https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
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markos25
Καλημερα παιδια αν μπορει καποιος να με βοηθησει.
https://ibb.co/Xswbrdg
https://ibb.co/WF6RwhZ
https://ibb.co/gtP9wQh
https://ibb.co/K0nJdVp
δεν ξερω ακριβως τι λαθος εχω κανει
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