I spent a lot of time working with the inventory. Now the inventory is updated only in the required cell, in the old version the entire inventory was updated. Therefore, the speed of work is very fast.
Added Packets: InventoryUpdate, Items
Added processing: Fullplate, Two Handed. Added darkening for the cell of the left hand and legs when wearing fullplate or Two Handed
NO one EXTENSION server have this values of 26 mb! hack codes inside the source files. @Xeonc Delete this project from MXC, risk for your machines, thief data from you! Simple come here and share this? Please ban the account share it! I prefer to use Myext64 than this crap that steals user data! @MaxtorI would like to know if this user who shared uses a fixed IP, compare the IP to other members for check if ahve some accounts using the same, to know his location and real name, to open a case for cybercrime.
Question
girogius
as I read gf docs
UseSkill(CreatureData,int)
taking 2 parameters but i get error when im using this function
im using this function like this: UseSkill(talker,20108) where 20108 is skill id.
but in error looks like its taking 20108 as skill level...
I tried UseSkill(talker,1,20108) but getting error when compiling ai, about parameters, it requres 2 parameters only.
whats is happening?
skill is mystic set of buffs and i want to player get buffet from server buffer.
skill_begin skill_name=[s_server_buffer_mystic] skill_id=20108 level=1 operate_type=A2 magic_level=1 effect={{i_call_skill;[s_improve_movement1]};{i_call_skill;[s_improve_combat1]};{i_call_skill;[s_improve_condition1]};{i_call_skill;[s_improve_magic1]};{i_call_skill;[s_improve_shield_defence1]};{i_call_skill;[s_wild_magic2]};{i_call_skill;[s_mental_shield4]};{i_call_skill;[s_arcane_acumen3]};{i_call_skill;[s_clarity3]};{i_call_skill;[s_greater_shield3]};{i_call_skill;[s_chant_of_magnus1]}} is_magic=3 mp_consume2=0 cast_range=900 effective_range=1800 skill_hit_time=0 skill_cool_time=0 skill_hit_cancel_time=0 reuse_delay=0 attribute={attr_none;0} trait={trait_none} effect_point=523 target_type=target affect_scope=single affect_limit={0;0} next_action=none debuff=0 ride_state={@ride_none} multi_class=0 olympiad_use=0 skill_end
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