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Posted

Nobody can help you unless you post your code here. There should be some methods to disable an auto potion, you just need to call them when a match starts and then add a check if (player.isInOlympiadMode()) return; when player tries to activate them.

  • 0
Posted
24 minutes ago, ThelwHelpRePaidia said:

Have you tried this?  <set name="is_oly_restricted" val="true" /> or oly_disabled dk what pack do you have

 

This check is applied after UseItem is called. Auto potions do not apply these checks (depends on how the system is made) usually.

  • 0
Posted

i use acis but here is the code

 

### Eclipse Workspace Patch 1.0

#P aCis_gameserver

Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java

===================================================================

--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 361)

+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (working copy)

@@ -325,6 +325,24 @@

/** The active_boxes_characters. */

public List active_boxes_characters = new ArrayList<>();

 

+ private Map> _autoPotTasks = new HashMap<>();

+

+ public boolean isAutoPot(int id)

+ {

+ return _autoPotTasks.keySet().contains(id);

+ }

+

+ public void setAutoPot(int id, Futuretask, boolean add)

+ {

+ if (add)

+ _autoPotTasks.put(id, task);

+ else

+ {

+ _autoPotTasks.get(id).cancel(true);

+ _autoPotTasks.remove(id);

+ }

+ }

+

public class AIAccessor extends L2Character.AIAccessor

{

protected AIAccessor()

@@ -11089,6 +11107,22 @@

if (isInBoat())

activeChar.sendPacket(new GetOnVehicle(getObjectId(), getBoat().getObjectId(), getInVehiclePosition()));

 

+ if (isAutoPot(728))

+ {

+ sendPacket(new ExAutoSoulShot(728, 0));

+ setAutoPot(728, null, false);

+ }

+ if (isAutoPot(1539))

+ {

+ sendPacket(new ExAutoSoulShot(1539, 0));

+ setAutoPot(1539, null, false);

+ }

+ if (isAutoPot(5592))

+ {

+ sendPacket(new ExAutoSoulShot(5592, 0));

+ setAutoPot(5592, null, false);

+ }

+

// No reason to try to broadcast shop message if player isn't in store mode

if (isInStoreMode())

{

Index: java/net/sf/l2j/gameserver/handler/itemhandlers/SoulShots.java

===================================================================

--- java/net/sf/l2j/gameserver/handler/itemhandlers/SoulShots.java (revision 358)

+++ java/net/sf/l2j/gameserver/handler/itemhandlers/SoulShots.java (working copy)

@@ -15,6 +15,7 @@

package net.sf.l2j.gameserver.handler.itemhandlers;

 

import net.sf.l2j.commons.random.Rnd;

+import net.sf.l2j.gameserver.ThreadPoolManager;

import net.sf.l2j.gameserver.handler.IItemHandler;

import net.sf.l2j.gameserver.model.ShotType;

import net.sf.l2j.gameserver.model.actor.L2Playable;

@@ -23,11 +24,18 @@

import net.sf.l2j.gameserver.model.item.instance.ItemInstance;

import net.sf.l2j.gameserver.model.item.kind.Weapon;

import net.sf.l2j.gameserver.network.SystemMessageId;

+import net.sf.l2j.gameserver.network.serverpackets.ExAutoSoulShot;

import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse;

import net.sf.l2j.gameserver.util.Broadcast;

 

public class SoulShots implements IItemHandler

{

+

+ private static final int

+ MANA_POT_CD = 2,

+ HEALING_POT_CD = 11, // DO NOT PUT LESS THAN 10

+ CP_POT_CD = 2;

+

@Override

public void useItem(L2Playable playable, ItemInstance item, boolean forceUse)

{

@@ -39,6 +47,108 @@

final Weapon weaponItem = activeChar.getActiveWeaponItem();

final int itemId = item.getItemId();

 

+ if (itemId == 728 || itemId == 1539 || itemId == 5592)

+ {

+ switch (itemId)

+ {

+ case 728: // mana potion

+ {

+ if (activeChar.isAutoPot(728))

+ {

+ activeChar.sendPacket(new ExAutoSoulShot(728, 0));

+ activeChar.sendMessage("Deactivated auto mana potions.");

+ activeChar.setAutoPot(728, null, false);

+ }

+ else

+ {

+ if (activeChar.getInventory().getItemByItemId(728) != null)

+ {

+ if (activeChar.getInventory().getItemByItemId(728).getCount() > 1)

+ {

+ activeChar.sendPacket(new ExAutoSoulShot(728, 1));

+ activeChar.sendMessage("Activated auto mana potions.");

+ activeChar.setAutoPot(728, ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new AutoPot(728, activeChar), 1000, MANA_POT_CD*1000), true);

+ }

+ else

+ {

+ MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, 2279, 2, 0, 100);

+ activeChar.broadcastPacket(msu);

+

+ ItemSkills is = new ItemSkills();

+ is.useItem(activeChar, activeChar.getInventory().getItemByItemId(728), true);

+ }

+ }

+ }

+

+ break;

+ }

+ case 1539: // greater healing potion

+ {

+ if (activeChar.isAutoPot(1539))

