L2Euria Posted February 12, 2022 Share Posted February 12, 2022 Hello everyone! I have the default acis buffer NPC and i want to set for each buff different prices! Can anyone help me to do it? Link to comment Share on other sites More sharing options...
0 Zake Posted February 13, 2022 Share Posted February 13, 2022 Make BuffSkillHolder class hold price id/count or a bunch of ingredients for each buff. Then go to SchemeBuffer.java and edit bypasses so that player will have to consume those items. 1 Link to comment Share on other sites More sharing options...
0 L2Euria Posted February 13, 2022 Author Share Posted February 13, 2022 (edited) Well i am not so good at java coding! I am new at this... Would be better if any code is posted here as example.. Edited February 13, 2022 by L2Euria 1 Link to comment Share on other sites More sharing options...
0 Zake Posted February 16, 2022 Share Posted February 16, 2022 On 2/13/2022 at 1:07 PM, L2Euria said: Well i am not so good at java coding! I am new at this... Would be better if any code is posted here as example.. Then i would suggest you to read a few tutorials in order to get used to java or hire someone to do stuff for you. In case you pick up the first way, feel free to post any struggles you come up with. Link to comment Share on other sites More sharing options...
0 L2Euria Posted February 16, 2022 Author Share Posted February 16, 2022 Well on acis it there by default: <!-- DEFAULT: buff id="skill id" level="max level" price="0" desc="" --> You can close this topic! Link to comment Share on other sites More sharing options...
0 Zake Posted February 16, 2022 Share Posted February 16, 2022 7 hours ago, L2Euria said: Well on acis it there by default: <!-- DEFAULT: buff id="skill id" level="max level" price="0" desc="" --> You can close this topic! ok locked. Link to comment Share on other sites More sharing options...
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L2Euria
Hello everyone!
I have the default acis buffer NPC and i want to set for each buff different prices! Can anyone help me to do it?
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