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DotA 6.63 Changelogs


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Wow. The changes are so many, I was really surprised!

 

 

Anti-Mage

- Mana Void AoE increased from 275 to 325

- Strength changed from 16 +1.5 to 20 +1.2

 

Axe

- Battle Hunger duration reduced from 10/15/20/25 to 10/13/16/19 and increased damage to keep the same total damage output

 

Bane Elemental

- Fiend's Grip manacost increased from 100/175/250 to 200/300/400

 

Batrider

- Reduced base damage from 64-70 to 48-52

- Sticky Napalm fixed from doing a higher constant slow instead of stacking and starting lower

- Sticky Napalm manacost increased from 15 to 20

 

Blood Seeker

- Base armor reduced by 2 points

 

Bone Fletcher

- Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds

 

Bounty Hunter

- Imported a custom model for him that has his selection box fixed

 

Bristleback

- Warpath's attack speed increase changed to bonus damage (10/20/30 base with 4/8/12 bonus per stack)

 

Broodmother

- Insatiable Hunger lifesteal increased from 40/55/70% to 40/60/80%

- Insatiable Hunger duration increased from 12 to 14 seconds

 

Centaur Warchief

-Double Edge manacost removed

-Double Edge can no longer cause a suicide

 

Chaos Knight

- Phantasm cooldown decreased from 180 to 180/160/140

 

Clockwerk

- Rocket Flare vision reduced from 5/10/15/20 to 10 seconds

- Battery Assault damage reduced from 20/40/60/80 to 10/30/50/70

 

Dark Seer

- Ion Shell manacost increased from 60/80/100/120 to 70/90/110/130

- Wall of Replica no longer replicates allies

- Wall of Replica now deals 125 damage each time it affects an enemy hero

- Wall of Replica illusions damage improved from 35% to 60%

 

Drow Ranger

- Attack range increased from 600 to 625

 

Earthshaker

- Echo Slam now deals half bonus damage from corpses instead of full

 

Enchantress

- Strength growth decreased from 2.0 to 1.0

 

Furion

- Teleportation cooldown from 60/50/40/30 to 50/40/30/20

- Wrath of Nature now has a global cast range

 

Huskar

- Berserker's Blood stacking cap of attack speed and damage removed

 

Juggernaut

- Healing Ward cooldown reduced from 75 to 60

 

Keeper of the Light

- Illuminate max range is now constant at all levels

 

Lanaya

- Strength growth increased from 1.7 to 2.1

 

Lich

- Movement speed increased by 10

 

Lina Inverse

- Base intelligence increased by 5 points and reduced base damage by 5 (total attack damage unchanged)

 

Lone Druid

- Spirit Bear's entangle no longer prevents the target from attacking

- Spirit Bear's entangle damage increased from 40/sec to 60/sec

 

Lord of Avernus

- Death Coil cast range reduced from 600 to 300

 

Luna

- Lucent Beam now has a constant 0.6 ministun instead of 0.01/0.1/0.3/0.6

 

Magnataur

- Empower cooldown reduced from 12 to 7 seconds

- Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4

 

Morphling

- Morph's passive Agility and Strength bonus removed

 

Naga Siren

- Mirror Image illusion count changed from 1/2/3/3 images to a constant 3

- Mirror Image illusion damage taken changed from 300% to 600/500/400/300%

- Mirror Image illusion damaged dealt changed from 15/30/30/45% to 30/35/40/45%

 

Nerubian Assassin

- Mana Burn reworked

New Mana Burn:

Burns: Mana equal to 4x Int

Manacost: 90/110/130/150

Cooldown: 35/25/15/5

Cast Range: 600

 

Examples:

Sven Level 2: 15 Int [burns 60 mana]

Lina Level 2: 27 Int [burns 108 mana]

Sven Level 7: 21 Int [burns 84 mana]

Lina Level 7: 43 Int [burns 173 mana]

 

 

 

Old Mana Burn:

Burns: 70/120/185/260

Manacost: 65/85/100/115

Cooldown: 7

Cast Range: 500/575/650/725

 

New Mana Burn:

Burns: Mana equal to 4x Int

Manacost: 90/110/130/150

Cooldown: 35/25/15/5

Cast Range: 600

 

Examples:

Sven Level 2: 15 Int [burns 60 mana]

