Jump to content

Recommended Posts

Posted

PTBR:

Atenção administradores, verifiquem isso em sua revisão

Caso usem Enchant Stackavel

Colocar o UseItem Flood em 0, pode trazer prejuízo para seu servidor!

Normalmente os ADMS colocam o useflood em 0 para os players fazerem macro de equipar set

Isso pode bugar o enchant, se o player usar interface

e clicar muito rápido para enchantar, o enchant buga, e vai direto sem falhar

para corrigir esse problema

criei um UseEnchantFlood

que permite usar o UseItem em 0 sem bugar o enchant

 

Google Translator:

Attention admins, check this in your revision

If you use Enchant Stackavel

Putting the UseItem Flood at 0 can bring damage to your server!

Normally ADMS set useflood to 0 for players to do macro equip set

This can bug the enchant, if the player uses interface

and click too fast to enchant, the enchant bugs, and goes straight without fail

to fix this problem

I created a UseEnchantFlood

which allows using UseItem at 0 without bugging enchant

 

(REV: FROZEN)

 

------------------------------------------------------------------------------
com.l2jfrozen.Config.java

@3408

public static FloodProtectorConfig FLOOD_PROTECTOR_USE_ITEM;
+public static FloodProtectorConfig FLOOD_PROTECTOR_USE_ENCHANT;
public static FloodProtectorConfig FLOOD_PROTECTOR_ROLL_DICE;

@3444
FLOOD_PROTECTOR_USE_ITEM = new FloodProtectorConfig("UseItemFloodProtector");
+FLOOD_PROTECTOR_USE_ENCHANT = new FloodProtectorConfig("UseEnchantFloodProtector");
FLOOD_PROTECTOR_ROLL_DICE = new FloodProtectorConfig("RollDiceFloodProtector");

@3499
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_USE_ITEM, "UseItem", "1");
+loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_USE_ENCHANT, "UseEnchant", "15");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_ROLL_DICE, "RollDice", "42");

------------------------------------------------------------------------------
com.l2jfrozen.gameserver.util.FloodProtectors.java

@32
/**
 * Use-item flood protector.
 */
private final FloodProtectorAction _useItem;

+/**
+ * Use-Enchant flood protector.
+ */
+private final FloodProtectorAction _useEnchant;

/**
 * Roll-dice flood protector.
 */
private final FloodProtectorAction _rollDice;
/**
 * Firework flood protector.
 */
 
 
@121

_useItem = new FloodProtectorAction(client, Config.FLOOD_PROTECTOR_USE_ITEM);
+_useEnchant = new FloodProtectorAction(client, Config.FLOOD_PROTECTOR_USE_ENCHANT);
_rollDice = new FloodProtectorAction(client, Config.FLOOD_PROTECTOR_ROLL_DICE); 
 
@159

public FloodProtectorAction getUseItem()
{
	return _useItem;
}

/**
 * Returns {@link #_rollDice}.
 * @return {@link #_rollDice}
 */
+public FloodProtectorAction getUseEnchant()
+{
+	return _useEnchant;
+}
+
+/**
+ * Returns {@link #_rollDice}.
+ * @return {@link #_rollDice}
+ */
public FloodProtectorAction getRollDice()
{
	return _rollDice;
}

------------------------------------------------------------------------------
com.l2jfrozen.gameserver.network.clientpackets.RequestEnchantItem.java

@135

L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null || _objectId == 0)
	return;

+if (!getClient().getFloodProtectors().getUseEnchant().tryPerformAction("Error! 404"))
+{
+	activeChar.sendPacket(SystemMessage.sendString("Flood Enchant"));
+	return;
+}

if (activeChar.getActiveTradeList() != null)
{
	activeChar.cancelActiveTrade();
	activeChar.sendMessage("Your trade canceled");
	return;
}

------------------------------------------------------------------------------
\gameserver\config\protected\flood.properties

@20

FloodProtectorUseItemPunishmentTime = 0

+# UseItem - item usage flooding
+FloodProtectorUseEnchantInterval = 15
+FloodProtectorUseEnchantLogFlooding = False
+FloodProtectorUseEnchantPunishmentLimit = 0
+FloodProtectorUseEnchantPunishmentType = none
+FloodProtectorUseEnchantPunishmentTime = 0

# Potion - attempts to Potion usage flooding
FloodProtectorPotionInterval = 5

 

 

  • Like 2
Posted
Quote

This can bug the enchant, if the player uses interface

and click too fast to enchant, the enchant bugs, and goes straight without fail

What does that means?

