Skip to content

[Help] Geodata-mobs glitching

Featured Replies

Hello guys.

Recently i add geodata and pathnod. to my gracia final pack.

My problem is that when i target some mobs and i hit them for example in hellbound areas,the mobs are glitching or go under the surface or dissapear.

Lol what is the problem?And how i can fix it? :/

 

Here is my config file :

 

 

# ---------------------------------------------------------------------------

# Geodata

# ---------------------------------------------------------------------------

# GeoData options:

# 0 = GeoData and PathFinding OFF (default)

# 1 = GeoData is used to check Line Of Sight (LOS) targeting and

#    L2Playable movement. You need to download files for data/geodata folder.

#    Monsters can pass walls but not aggro (no line of sight) through them.

# 2 = Full GeoData enabled. Includes PathFinding (requires also /data/pathnode

#    files if CellPathFinding not enabled) and all character moves go through

#    geodata checks (if a mob passes a wall, pathfinding didn't find a route

#    but we allow attack and returning home).

#    Recommended server memory minimum 2 GB, rather 3 GB.

# Default: 0

GeoData = 2

 

# Cell-level pathfinding, produces more accurate routes but is (maybe 10x) heavier to calculate. Recommended for small servers at least.

# If False, pathnode files are used. Uses a max number of nodes in calculation which can be adjusted in the algorithm if it needs to be faster.

# Default: False

CellPathFinding = False

 

# True = Loads GeoData buffer's content into physical memory.

# False = Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.

# Default: True

ForceGeodata = True

 

# This setting controls Client <--> Server Player coordinates synchronization:

# -1 - Will synchronize only Z from Client --> Server. Default when no geodata.

# 1 - Synchronization Client --> Server only. Using this option (without geodata) makes it more difficult for players to bypass obstacles.

# 2 - Intended for geodata (at least with cell-level pathfinding, otherwise can you try -1).

# Server sends validation packet if client goes too far from server calculated coordinates.

# Default: -1

CoordSynchronize = -1

 

  • Author

oo thx you very much....

Wtf you call this an answer???????

Give me a solution or dont answer at all...

Come on man....be serious.

I am not a kid,i just try to find a solution.If you dont know how to help me plz don't answer.

just download other geodata..u should get the point from his post ;p

  • Author

I use l2geodata sychronizer which connect with official and update the geodata...i didnt find any better one.

Do you have to post here any better geodata and pathnod.for gracia final??

Only at hellbound? I remember a friend had the same problem on hellbound, players/mobs glitching... The file for hellbound geodata is probably not finished... remove it or add finished one.

search for a better geodata OR delete the file of the bugged regions

  • Author

and how to know which is the exactly part of hellbound.

I mean for example ,geodata is full of file like this : 16_23.l2j  etc etc.

Which is for hellbound areas...Because only hellbounds areas have problems.

And after all,do you have any link for good geodata?

and how to know which is the exactly part of hellbound.

I mean for example ,geodata is full of file like this : 16_23.l2j  etc etc.

Which is for hellbound areas...Because only hellbounds areas have problems.

And after all,do you have any link for good geodata?

 

search for a geo map on the internet it will show you which file contains the region you need

  • Author

Thx you mate.

  • Author

Damn it i use an other geodata and i have still the same problem..in hellbound areas mobs are glitching :( and i dont know which are the hellbound files to delete them :/

 

 

*Sry for reposting but i cant modify my mesgs.

  • 3 weeks later...
  • Author

shit geodata

 

lol spam ??? :D

 

Well the problem is figured out.

I found a better geodata.

You can close the topic.

  • 2 weeks later...

look in geodata folder just put these files yea? or need do put text file in that folder with other fileS?

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.