"Why do you have problems with all forum users?"
I dont. I respond based on how people act toward me or my clients!
You are defending someone who has been trash-talking me and attacking me directly. And somehow you think I’m the one creating the problem?
Did you even bother to check what actually happened, or did you just jump on his side?
While there is another guy that knows and calls him out, he is a known scammer. on this very same topic
If you believe I have issues with all forum users, name them, vilmis is not all forum users.
Besides, this looks like you are just another Vilmis alt accounts blindly backing him without facts.
Tinker123aa
I have an alergy on scammers you see, ill wait for your list of all forum users tho.
I totally understand the whole installation but why port 80 and apache+php and adminer i think they should be optional and also be asked about opening 3306 or XXXX and listen to *
thanks
Question
girogius
as I read gf docs
UseSkill(CreatureData,int)
taking 2 parameters but i get error when im using this function
im using this function like this: UseSkill(talker,20108) where 20108 is skill id.
but in error looks like its taking 20108 as skill level...
I tried UseSkill(talker,1,20108) but getting error when compiling ai, about parameters, it requres 2 parameters only.
whats is happening?
skill is mystic set of buffs and i want to player get buffet from server buffer.
skill_begin skill_name=[s_server_buffer_mystic] skill_id=20108 level=1 operate_type=A2 magic_level=1 effect={{i_call_skill;[s_improve_movement1]};{i_call_skill;[s_improve_combat1]};{i_call_skill;[s_improve_condition1]};{i_call_skill;[s_improve_magic1]};{i_call_skill;[s_improve_shield_defence1]};{i_call_skill;[s_wild_magic2]};{i_call_skill;[s_mental_shield4]};{i_call_skill;[s_arcane_acumen3]};{i_call_skill;[s_clarity3]};{i_call_skill;[s_greater_shield3]};{i_call_skill;[s_chant_of_magnus1]}} is_magic=3 mp_consume2=0 cast_range=900 effective_range=1800 skill_hit_time=0 skill_cool_time=0 skill_hit_cancel_time=0 reuse_delay=0 attribute={attr_none;0} trait={trait_none} effect_point=523 target_type=target affect_scope=single affect_limit={0;0} next_action=none debuff=0 ride_state={@ride_none} multi_class=0 olympiad_use=0 skill_end
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