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Posted

here's a little source package to decrypt the lineage2 traffic from the

 

server to the client.

 

to display the hp ingame, you need to copy the d3d8.dll to the

 

lineage2system folder and restart lineage2.

 

the application must be started before logging in.

 

 

 

i hope this will wake up ncsoft, so they'll finally STOP to send every

 

players hp to everyone.

 

 

 

 

 

to compile you need Microsoft Visual Studio 2003, you maybe have to

 

correct the paths to some libraries (IpHlp Api, WSock)

 

 

 

have fun.

 

 

 

L2 Packet Framework (2 files)

 

http://l2packetframework.250free.com/

 

 

 

 

 

Oh - and it works for Chronicles2 btw - to make it work under C1, you need to Change the "case 0x0e:" to "case 0x1a" in PacketProcessor.cpp

 

 

 

 

 

To compile you also need to set the active configuration to "console"

 

 

 

Improvements needed: Log Client2Server also (starts with the same key), and lock to the target, that was selected last

  • 2 weeks later...
Posted

u need the new gpp dx9 dll for working on C3

 

 

 

i recode the source for easy compile on GCC, cuz i dont have M$VS :D my build works fine :D

  • 4 weeks later...
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    • who have this files? or info about cached packets?
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