Posted
Just now, Celestine said:

 

seems like you can 100% enchant without any failure.

The chance to be succeed or not, it's server side job. Nothing to do with client side

Posted
1 minute ago, melron said:

The chance to be succeed or not, it's server side job. Nothing to do with client side

 

he mean that if you abuse auto enchant with interface it floods server and sends some kind of packets and you can enchant your gear without any failure actually i seen this on a few server 😄 but not sure if interface responsible.

Posted
Just now, Celestine said:

 

he mean that if you abuse auto enchant with interface it floods server and sends some kind of packets and you can enchant your gear without any failure actually i seen this on a few server 😄 but not sure if interface responsible.

It would never happens. The chance is 1 line. Rnd.get(). You can use all your threads from your threadpool to run in a while() and request enchants to see the results. About the last one, seems like its server side but from some custom code.... 

Posted

PTBR:

Bom, espero que ninguem precise usar, pq em meu servidor, apareceu esse problema, e os jogadores estavam fazendo isso
com enchant 50%, armas indo +16 muito facil...
de qualquer forma, o codigo esta ai caso alguém precise

Google Translator:

Well, I hope no one needs to use it, because on my server, this problem appeared, and players were doing this
with 50% enchant, weapons going +16 very easy...
anyway, the code is there in case anyone needs it

Posted
On 2/10/2022 at 2:28 PM, Amenadiel said:

Congratulations, with this code you made L2JFrozen even slower 

Google Translator: without this flood, when the guy uses interface to enchant very fast, he breaks the maximum packet the character can receive.

And it also doesn't make life easier for the player, who wants to put +20 in the blink of an eye.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Hello, I'm working with custom Icons and noticed that you can use 64x64 icons and the client will handle them without problems in the Inventory and when you Drag them, they look HD so it's really cool, the problem starts when you move them to the shortcut bar, when they're placed there instead of rescaling the icon it just show the upper left corner (so it's 32x32 but showing only the part that fits in that space). I tried checking interface.u but can't find the line where the size for the icons in the shortcut bar are handled.   When in Inventory the item shows in a 32x32 size, if I use a 64x64 icon it re-scales so the icon looks great When dragging the item the image becomes 64x64 which looks pretty big, but it works good When placing the item in the shortcut bar only the top left of the icon is visible   Is there a way I can adjust the shortcut bar so that it re-scales the icon?
    • If you want to edit a large amount of entries in the L2 File-edit I recommend using excel, since both work with columns you can copy the entire file or just a few lines and paste it in excel and it will copy without problems, after you're done with editing you just select the cells and paste them in the .dat file making sure you're formatting correctly. I'm currently doing a massive edit on all gear and that's how i'm handling the .dat work
    • the logic is the "stacking" that is a filter if you use it then the item cannot co-exist (stack)
    • [Exclusive L2Gold Weekend Server] Available ONLY on Saturdays & Sundays – nowhere else, no other time ! Custom Armors (Dynasty, Apella) Custom Weapons (L2Gold Weapons) Custom Jewelry (L2Gold Jewelry) Custom Teleport System Custom AIO Buffer Custom Zones & NPCs Custom Raidboss … and much more waiting for you every weekend! This is not just another private server – it’s a limited-time battleground. When the weekend comes, everyone gathers in one place for the ultimate L2 experience. 👉 Online: Saturday–Sunday only 👉 Contact / Info: [https://www.facebook.com/profile.php?id=61578869175323]
    • ⏳ The price drops like sand slipping down in an hourglass.   📉 USA numbers are already at the lowest 💸 🌍 Next in line: Europe, Asia, and dozens of other countries.     All next week we’ll be actively working on lowering prices. The process has already started  soon costs will be much cheaper. 🔥 Get ready: the price drop will affect every country!   Website link — https://vibe-sms.net/ Our Telegram channel — https://t.me/vibe_sms
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock