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Posted
  On 7/13/2009 at 1:55 PM, GrisoM said:

Raule, why dont you download everything, save it on a .rar and upload it to RS Like tz did? it would be really cool.

 

nop. cause for people that want only one thing , they will have to DL The whole pack? sux.

 

 

@ontopic. nice share mate.i fixed the topic's title. ( added + GG Killers! )

 

 

Posted
  On 7/13/2009 at 2:55 PM, Stefoulis15 said:

nop. cause for people that want only one thing , they will have to DL The whole pack? sux.

 

 

@ontopic. nice share mate.i fixed the topic's title. ( added + GG Killers! )

 

 

 

I forget, thanks for adding.

Posted
  On 7/16/2009 at 1:51 PM, r4mmstein said:

lol

 

i cant modify the ct2.3 system with file edit ..

 

any help ?

Download a patched system too from Raule's collection.

Your clean system can't be edited.

Posted
  On 7/16/2009 at 1:51 PM, r4mmstein said:

lol

 

i cant modify the ct2.3 system with file edit ..

 

any help ?

I can..

lolwhy.png

Posted

Yes i know that the offical system cant be modifyed.

 

and the armor armorgrp.dat  is ok for me too..

 

but try to open itemname-k.dat ..

 

for me appear this

untitled.jpg

 

 

and event if i dont modify nothing from the system , i cant open l2.exe

 

 

there are errors see :

 

untitled2.jpg

untitled3.jpg

 

 

any help ?

 

is any limit of new ids that can be added in itemname  ?

Posted

lol

 

the problem is not open or not ..

 

 

the porblem is that i cant add more than 10 custom name/description items.

 

 

try to add it and reply  ;)

 

 

--> tihis is the error i have when try to open the Final Client

 

History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -1565660424 FArray <- FArray::Realloc <- 1756068542*4 <- TArrayL2FNameSerialize <- FL2SetItemData::Serialize <- FL2ItemDataBase::Serialize <- FL2ItemNameDataManager::Serialize <- FL2GameData::LoadL2DataBin <- FL2GameData::ItemNameDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

 

 

any idea ?

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