+ {

+ activeChar.sendPacket(new ExAutoSoulShot(1539, 0));

+ activeChar.sendMessage("Deactivated auto healing potions.");

+ activeChar.setAutoPot(1539, null, false);

+ }

+ else

+ {

+ if (activeChar.getInventory().getItemByItemId(1539) != null)

+ {

+ if (activeChar.getInventory().getItemByItemId(1539).getCount() > 1)

+ {

+ activeChar.sendPacket(new ExAutoSoulShot(1539, 1));

+ activeChar.sendMessage("Activated auto healing potions.");

+ activeChar.setAutoPot(1539, ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new AutoPot(1539, activeChar), 1000, HEALING_POT_CD*1000), true);

+ }

+ else

+ {

+ MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, 2037, 1, 0, 100);

+ activeChar.broadcastPacket(msu);

+

+ ItemSkills is = new ItemSkills();

+ is.useItem(activeChar, activeChar.getInventory().getItemByItemId(1539), true);

+ }

+ }

+ }

+

+ break;

+ }

+ case 5592: // greater cp potion

+ {

+ if (activeChar.isAutoPot(5592))

+ {

+ activeChar.sendPacket(new ExAutoSoulShot(5592, 0));

+ activeChar.sendMessage("Deactivated auto cp potions.");

+ activeChar.setAutoPot(5592, null, false);

+ }

+ else

+ {

+ if (activeChar.getInventory().getItemByItemId(5592) != null)

+ {

+ if (activeChar.getInventory().getItemByItemId(5592).getCount() > 1)

+ {

+ activeChar.sendPacket(new ExAutoSoulShot(5592, 1));

+ activeChar.sendMessage("Activated auto cp potions.");

+ activeChar.setAutoPot(5592, ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new AutoPot(5592, activeChar), 1000, CP_POT_CD*1000), true);

+ }

+ else

+ {

+ MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, 2166, 2, 0, 100);

+ activeChar.broadcastPacket(msu);

+

+ ItemSkills is = new ItemSkills();

+ is.useItem(activeChar, activeChar.getInventory().getItemByItemId(5592), true);

+ }

+ }

+ }

+

+ break;

+ }

+ }

+

+ return;

+ }

+

// Check if soulshot can be used

if (weaponInst == null || weaponItem.getSoulShotCount() == 0)

{

@@ -78,4 +188,76 @@

activeChar.sendPacket(SystemMessageId.ENABLED_SOULSHOT);

Broadcast.toSelfAndKnownPlayersInRadiusSq(activeChar, new MagicSkillUse(activeChar, activeChar, skills[0].getId(), 1, 0, 0), 360000);

}

+

+ private class AutoPot implements Runnable

+ {

+ private int id;

+ private L2PcInstance activeChar;

+

+ public AutoPot(int id, L2PcInstance activeChar)

+ {

+ this.id = id;

+ this.activeChar = activeChar;

+ }

+

+ @Override

+ public void run()

+ {

+ if (activeChar.getInventory().getItemByItemId(id) == null)

+ {

+ activeChar.sendPacket(new ExAutoSoulShot(id, 0));

+ activeChar.setAutoPot(id, null, false);

+ return;

+ }

+

+ switch (id)

+ {

+ case 728:

+ {

+ if (activeChar.getCurrentMp() < 0.70*activeChar.getMaxMp())

+ {

+ MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, 2279, 2, 0, 100);

+ activeChar.broadcastPacket(msu);

+

+ ItemSkills is = new ItemSkills();

+ is.useItem(activeChar, activeChar.getInventory().getItemByItemId(728), true);

+ }

+

+ break;

+ }

+ case 1539:

+ {

+ if (activeChar.getCurrentHp() < 0.70*activeChar.getMaxHp())

+ {

+ MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, 2037, 1, 0, 100);

+ activeChar.broadcastPacket(msu);

+

+ ItemSkills is = new ItemSkills();

+ is.useItem(activeChar, activeChar.getInventory().getItemByItemId(1539), true);

+ }

+

+ break;

+ }

+ case 5592:

+ {

+ if (activeChar.getCurrentCp() < 0.70*activeChar.getMaxCp())

+ {

+ MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, 2166, 2, 0, 100);

+ activeChar.broadcastPacket(msu);

+

+ ItemSkills is = new ItemSkills();

+ is.useItem(activeChar, activeChar.getInventory().getItemByItemId(5592), true);

+ }

+

+ break;

+ }

+ }

+

+ if (activeChar.getInventory().getItemByItemId(id) == null)

+ {

+ activeChar.sendPacket(new ExAutoSoulShot(id, 0));

+ activeChar.setAutoPot(id, null, false);

+ }

+ }

+ }

}

\ No newline at end of file

 

  • 0
Posted
activeChar.setAutoPot(1539, null, false);
activeChar.sendPacket(new ExAutoSoulShot(1539, 0));
activeChar.setAutoPot(728, null, false);
activeChar.sendPacket(new ExAutoSoulShot(728, 0));
activeChar.setAutoPot(5592, null, false);
activeChar.sendPacket(new ExAutoSoulShot(5592, 0));

 

Add these lines to disable running auto pots when olympiad game starts.

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