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How To Set A Price For Each Buff?


L2Euria

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Make BuffSkillHolder class hold price id/count or a bunch of ingredients for each buff. Then go to SchemeBuffer.java and edit bypasses so that player will have to consume those items.

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On 2/13/2022 at 1:07 PM, L2Euria said:

Well i am not so good at java coding! I am new at this... Would be better if any code is posted here as example..

Then i would suggest you to read a few tutorials in order to get used to java or hire someone to do stuff for you. In case you pick up the first way, feel free to post any struggles you come up with.

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7 hours ago, L2Euria said:

Well on acis it there by default:

<!-- DEFAULT: buff id="skill id" level="max level" price="0" desc="" -->

 

You can close this topic!

ok locked.

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