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Posted
  On 7/16/2021 at 5:05 AM, StarSCreams said:

hi

its possible do not stop movement when using skill?

 

i search on skill but only  find nextAction .

 

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Yes 

 

  On 7/16/2021 at 6:03 AM, StarSCreams said:

you can guide me where start search?, i searching on AbastracAI //setIntention

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Find the methods that stop player move in global search then find when is skill is casting and u will understand if u change this player will move and cast skills .. will be ugly 

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Posted
  On 7/16/2021 at 4:32 PM, Nightw0lf said:

take example of acis function

useMagic(L2Skill skill, boolean forceUse, boolean dontMove)

 

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hi thanks my function:

 

public void Cast(Skill skill, Creature target, boolean forceUse, boolean dontMove)

 

when learn some class and funcions, i reached the conclusion need make a new skillType to check if...

 

My idea is when use FireWorks the character dont stop movement..

FireWork item_id =6407 (skill_id=2025)

this skill 2025 is skillType="HOT"

 

i check on source skillType="HOT" but this is linked with Continuous.class

 

any suggests? i use fandc files.. freya high five

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