amarhat Posted February 12, 2023 Posted February 12, 2023 (edited) Hello, I'm trying to incorporate quest custom in l2jsunrise, but I can't do it. Copy the quest (Q00258_BringWolfPelts), rename it to (Q10506_BringWolfPelts1) ... create a new npc for the quest "32890" embed it in the Q1060_BringWolfPelts1.java Original BringWolfPelts Quote /* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package quests.Q00258_BringWolfPelts; import java.util.HashMap; import java.util.Map; import l2r.gameserver.enums.QuestSound; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.actor.instance.L2PcInstance; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.model.quest.QuestState; import l2r.gameserver.model.quest.State; /** * Bring Wolf Pelts (258) * @author xban1x */ public final class Q00258_BringWolfPelts extends Quest { // Npc private static final int LECTOR = 30001; // Item private static final int WOLF_PELT = 702; // Monsters private static final int[] MONSTERS = new int[] { 20120, // Wolf 20442, // Elder Wolf }; // Rewards private static final Map<Integer, Integer> REWARDS = new HashMap<>(); static { REWARDS.put(390, 1); // Cotton Shirt REWARDS.put(29, 6); // Leather Pants REWARDS.put(22, 9); // Leather Shirt REWARDS.put(1119, 13); // Short Leather Gloves REWARDS.put(426, 16); // Tunic } // Misc private static final int MIN_LVL = 3; private static final int WOLF_PELT_COUNT = 40; public Q00258_BringWolfPelts() { super(258, Q00258_BringWolfPelts.class.getSimpleName(), "Bring Wolf Pelts"); addStartNpc(LECTOR); addTalkId(LECTOR); addKillId(MONSTERS); registerQuestItems(WOLF_PELT); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { final QuestState st = player.getQuestState(getName()); if ((st != null) && event.equalsIgnoreCase("30001-03.html")) { st.startQuest(); return event; } return null; } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { final QuestState st = killer.getQuestState(getName()); if ((st != null) && st.isCond(1)) { st.giveItems(WOLF_PELT, 1); if (st.getQuestItemsCount(WOLF_PELT) >= WOLF_PELT_COUNT) { st.setCond(2, true); } else { st.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET); } } return super.onKill(npc, killer, isSummon); } @Override public String onTalk(L2Npc npc, L2PcInstance player) { final QuestState st = getQuestState(player, true); String htmltext = getNoQuestMsg(player); if (st == null) { return htmltext; } switch (st.getState()) { case State.CREATED: { htmltext = (player.getLevel() >= MIN_LVL) ? "30001-02.htm" : "30001-01.html"; break; } case State.STARTED: { switch (st.getCond()) { case 1: { htmltext = "30001-04.html"; break; } case 2: { if (st.getQuestItemsCount(WOLF_PELT) >= WOLF_PELT_COUNT) { final int chance = getRandom(16); for (Map.Entry<Integer, Integer> reward : REWARDS.entrySet()) { if (chance < reward.getValue()) { st.giveItems(reward.getKey(), 1); break; } } st.exitQuest(true, true); htmltext = "30001-05.html"; break; } } } break; } } return htmltext; } } Edited Quest Quote /* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package quests.Q10506_BringWolfPelts1; import java.util.HashMap; import java.util.Map; import l2r.gameserver.enums.QuestSound; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.actor.instance.L2PcInstance; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.model.quest.QuestState; import l2r.gameserver.model.quest.State; /** * Bring Wolf Pelts (258) * @author xban1x */ public final class Q10506_BringWolfPelts1 extends Quest { // Npc private static final int LECTOR = 32890; // Item private static final int WOLF_PELT = 702; // Monsters private static final int[] MONSTERS = new int[] { 20120, // Wolf 20442, // Elder Wolf }; // Rewards private static final Map<Integer, Integer> REWARDS = new HashMap<>(); static { REWARDS.put(390, 1); // Cotton Shirt REWARDS.put(29, 6); // Leather Pants REWARDS.put(22, 9); // Leather Shirt REWARDS.put(1119, 13); // Short Leather Gloves REWARDS.put(426, 16); // Tunic } // Misc private static final int MIN_LVL = 3; private static final int WOLF_PELT_COUNT = 40; public Q10506_BringWolfPelts1() { super(10506, Q10506_BringWolfPelts1.class.getSimpleName(), "Bring Wolf Pelts"); addStartNpc(LECTOR); addTalkId(LECTOR); addKillId(MONSTERS); registerQuestItems(WOLF_PELT); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { final QuestState st = player.getQuestState(getName()); if ((st != null) && event.equalsIgnoreCase("32890-03.html")) { st.startQuest(); return event; } return null; } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { final QuestState st = killer.getQuestState(getName()); if ((st != null) && st.isCond(1)) { st.giveItems(WOLF_PELT, 1); if (st.getQuestItemsCount(WOLF_PELT) >= WOLF_PELT_COUNT) { st.setCond(2, true); } else { st.