Lina Level 2: 27 Int [burns 108 mana]

Sven Level 7: 21 Int [burns 84 mana]

Lina Level 7: 43 Int [burns 173 mana]

Heroes levels without int bonuses

 

 

 

Nerubian Weaver

- Base damage increased by 5 points

- Geminate attack now works against towers

 

Nightstalker

- Void now slows for 2 seconds during daytime

 

Pandarean Brewmaster

- Fire Panda now has maximum movement speed

 

Phantom Assassin

- Stifling Dagger cooldown reduced from 10 to 8 seconds

 

Phantom Lancer

- Juxtapose image lifetime increased from 15 to 20 seconds

 

Priestess of the Moon

- Starfall random chance to hit in 600-900 range removed

 

Puck

- Illusory Orb manacost increased by 25, Ethereal Jaunt manacost (25) removed

 

Pugna

- Nether Ward's Mana Flare cooldown removed (was 0.75)

 

Queen of Pain

- Shadow Strike cooldown decreased to 20/17/14/11

- Scream of Pain cooldown decreased from 10 to 7 seconds

 

Razor

- Base strength increased from 17 to 21

 

Rexxar

- Greater Hawk's invisbility increased from 4 to 6 seconds duration

 

Rhasta

- Mass Serpent Wards cooldown increased from 100/80/60 to 110

 

Rooftrellen

- Attack range changed from 100 to 128

 

Sand King

- Sand Storm cooldown from 40/35/30/25 to 40/30/20/10

 

Silencer

- Curse of the Silent duration changed from 2/4/6/8 to 5/6/7/8

- Curse of the Silent damage/burn reduced from 50/25 hp/mp to 20/10, 30/15, 40/20 and 50/25.

- Curse of the Silent cooldown reduced from 20 to 14

- Curse of the Silent manacost decreased from 105/115/125/135 to 75/95/115/135

 

Sniper

- Shrapnel cast range increased by 300

 

Sven

- Base agility increased from 16 to 21

 

Tauren Chieftain

- Ancestral Spirit cast range decreased from 1500 to 1000

- Earth Splitter AoE decreased

- Earth Splitter cooldown increased from 90/75/60 to a constant 100

 

Tiny

- Toss cooldown decreased from 15 to 10 seconds

- Craggy Exterior armor decreased by 1

 

Troll Warlord

- Battle Trance attack speed bonus increased from 60/80/100 to 60/100/140

 

Undying

- Dying plagued units heal reduced from 12%/3% on heroes/creeps to 6%/2%

- Tombstone armor reduced from 10 to 4

 

Ursa Warrior

- Fury Swipes damage increased from 6/12/18/24 -> 10/15/20/25

 

Viper

- Movement speed decreased by 10

 

Witch Doctor

- Voodoo Restoration initial activation manacost reduced from 50/75/100/125 to 25/50/75/100

- Paralyzing Casks manacost rescaled from 140 to 110/120/130/140

 

Zeus

- Agility decreased from 15 + 1.7 to 11 + 1.2

 

ITEMS

 

Bloodstone

- Charge bonus and acquisition reworked

 

 

 

Old Bloodstone:

-450 HP

-400 MP

-6 HP Regeneration

-150% Mana Regeneration

 

-- Gains 1 charge per hero kill, gains 2 charges when killing a hero if the charges are empty

-- 1.5 HP and MP per charge

-- On Death: Heals 450 HP and 400 MP of alied units in 1700 aoe

-- Loses 1 charge per death

-- Gold lost on death is reduced by 20% (40% if Bloodstone has charges)

-- Respawn time is reduced by 10% (20% if Bloodstone has charges)

 

New Bloodstone:

-450 HP

-400 MP

-6 HP Regeneration

-150% Mana Regeneration

 

-- Gains 1 charge per nearby (1000) enemy hero death

-- 1 MP/sec per charge

-- Loses half charges per death (rounded down)

-- On Death: Heals 400+25xCharges HP of alied units in 1700 aoe

-- Gold lost on death is reduced by 25 per charge

-- Respawn time is reduced by 3 seconds per charge

 

 

 

Boots of Travel

- Movement speed increased from 90 to 95

 

Dagon

- Manacost reduced from 245/225/205/185/165 -> 180/160/140/120/100

 

Eul's Scepter

- Movement bonus increased from 20 to 25

- Now requires a sobi mask instead of a Robe of the Magi (100% Mana regen -> 125%, 16 Int->10 Int, 125 cheaper recipe).

