Jump to content

[SHARE] How to: Know in Which Servers HlaPex Works (Without Instaling its Patch)


Recommended Posts

Posted

¿I can't see the first post, how can i get a platinum acount?

 

And this program it's only to see if hlapex works on a server???

 

Thanks for all.

Posted

You forget something... L2J protection isn't based on gameguard... With other words, IT'S NOT CLIENT PROTECTION. Do you really know what was the exploit and how it was fixed? (we are always talking about bypass requests for items)

 

As you *may* know, GMs have their own GM Shop and they can shop for 0 adena. As you may NOT know, all requests HAVE TO BEEN VALIDATED by the buylists table. If you shop from a shop, then you request a buylist (if the shop is a multisell shop, then you request a xml), and GMs had to request a buylist for their own gm shop too! So, some people said <<If we find a way to request the buylists that GMs request?>>. And they created a packet editor, that modifies the packets of l2. If you for example requested buylist 100, you edit the packet and now request buylist 1! If you are a user who uses buylist 100, then you will have to pay, but if you are a clever guy, you request the buylist that GM uses and you pay 0 adena! That's why the first protection that me and some other people used for their servers was completely deleting the GM Shop buylists (for GMs, not the custom one).

 

Now here comes the protection thingy! After that exploit, a new table (and code to support that table) was added. That table is called, shop ID. Let's suppose you are one of the cool guys i noticed before... You go to NPC with the ID 31150, which is the gm shop (on most cases). You request the normal buylist 100 and you buy the item, but after that you edit the packet and request a buylist with ID 1!!! If we take a look on that table, buylist 1 does not belong to NPC 31150!!! Oups, that's a problem! You are trying to hack us, the system owned youuuuuuuuu my little friend. BAN!

 

 

If the proccess was like the one you describe on your post, then, if we bypassed gameguard we would be able to exploit, which actually is not true! :P If i am wrong tell it to me...

 

So, should i ask this to be set as non sticky or you got it without telling ya that? ^^

Posted

You forget something... L2J protection isn't based on gameguard... With other words, IT'S NOT CLIENT PROTECTION. Do you really know what was the exploit and how it was fixed? (we are always talking about bypass requests for items)

 

As you *may* know, GMs have their own GM Shop and they can shop for 0 adena. As you may NOT know, all requests HAVE TO BEEN VALIDATED by the buylists table. If you shop from a shop, then you request a buylist (if the shop is a multisell shop, then you request a xml), and GMs had to request a buylist for their own gm shop too! So, some people said <<If we find a way to request the buylists that GMs request?>>. And they created a packet editor, that modifies the packets of l2. If you for example requested buylist 100, you edit the packet and now request buylist 1! If you are a user who uses buylist 100, then you will have to pay, but if you are a clever guy, you request the buylist that GM uses and you pay 0 adena! That's why the first protection that me and some other people used for their servers was completely deleting the GM Shop buylists (for GMs, not the custom one).

 

Now here comes the protection thingy! After that exploit, a new table (and code to support that table) was added. That table is called, shop ID. Let's suppose you are one of the cool guys i noticed before... You go to NPC with the ID 31150, which is the gm shop (on most cases). You request the normal buylist 100 and you buy the item, but after that you edit the packet and request a buylist with ID 1!!! If we take a look on that table, buylist 1 does not belong to NPC 31150!!! Oups, that's a problem! You are trying to hack us, the system owned youuuuuuuuu my little friend. BAN!

 

 

If the proccess was like the one you describe on your post, then, if we bypassed gameguard we would be able to exploit, which actually is not true! :P If i am wrong tell it to me...

 

So, should i ask this to be set as non sticky or you got it without telling ya that? ^^

 

And -1 karma i think cause these think doesnt work ^^

Posted

yeah but on hlapex they working and other commands

without not bypass.

i use some commands to take items & i use bypass only

for class change.

i am newbie with hlapex but i don t now if we say for the same thing.

sorry for my english.

Posted

+1

comments like +1 and etc are not needed especially when you don't have the post count!

Adn i see you have already -1 so that means ban for 3 days!

Posted

Hi Guy's

 

I have some problem with Hlapex and as i could not see the first post I ask now for some advice:

Ihave hlapex in the right directori an start id then login to l2 but I didnt recieve the message that i am logged in with hlapex and when i switch to hlapex it says that i cant get connection to server (IP: ??? injected: True Client: suspended Port: ??? Message: False Server:Suspended)

wh? ^^

 

PS one first start of l2 i get a crit: general Protection

 

Thx for help

Posted

 

PS one first start of l2 i get a crit: general Protection

 

Thx for help

 

you server is protected agaist l2lapex

 

And one more thing, I noticed that many ppl sayed: " Tks, good share"

but I dont see nothing extremely good, well, I didnt see nothing that I can teste or use :S

I am blind?? :S

Guest
This topic is now closed to further replies.