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET); } } return super.onKill(npc, killer, isSummon); } @Override public String onTalk(L2Npc npc, L2PcInstance player) { final QuestState st = getQuestState(player, true); String htmltext = getNoQuestMsg(player); if (st == null) { return htmltext; } switch (st.getState()) { case State.CREATED: { htmltext = (player.getLevel() >= MIN_LVL) ? "32890-02.htm" : "32890-01.html"; break; } case State.STARTED: { switch (st.getCond()) { case 1: { htmltext = "32890-04.html"; break; } case 2: { if (st.getQuestItemsCount(WOLF_PELT) >= WOLF_PELT_COUNT) { final int chance = getRandom(16); for (Map.Entry<Integer, Integer> reward : REWARDS.entrySet()) { if (chance < reward.getValue()) { st.giveItems(reward.getKey(), 1); break; } } st.exitQuest(true, true); htmltext = "32890-05.html"; break; } } } break; } } return htmltext; } } QUEST NPC BYPASS Quote <html><body>Trader Lector:<br> I may be a merchant now, but I used to be a <font color="LEVEL">Leather Cutter.</font> I used to work for Duke Van Dyke in my early days. During the Elmore War, I made hundreds of leather armors for the Duke's soldiers in ten days. Even after retiring, I still practice making leather armor from time to time to keep my skills sharp.<br> A few days ago, Consul Sir Windawood came to see me himself and asked me to make fifty leather armors for the newly established militia. I can make that many on my own, but I don't have enough materials. I need quite a few more <font color="LEVEL">wolf pelts.</font> Can I ask you to find them for me?<br> <a action="bypass -h Quest Q10506_BringWolfPelts1 32890-03.html">Say that you'll help.</a> </body></html> And when starting the server I have an error. [22:43:02] WARN: Failed loading: (C:\Server\game\data\scripts\quest\Q10506_BringWolfPelts1\Q10506_BringWolfPelts1.java) @ scripts.ini:13 - Reason: doesnt exists or is not a file. What is missing ? I Copy this Post in this forum.... https://maxcheaters.com/topic/245452-how-can-i-make-a-custom-quest-hf/ https://maxcheaters.com/topic/234528-custom-quest/ Edited February 12, 2023 by amarhat
Finn Posted February 12, 2023 Posted February 12, 2023 You need to add the script path in your script loading list. (forgot the name since I did not touch l2 for more that 2 years xd) Its usually in the same folder where your quest folders are. Edit: "questmasterhandler.java" 1
amarhat Posted February 13, 2023 Author Posted February 13, 2023 On 2/12/2023 at 7:55 AM, Finn said: You need to add the script path in your script loading list. (forgot the name since I did not touch l2 for more that 2 years xd) Its usually in the same folder where your quest folders are. Edit: "questmasterhandler.java" Yes! i d it ! but i have this error ! [22:43:02] WARN: Failed loading: (C:\Server\game\data\scripts\quest\Q10506_BringWolfPelts1\Q10506_BringWolfPelts1.java) @ scripts.ini:13 - Reason: doesnt exists or is not a file. "questmasterhandler.java" i not in my package ! My file name is SCRIPT.INI in game\data\ Quote # This file contains a list of scripts that should be loaded by the GameServer # The path is relative to the scripts folder, for example scripts/event.py would # require the following entry: # event.py # # Note: You can also load an script during server runtime using the Admin Panel # Global Loader handlers/loader/GlobalLoader.java conquerablehalls/flagwar/BanditStronghold/BanditStronghold.java conquerablehalls/flagwar/WildBeastReserve/WildBeastReserve.java quest/Q10506_BringWolfPelts1/Q10506_BringWolfPelts1.java If Put the rute of quest in this file i have the error in console ! I do not know what to do.....
Finn Posted February 13, 2023 Posted February 13, 2023 (edited) did u set the class for it? same file just scroll down. also activate custom quests in your setting file. dont know how sunrise handles it. might be different. Edited February 13, 2023 by Finn 1
amarhat Posted February 14, 2023 Author Posted February 14, 2023 3 hours ago, Finn said: did u set the class for it? same file just scroll down. also activate custom quests in your setting file. dont know how sunrise handles it. might be different. Thx ! Its Works ! I had not registered all the files in the handlers loaders !!!!! Thx So much ! !
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