hello all..i have this party gatekeeper code https://pastebin.com/kQ86TWmB
but when i am paste the code on my l2jfrozen it makes zones.htm not to work..you can hit other players when you are intown .....
the problem comes from that part of code....if someone can fix the problem it would be appreciated!! thanks in advance.
--- head-src/com/l2jfrozen/gameserver/model/zone/L2ZoneManager.java (revision 1132)
+++ head-src/com/l2jfrozen/gameserver/model/zone/L2ZoneManager.java (working copy)
@@ -34,7 +34,7 @@
public class L2ZoneManager
{
private final Logger LOGGER = Logger.getLogger(L2ZoneManager.class);
- private final FastList<L2ZoneType> _zones;
+ private static FastList<L2ZoneType> _zones;
/**
* The Constructor creates an initial zone list use registerNewZone() / unregisterZone() to change the zone list
@@ -112,7 +112,7 @@
/**
* @return
*/
- public FastList<L2ZoneType> getZones()
+ public static FastList<L2ZoneType> getZones()
{
return _zones;
}
public boolean checkEffectRangeInsidePeaceZone(final L2Skill skill, final int x, final int y, final int z)
{
if (_zoneManager != null)
{
final int range = skill.getEffectRange();
final int up = y + range;
final int down = y - range;
final int left = x + range;
final int right = x - range;
-for (final L2ZoneType e : _zoneManager.getZones())
+for (final L2ZoneType e : L2ZoneManager.getZones())
L2Net is an in-game (IG) bot. I already have Adrenaline for that. I'm looking for an out-of-game (OOG) bot - one that doesn’t require the Lineage 2 client to run.
I came here to say something about ave but it seems i am late already
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Question
MoNsT3ReN4RgY
hello all..i have this party gatekeeper code https://pastebin.com/kQ86TWmB
but when i am paste the code on my l2jfrozen it makes zones.htm not to work..you can hit other players when you are intown .....
the problem comes from that part of code....if someone can fix the problem it would be appreciated!! thanks in advance.
--- head-src/com/l2jfrozen/gameserver/model/zone/L2ZoneManager.java (revision 1132)
+++ head-src/com/l2jfrozen/gameserver/model/zone/L2ZoneManager.java (working copy)
@@ -34,7 +34,7 @@
public class L2ZoneManager
{
private final Logger LOGGER = Logger.getLogger(L2ZoneManager.class);
- private final FastList<L2ZoneType> _zones;
+ private static FastList<L2ZoneType> _zones;
/**
* The Constructor creates an initial zone list use registerNewZone() / unregisterZone() to change the zone list
@@ -112,7 +112,7 @@
/**
* @return
*/
- public FastList<L2ZoneType> getZones()
+ public static FastList<L2ZoneType> getZones()
{
return _zones;
}
index: head-src/com/l2jfrozen/gameserver/model/L2WorldRegion.java
===================================================================
public boolean checkEffectRangeInsidePeaceZone(final L2Skill skill, final int x, final int y, final int z)
{
if (_zoneManager != null)
{
final int range = skill.getEffectRange();
final int up = y + range;
final int down = y - range;
final int left = x + range;
final int right = x - range;
-for (final L2ZoneType e : _zoneManager.getZones())
+for (final L2ZoneType e : L2ZoneManager.getZones())
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