  • Posts

    • I'm using Myext64 HF and recently tried to replicate the "br_xmas09_event" Raising Rudolph Event. Detailed event information can be found at https://legacy-lineage2.com/news/_rudolf_the_red.html After configuring .eventdata.xml and starting the server, t  server log shows: 12/02/2025 15:39:01.809, [NO_ERROR] SpawnEx2 [br_xmas2009_invisible][schuttgart20_npc2213_xs03m1] [1][0][0][0][0][346796390] 12/02/2025 15:39:02.057, DummyPacket received from L2Server 12/02/2025 15:39:02.058, server socket close 312ac(f0820224) error(997) 12/02/2025 15:39:02.058, [CallStack][tid:0][tick:2][0] Begin 12/02/2025 15:39:02.058, [CallStack][tid:0][tick:2][1][0] void __cdecl IOThreadCallback::IOThread_common(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][2][1] void IOThread_common 1 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][3][2] void __cdecl CIOSocketEx<class CIOBufferEx<16384> >::Close(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][4][3] void __cdecl CServerSocket::OnClose(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][5] End l2server log: 12/02/2025 15:39:02.112, npc server closed(127.0.0.1) error: 64 read buffer size: (server:0 npc:0) 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.131, dwTime[0] < 80 !!!!!!! 12/02/2025 15:39:02.131, [CallStack][tid:7][tick:1][0] Begin 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][1][0] void __cdecl IOThreadCallback::IOThread_common(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][2][1] void IOThread_common 1 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][4][3] void __cdecl NpcSocket::OnClose(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][3][2] void __cdecl CIOSocketEx<class CIOBufferEx<16384> >::Close(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][5] End 12/02/2025 15:39:31.767, server closed(127.0.0.1) Error: 64 Read buffer size: (server:0 npc:0) 12/02/2025 15:39:31.768, [NO_ERROR] Logout All Characters : 1   The NPC server sent a packet to the L2 server while generating the br_xmas2009_invisible game NPC server, and the NPC server subsequently crashed.     After some digging, I found a clue in a very old MXC post, but the fix was for the GF version. The whole problem is in l2server side support for NPC function CreateOnePrivateNearUser. It sends CreatePacket but Koreans made some changes in it (added instance ID) so it got broken. As Santa event is the only AI that uses this function, they probably don't know about it    So is there a way to fix this problem, specifically for Myext64 HF? I'd be happy to buy him coffee.
    • Offtopic, personal attacks, probably too old to use that much memes and what's YOUR actual contribution to L2J, in order I laugh aswell ?   The main poster quotes my pack so I answer accordingly, while you advertise L2JFrozen in both of your posts - discontinued since 2014 (? 1132 rev), with none taking back the open source lead while anyone could.   If you're somewhat affiliated to hopzone, you probably packed way more money than me. Packs don't make any type of money (barely 100e/month) and if you would follow me, you would know there are ways to handle it or even getting paid.   Hope I was short enough, 🧂🤡.
    • Hi guys, this is a CMS im sharing for lineage 2 servers, im tired of the crap i see on new release servers. Dont let me start on the IA developed ones lmao.   📋 Description Free and open source template to create landing pages for Lineage 2 private servers. Designed with a dark fantasy theme and modern animations. ✨ Current Features This FREE version includes: Complete Landing Page - Professional design ready to use Multi-language Support - Spanish, English, Portuguese Dark Fantasy Theme - With animated UI elements Server Information - Rates, features, and rules Olympiad Ranking - Rankings display Download Section - For game client Skins and Animations Gallery Streaming Widget - Twitch/Kick integration Fully Customizable - Via configuration files ❌ Not Included in Free Version ❌ User Registration System ❌ Online Players Counter ❌ Donation Panel 💎 Premium Integrations IntegrationPrice Registration System $50 USD Online Players Counter $50 USD Donation Panel $50 USD   📧 Contact: https://gh0tstudio.com 🛠️ Tech Stack Technology    Version    Description React              19.2.0       UI Library TypeScript       5.8.2        Static typing Vite                 6.2.0         Build tool TailwindCSS   CDNCSS    Framework Lucide React   0.554.0         Icons i18next           23.16.0       Internationalization react-i18next   15.1.0        React bindings for i18n All documentation provided for AI AGENTS to make changes on the ui texts and so on. u can have a look on the cms fully working with donation panel, online count and register via: https://crmlineage2.vercel.app/ https://github.com/6h0T/CRM-LINEAGE2-FREE If u are in the lookings to develop a unique website for ur projects, u can dm me or contact me throw my socials on my profile. all code has encrypted references so any type of rebranding, copying or selling without authorization will result in take downs
    • Hello dude, i can help u out, i reached to u via DM, my studio is https://gh0tstudio.com i have worked with almost 40 brands on developing Private Lineage and Mu online servers, dashboard for vote pages and more. I sent u some examples too
    • L2 TARTARUS - HTML DESIGN       L2 KOMBAT - ANIMATED BORDER   L2 SERENITY - ANIMATED LOGO   L2 ARCANE - COMMUNITY BOARD     L2 AMERIKA - ADVERTISING BANNER   L2 ZERON - ADVERTISING BANNER  
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock