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Posted

Limit viewrange on skills, animations,
Disable a few skills animations from beeing sent
Disable potion animation
Limit amount of players you see within a certain range
Buy custom skill effects from any client dev @NevesOma as example
 

Posted

Rewrite your for loops in c style, benchmark to see if dividing the list of players that being broadcasted a spell, for example, in smaller segments and sending packets in different threads is faster. Choose servers that provide NVMe SSDs. I would also consider not sending a packet to certain players if the number of players that it needs to be broadcasted is greater than X, yes you will have players watching some other players pvping without moving, but the gain of performance will be significant.

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    • The character stops walking when using a mana potion. any can help me?   IemData item_begin    etcitem    728    [mana_potion]    item_type=etcitem    slot_bit_type={none}    armor_type=none    etcitem_type=potion    recipe_id=0    blessed=0    weight=180    default_action=action_skill_reduce    consume_type=consume_type_stackable    initial_count=1    maximum_count=20    soulshot_count=0    spiritshot_count=0    reduced_soulshot={}    reduced_spiritshot={}    reduced_mp_consume={}    immediate_effect=1    price=0    default_price=2000    item_skill=[s_mana_potion]    critical_attack_skill=[none]    attack_skill=[none]    magic_skill=[none]    item_skill_enchanted_four=[none]    material_type=liquid    crystal_type=none    crystal_count=0    is_trade=1    is_drop=1    is_destruct=1    physical_damage=0    random_damage=0    weapon_type=none    can_penetrate=0    critical=0    hit_modify=0    avoid_modify=0    dual_fhit_rate=0    shield_defense=0    shield_defense_rate=0    attack_range=0    damage_range={}    attack_speed=0    reuse_delay=10000    mp_consume=0    magical_damage=0    durability=0    damaged=0    physical_defense=0    magical_defense=0    mp_bonus=0    category={}    enchanted=0    html=[item_default.htm]    equip_pet={@ALL_PET}    magic_weapon=0    enchant_enable=0    can_equip_sex=-1    can_equip_race={}    can_equip_change_class=-1    can_equip_class={}    can_equip_agit=-1    can_equip_castle=-1    can_equip_castle_num={}    can_equip_clan_leader=-1    can_equip_clan_level=-1    can_equip_hero=-1    can_equip_nobless=-1    can_equip_chaotic=-1    item_end   SkillData   skill_begin    skill_name=[s_mana_potion]    skill_id=50004    level=1    operate_type=A2    magic_level=1    effect={{t_mp;57;3}}    is_magic=0    mp_consume2=0    cast_range=-1    effective_range=-1    skill_hit_time=0    skill_cool_time=0    skill_hit_cancel_time=0    reuse_delay=0    activate_rate=-1    lv_bonus_rate=0    basic_property=none    abnormal_time=15    abnormal_lv=1    abnormal_type=mp_recovery    attribute=attr_none    effect_point=0    target_type=self    affect_scope=single    affect_limit={0;0}    next_action=none    debuff=0    ride_state={@ride_none}    skill_end  
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