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Posted

These files will be updated ... i will work some in my free time :P ...

 

P.S. :For now we are in holiday mode but that dont mean we will stop the project or working ... even now i am thinking what to put / create / mod .

 

P.S.2 :As i see Thelasthero used the ss from my char ;D

  • 4 weeks later...
Posted

yes, when i designed the first one (Dragonic) i hadn't designed any other weaps, but when i designed the shining bow, i gave it all my talent... :P lol

 

Way to EDIT the weapons in wich way you want! (Created by ME!)

 

1)After transform the systexture file in CLEAR mode, open it with Photoshop (you know how - there's a post of killer_007 on how to edit graphics)

2) After open it with Photoshop, see it in 100% zoom (it's natural zoom) and press Print Screen. Don't worry about the error, just press ok at the window's error and continue.

3) Open the Paint. Press Ctr + V (or else PASTE) and crop the image of the weapon/armor!

4) Save it as bmp or jpeg, edit it and save it.

5) Open this editted image, copy it and open the Photoshop.

6) When open the photoshop, press Ctrl + A to choose the whole image!

    Choose the name of the image from the board (on the right of photshop)

7) Paste the editted image you have just copied and then save it into the format you want to continue to encrypt the armor/weapon into the systexture file!

 

This is how i created the dragonic, and the shining bow.

The other work (the Shader) is made by Phoenix and N.W. devs

  • 2 weeks later...
Posted

I see guys this textures.

When u make a augmentation weapon

example when i had a augmentation Draconic bow it is seens the same in this picture..

 

 

Sry for my english :P

  • 4 months later...
Posted

eyy have a 1 question thelast.. i adapt it for IL but when i create item ingame is not happened shining bow equal withouts changes can u explain about it? pls dont know wich is the problem :(

  • 1 year later...

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