Hello , i recently added a code to protect newbies from attack of other players,depends at level difference of players.
"player is getting skill(anchor)" when hit player with 10+ level difference.
but this is based on "TARGET" and player is also paralyzed when they use buff to other player with 10level difference. I want to allow buffs to other players no matter the level difference .
code:
Spoiler
public void newbieProtectionSystem (L2Character target)
{
if (L2Config.ENABLE_NEWBIE_PROTECTION_SYSTEM)
{
int targetLevel = target.getLevel ();
int playerLevel = L2PcInstance.this.getLevel ();
if (playerLevel - targetLevel> Config.PROTECTION_DIFFERENCE_LEVEL)
{
int skillId = Config.PROTECTION_SKILL_ID;
int skillLevel = Config.PROTECTION_SKILL_LVL;
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Dear players,
19.04 at 06:00 server time, the Airin server will be updated to Chronicle 2.
- The x2 updater will be disabled on April 18, 2025, at 23:59 and will become available again during the update.
- Server rates will be increased to x2.25;
- The siege of Innadril will take place on April 27 at 16:00 server time;
- Bonus Start will begin after the restart! Characters created after April 16, 00:00 will receive rewards.
You can download the full client for Airin C2 from the following link. Do not run the updater until tomorrow's update.
Be careful who you're buying interfaces from. Always do your research especially if someone randomly DMs you trying to sell shared stuff. You'll thank me later.
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Hello , i recently added a code to protect newbies from attack of other players,depends at level difference of players.
"player is getting skill(anchor)" when hit player with 10+ level difference.
but this is based on "TARGET" and player is also paralyzed when they use buff to other player with 10level difference.
I want to allow buffs to other players no matter the level difference .
code:
public void newbieProtectionSystem (L2Character target)
{
if (L2Config.ENABLE_NEWBIE_PROTECTION_SYSTEM)
{
int targetLevel = target.getLevel ();
int playerLevel = L2PcInstance.this.getLevel ();
if (playerLevel - targetLevel> Config.PROTECTION_DIFFERENCE_LEVEL)
{
int skillId = Config.PROTECTION_SKILL_ID;
int skillLevel = Config.PROTECTION_SKILL_LVL;
L2Skill skill;
skill = SkillTable.getInstance (). getInfo (skillId, skillLevel);
if (skill != null)
skill.getEffects (L2PcInstance.this, L2PcInstance.this);
sendMessage (Config.PROTECTION_MESSAGE);
return;
}
i could add restriction skill ids but i think is simplier way than add every skill id :/ .
L2jfrozen last rev
Thanks in advance!
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