Jump to content
  • 0

Limit max attack AutoFarm


Question

Posted

I'm having a problem with the maximum limit at which the character attacks the monster, above 900 radius the character receives this message for being too far away!
there are no barriers between the monster and the character.

Sem_titulo.png?ex=6538470e&is=6525d20e&h

any solutions? the code is made in Cis 382. 

sorry for my bad english.

https://www.mediafire.com/file/tmazk81pndn2u3v/farm.txt/file

  • Like 1

8 answers to this question

Recommended Posts

  • 0
Posted (edited)

well ... try again auto farm when you get same message stop auto farm systeem and dont do anything but try cast skill , same ?

Edited by LoVe+
  • 0
Posted
40 minutes ago, LoVe+ said:

well ... try again auto farm when you get same message stop auto farm systeem and dont do anything but try cast skill , same ?

same here

  • 0
Posted
6 hours ago, Orochy said:

I'm having a problem with the maximum limit at which the character attacks the monster, above 900 radius the character receives this message for being too far away!
there are no barriers between the monster and the character.


Target radius is basically saying to ur bot to search for monsters in that radius. Your problem is skill radius, you have to make ur bot move closer to the target if skill range is lower than your target distance.

  • 0
Posted

I spent some time researching the subject and the answer was in front of me... lol 

thanks for help guys!  resolved..

 

private void doSkill(L2Skill skill, boolean isSelfSkill) {

if (skill == null) {

return;

}

 

if (isNecessarySkill(skill)) {

if (_actor.isAttackingNow() || _actor.isCastingNow()) {

_actor.getAI().setNextAction(new NextAction(AiEventType.READY_TO_ACT, IntentionType.CAST, () -> _actor.useMagic(skill, true, true)));

} else {

_actor.useMagic(skill, isSelfSkill, false);

}

}

}

  • Haha 1
Guest
This topic is now closed to further replies.


  • Posts

    • I'll give you my wallet if you want, haha
    • To make up for some of the waiting time we’re hosting a 3v3 Tournament on open Beta, and this time we’re raising the stakes with a $1,300 prize pool 💰   🏆 PRIZE POOL BREAKDOWN (Over 2000$ Worth of prices total)   🥇 1st Place — $700 🥈 2nd Place —$300 🥉 3rd Place — $200 🏅 4th Place — $100  5th -6th Place - $100 in Gold Coins each    All Participating Teams: $50 in Gold!   All Prices will be Paid out instantly after the tour, no waiting time and conditions. This is not simply a marketing move, we want to give back to the community.   📅 Date: Wednesday 06.05.2026 ⏰ Time: 20:00 Central European Timezone (Berlin) 📍Format: 3v3   ⚔️Why join? Cash Prices for top 4 and rewards for all participants Payments to winners sent out straight after the tournament - No waiting time or rules that you have to play live server to obtain the reward. Clean format, smooth matches, and solid prize pool and a chance to experience our brand new files   📝How to join: Form your 3-player team Group Leader Sign up here: ⁠📍・3v3-tour-registration (Include Name of Group, Name of Group Leader)   Be ready on match day!     A separate post with rules for the tournament and class setups will follow shortly.   Tag your teammates, lock in your roster, and get ready to compete. We'll be happy to see you on the OBT!   💬 Questions? Ask in ⁠🎫・ticket or send us a message   See you on L2Dark! 😏   Discord: https://discord.gg/FAJwnFpb8M
    • You should check if that condition is supported by your current sources. You can find this in  DocumentBase#parsePlayerCondition If it isnt there and you want to follow the same pattern of the other item conditions, create a custom condition to parse the classId (or multiple class ids) (there are examples to copy the code). Alternatively, you can create your own condition handler. Your condition should look like this: <cond msgId="1518"> <or> <player classId="ADVENTURER" /> <player classId="PALADIN" /> </or> </cond> or <cond msgId="1518"> <or> <player classId="93" /> <player classId="5" /> </or> </cond>  
    • it's Interlude client forgot to mention
    • idk if acis have this option, but you can put inside item smth like that atleast on H5         <cond msgId="1518">             <player class_id_restriction="93, 101, 108, 117" /> <!-- Dagger Masters -->         </cond>
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..