)

MOVETO(157609,-115361,-1904)

NPCSEL(Pulin)

DELAY(1500)

NPCDLG(Pulin)

DELAY(1500)

DLGSEL(Quest)

DELAY(1500)

DLGSEL("I've got some Boiled Eggs for you.")

DELAY(1500)

//

// Verify quest item

//

ITEMCOUNT(Fee of Boiled Egg[iD=7196],<=,0)

{

Call(PULIN)

}

//

// RECHRAGE MANA 3

//

CharStatus(MP,<,80)

{

Label(MANA3)

USEITEM(Mana Potion[iD=728])

DELAY(30000)

CharStatus(MP,<,90)

{

Call(MANA3)

}

}

//

//>>>> MOVE TO NPC NAFF

//

LABEL(NAFF)

MOVETO(156807,-114471,-1784)

MOVETO(156268,-112231,-1832)

MOVETO(156795,-110232,-2576)

MOVETO(156055,-107213,-2624)

MOVETO(155494,-106467,-2648)

//

//START CONVERSATION

MOVETO(155613,-105737,-2752)

NPCSEL(Naff)

DELAY(1500)

NPCDLG(Naff)

DELAY(1500)

DLGSEL(Quest)

DELAY(1500)

DLGSEL("I have some Boiled Eggs for you!")

DELAY(1500)

//

// Verify quest item

//

ITEMCOUNT(Fee of Boiled Egg[iD=7196],<=,1)

{

Call(NAFF)

}

//

// RECHARGE MANA 4

//

CharStatus(MP,<,80)

{

Label(MANA4)

USEITEM(Mana Potion[iD=728])

DELAY(30000)

CharStatus(MP,<,90)

{

Call(MANA4)

}

}

//

// MOVE TO CROCUS

//

LABEL(CROCUS)

MOVETO(155197,-106371,-2712)

MOVETO(153794,-102691,-2976)

MOVETO(151878,-101317,-2896)

MOVETO(146861,-101189,-3080)

//

// START CONVERSATION

LABEL(CROCUS)

MOVETO(140700,-105466,-3632)

NPCSEL(Crocus)

DELAY(1500)

NPCDLG(Crocus)

DELAY(1500)

DLGSEL( Quest)

DELAY(1500)

DLGSEL(I've got your eggs right here.)

DELAY(1500)

//

// Verifica quest item

//

ITEMCOUNT(Fee of Boiled Egg[iD=7196],<=,2)

{

Call(CROCUS)

}

//

// RECHARGE MANA 5

//

CharStatus(MP,<,80)

{

Label(MANA5)

USEITEM(Mana Potion[iD=728])

DELAY(30000)

CharStatus(MP,<,90)

{

Call(MANA5)

}

}

//

// MOVE TO NPC KUBER

//

LABEL(KUBER)

MOVETO(141114,-107069,-3616)

MOVETO(141825,-108229,-3560)

MOVETO(141661,-109395,-3592)

NPCSEL(Kuber)

DELAY(1500)

NPCDLG(Kuber)

DELAY(1500)

DLGSEL( Quest)

DELAY(1500)

DLGSEL("Egg delivery, sir!")

DELAY(1500)

//

// Verify quest item

//

ITEMCOUNT(Fee of Boiled Egg[iD=7196],<=,3)

{

Call(KUBER)

}

//

// RECHRAGE MANA 6

//

CharStatus(MP,<,80)

{

Label(MANA6)

USEITEM(Mana Potion[iD=728])

DELAY(30000)

CharStatus(MP,<,90)

{

Call(MANA6)

}

}

//

// MOVE TO BEOLIN

//

LABEL(BEORIN)

MOVETO(145735,-108891,-3392)

MOVETO(149205,-108924,-2504)

MOVETO(149575,-111941,-2144)

MOVETO(147522,-113287,-2112)

NPCSEL(Beolin)

DELAY(1500)

NPCDLG(Beolin)

DELAY(1500)

DLGSEL(Quest)

DELAY(1500)

DLGSEL(I've got your eggs right here.)

DELAY(1500)

//

// Verify quest item

//

ITEMCOUNT(Fee of Boiled Egg[iD=7196],<=,4)

{

Call(BEOLIN)

}

//

// RECHARGE MANA 7

//

CharStatus(MP,<,80)

{

Label(MANA7)

USEITEM(Mana Potion[iD=728])

DELAY(30000)

CharStatus(MP,<,90)

{

Call(MANA7)

}

}

//

// RETURN  TO JEREMY

//

LABEL(JEREMY2)

MOVETO(149218,-112460,-2072)

MOVETO(149560,-112680,-2064)

NPCSEL(Jeremy)

DELAY(1500)

NPCDLG(Jeremy)

DELAY (1500)

DLGSEL( Quest )

DELAY(1500)

DLGSEL([Egg Delivery (Continue)])

DELAY(2000)

DLGSEL("I made all the deliveries.")

//

// RESTART THE QUEST

//

DELAY(5000)

Call(INICIO)

 

i changed the script for tateosian recipe a bit becourse on the last npc (beolin) he want run on a wall i this is for servers where cant bugging on a wall

 

 

With friendly greeting

 

Gangsterofhouse

  • 1 month later...
Posted

Hi all, Guys the scripts are not  working well in Dragon network  for examplein the lasrt dialog stucks

and stops also , it doesn't restart from begin

-

Also i tried them all the scripts here in game as also as in outofgame but nothing works on dragon_network  -  plz help. 

 

i need  tateocian Recipes in Drgn and other botter dont help me to share me their scripts

Posted

all you guys say Thnx,but the script are not working in my server Dragon-network and i doubt that work anywhere because there many errors in the scripts.

 

doesn;t restart and stucks on walls

Posted

all you guys say Thnx,but the script are not working in my server Dragon-network and i doubt that work anywhere because there many errors in the scripts.

 

doesn;t restart and stucks on walls

 

It's isn't stuck on walls, it's geodeta errors into your server. On official files i working, without bug.

Posted

It's isn't stuck on walls, it's geodeta errors into your server. On official files i working, without bug.

 

ok if it is working on official it is ok but explain plz what changes should we do ??

 

i am working it these days and i don't know how can i change the path of the road that he is running ? 

 

i saw how can i change the dialogs but i found out that the main problem in my server is that  i dont know how can i use stealth again and again . Also all botter on D-N dont help me to fix this script

 

They are all pathetic :(,

 

Posted

I found all the deferences in the dialoges and i change the worlds but still one dialog is not working and i am trying to find out what is the problem in D-N.

 

 

Also in the Script of adlers they changed the quest and they send you with different raw in the npcs , So i need to know how i find a the cordinates (x,y,z) in order to make a new path for the quest.

 

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