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.utx Files not working on clean system but do in other


amaromorte

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Does anybody know why .utx aren't working? Im putting them into system folder but it doesn't work. Should I do any modification in client side?
They do work when im putting them into my old system, but i wanna make a "cleaner" system. They just dont work. There is no images on CommunityBoard even though I have utx files.

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On 10/18/2022 at 2:00 AM, amaromorte said:

Does anybody know why .utx aren't working? Im putting them into system folder but it doesn't work. Should I do any modification in client side?
They do work when im putting them into my old system, but i wanna make a "cleaner" system. They just dont work. There is no images on CommunityBoard even though I have utx files.

Textures go into SysTextures/Textures folders, not your System folder.

 

though as eMommy said, you can add new paths from l2.ini, like this, basically:


>>> [Core.System]  
Paths=./MyClientFiles/*.usx
Paths=./MyClientFiles/*.utx
Paths=./MyClientFiles/*.uax
Paths=./MyClientFiles/*.unr
Paths=./MyClientFiles/*.umx
Paths=./MyClientFiles/*.ukx
Paths=./MyClientFiles/*.uix
Paths=./MyClientFiles/*.usk
Paths=../System/*.u
Paths=../StaticMeshes/*.usx
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Voice/*.uax
Paths=../Maps/*.unr
;Paths=../Music/*.umx
Paths=../Animations/*.ukx
Paths=../Animations/*.uix
Paths=../SysTextures/*.utx
Paths=../Animations/*.usk

 

This way files from the 'MyClientFiles' folder inside your System will have priority over the default ones, even if two files share the same name.
This means that you can basically drop any kind of file there and the game will read it fine.

 

here's an example from my system:
unknown.png

 

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