 

Energy Booster

- Now available for purchase in the side shops

 

Force Staff

- Manacost decreased from 100 to 25

- Cooldown decreased from 30 to 25

 

Heart of Tarrasque

- Regenerates only while you are out of combat (haven't taken damage from player units for 10 seconds)

- Regeneration increased from 1% to 2%

 

Kelen's Dagger

- Cooldown decreased from 18 to 14

 

Khadgar's Pipe of Insight

- Recipe uses Headdress of Rejuvenation instead of Buckler. Loses armor bonus.

- Can no longer affect the same unit more than once every 50 seconds

 

 

 

Old Khadagar's Pipe:

Requires:

-Hood of Defiance (2050)

-Nathrezim Bucker (803)

-Recipe (800)

-Total: 3653

 

Gives:

-8 HP Regeneration

-5 armor

-30% magic resistance

-Barrier (active)

 

New Khadagar's Pipe:

Requires:

-Hood of Defiance (2050)

-Headress of Rejuvenation (603)

-Recipe (1000)

Total: 3653

 

Gives:

-10 HP/sec regeneration

-30% magic resistance

-Barrier (active) Can no longer affect the same unit more than once every 50 seconds

 

 

 

Mask of Madness

- Increased attack speed from 75 to 100

- Increased move speed from 15% to 20%

- Increased damage taken from 20% to 30%,

- Amplified damage happens as you take the damage once again

 

Magic Wand

- Recipe cost increased from 125 to 150

 

Mjollnir

- Recipe changed from Eaglehorn to Hyperstone, bonuses adjusted

 

 

 

Old Mjollnir:

Requires:

-Eaglehorn (3300)

-Maelstrom (3000)

-Total: 6300

 

Gives:

-35 Agility

-35 Damage

-Static Charge (Active)

-Chain Lightning (Passive)

 

 

New Mjollnir:

Requires:

-Hyperstone (2100)

-Maelstrom (3000)

-Recipe (400)

-Total: 5500

 

Gives:

-70 AS

-24 Damage

-Static Charge (Active)

-Chain Lightning (Passive)

 

 

 

Orchid Malevolence

- Reduced manacost from 200 to 100

 

Phase Boots

- Recipe and bonuses reworked

 

 

 

Old Phase Boots:

Requires:

-Boots of Speed (500)

-Chain Mail (550)

-Blades of Attack (500)

-Total: 1550

 

Gives:

-70 movement speed

-16 damage

-5 armor

-Phase (Active)

 

New Phase Boots:

Requires:

-Boots of Speed (500)

-Blades of Attack (500)

-Gloves of Haste (500)

-Total: 1500

 

Gives:

-60 movement speed

-12 damage

-30 attack speed

-Phase (Active)

 

 

 

Power Treads

- Recipe and bonuses reworked

 

 

 

Old Power Treads:

Requires:

-Boots of Speed (500)

-Gloves of Haste (500)

-Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)

-Recipe (400)

-Total: 1850

 

Gives:

-65 movement speed

-30 attack speed

-10 selected attribute

-Switch Attribute (active)

 

New Power Treads:

Requires:

-Boots of Speed (500)

-Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)

-Recipe (450)

-Total: 1400

 

Gives:

-70 movement speed

-10 Str, 13 Agi, or 16 Int

-Switch Attribute (active)

 

Source: http://www.playdota.com/changelogs/6.63#   

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Also this nerfing + boosting heroes is a bad idea. For example DIRGE SUCK ASS. And on top of that they made him such even more. I will stop commenting as it's pointless. I'm disappointed from the changes.

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i'm dissappointed from when icefrog take the Defence Of The Ancients.

guinsoo was better from icefrog.

anyway we must to play as it.

 

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Power Threads/Phase boots got -beep-ed up tho.

yeah! so crap .. But the change i hate most is with centaurs double edge. NO manacost, NO dmg to yourself and NO suicide ;/

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Actually centaur's skill does take your life away when casted it's just that if you do not have enough hp you will not be able to cast the spell it's ok imo.

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