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Critical Error!


Corason

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Compiled vert mesh in .u package, there was a problem starting l2.

Critical Error "Got 13671, Expected 26965"

Code:

class e_u_effect_ghost extends Emitter;

#exec Texture Import File=Images\FX_M_T4143.dds Name=FX_M_T4143 Mips=Off MASKED=1
#exec MESH IMPORT MESH=soulghost02 ANIVFILE=MODELS\soulghost02_a.3D DATAFILE=MODELS\soulghost02_d.3D Lodstyle=8
#exec MESHMAP SETTEXTURE MESHMAP=soulghost02 NUM=0 TEXTURE=FX_M_T4143
#exec MESH ORIGIN MESH=soulghost02 X=0 Y=0 Z=0 YAW=0 PITCH=0 ROLL=0
#exec MESH SEQUENCE MESH=soulghost02    SEQ=soulghost02 STARTFRAME=0 NUMFRAMES=45
#exec MESHMAP SCALE MESHMAP=soulghost02 X=1 Y=1 Z=1
#exec MESHMAP NEW MESHMAP=soulghost02 MESH=soulghost02

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12 hours ago, SGER@fjs said:

Use ue2runtime vertmesh is compatible with L2

and use Actor, not Emitter

class e_u_effect_ghost extends Actor;

thank you very much for the answer! I use this

 

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