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Posted

This is a real fix for the potions so it will be just like retail and every L2J Server is having this bug, Its time to get it fixed ;)

 

And I'm having the fix!

 

 

Go for example to: data\stats\skills and open the file 2000-2100.xml

 

And I will take a Potion for example

 

This potion is retail like but not realy retail like...because you CANNOT use it when you use a other skill so you cannot use a potion and a skill at the same time but with my fix its possible to use it at the same time how it should be ;)

 

 

<skill id="2032" levels="1" name="Healing Potion">
  <set name="power" val="2.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="reuseDelay" val="10000"/>
  <set name="buffDuration" val="15000"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <set name="isPotion" val="false"/>
  <for>
    <effect count="7" name="HealOverTime" time="2" val="48" stackOrder="24" stackType="HpRecover"/>
  </for>
</skill>

 

 

Like I did here was changing the

<set name="isPotion" val="true"/>

 

to

 

<set name="isPotion" val="false"/>

 

 

This will fix the bug and the potion will have the same effects but it just allows to use the skill + potion at the same time

 

 

Goodluck ;)

Posted

Nice one ;)

 

i've noticed that since long ago, bit annoying. Thanks

I know but it seems like L2J did not even know this :P

And I think many other didn't knew this or never tested it out so I wanted to post it :P

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