Jump to content
  • 0

how to set a place as party zone


Question

Posted

Hello all..i was wondering how i can set a place as party zone..(i have multifunction code also may i can do it from there? and how.) also if the player isn't in a party of 5+ players he will not be aible to walk in party area that i will set for...
sorry for bad english..

7 answers to this question

Recommended Posts

  • 0
Posted

Create new zone and add check inside onEnter() method.

 

if ((player.isInParty() && player.isPartyLeader()) || (player.isInParty() && player.getParty().getPartyleader().isInInside(ZoneId.PARTY_ZONE)))
{
	// allow here.
}

 

  • 0
Posted
On 9/18/2020 at 9:46 PM, Rootware said:

Create new zone and add check inside onEnter() method.

 


if ((player.isInParty() && player.isPartyLeader()) || (player.isInParty() && player.getParty().getPartyleader().isInInside(ZoneId.PARTY_ZONE)))
{
	// allow here.
}

 

this, but also you need to change the requestleaveparty so the player wont be able to leave if he is in the zone, or you can make it so that if the player leaves the party then he is automaticaly teleport in town

  • 0
Posted
11 hours ago, Jobalabido said:

this, but also you need to change the requestleaveparty so the player wont be able to leave if he is in the zone, or you can make it so that if the player leaves the party then he is automaticaly teleport in town

Also he has to handle disconnects 

  • 0
Posted
4 hours ago, MoNsT3ReN4RgY said:

hello all..i found this code for donatorzone..is it possible to work for my situation?

 

https://www.l2jbrasil.com/topic/134182-l2jfrozen-zonas-protegidas-isnewbie-ishero-isdonator/

We can't see the post, can you copy the code on pastebin?

  • 0
Posted (edited)
public class L2DonatorZone extends L2ZoneType
{
	public L2DonatorZone (final int id)
	{
		super (id);
	}
 
	@Override
	protected void onEnter (final L2Character character)
	{
		if (character instanceof L2PcInstance)
		{
          L2PcInstance player = (L2PcInstance)character;
			if (player.getParty()==null || player.getParty.getMembers.size<6){//if player in not in party or if party has 5 or less people
				player.sendMessage ("You need a party of 6 or more people to enter this zone");
				player.teleportTo(1,1,1);//teleport to another location
			}
          player.setInPartyZone(true);
		}
	}
 
	@Override
	protected void onExit (final L2Character character){
      	L2PcInstance player = (L2PcInstance) character;
      	player.setInPartyZone(false);
	}
 
	@Override
	protected void onDieInside (final L2Character character){
	}
 
	@Override
	protected void onReviveInside (final L2Character character){
	}
 
}

So you will need to make a variable private boolean _isInPartyZone = false; and two methods

public void setInPartyZone(boolean b){_isInPartyZone = b;} and 
public boolean getInPartyZone(){return _isInPartyZone;} inside L2PcInstance.
Then you will have to find the requestLeave(i don't know the name of the packet) and write something like: if(player.getInPartyZone())return; or disable /leave command when he is in that zone, sorry for the abstract second part of the code but I don't know the packet :(. Also some of the methods my need adjustment, i have never worked on l2jfrozen

Edited by Jobalabido

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • WARFRONT is an Interlude faction PvP server built around one idea: the battlefield should never feel static. Choose your side. Angels vs Demons.   Capture Outposts to move the frontline and your faction's respawns. Fight for the Main Outpost to unlock dynamic events and HQ assaults. Push into enemy territory and destroy their Headquarters to win the battle. But WARFRONT goes far beyond traditional faction PvP.     ▶️ Dynamic Outpost & territory warfare ▶️ Daily Faction Castle Siege ▶️ Weekly Clan Siege ▶️ Grand Boss events ▶️ Kamaloka instanced party content ▶️ Reworked Interlude classes ▶️ Skill & Ability Tree  ▶️ Battlefield Contracts ▶️ Faction & individual rankings ▶️ Long-term character progression ▶️  Battle Pass & cosmetic progression ▶️  30-minute rotating battlefields   We've also reworked classes that are traditionally overlooked in faction PvP. Bishop can enter an offensive Inquisitor role, Daggers have Shadow Step, Prophet has its own combat toolkit, Overlord supports the entire faction, and several other classes have received new mechanics and balance changes. ▶️  SKILL & ABILITY TREE  Skill & Ability Tree system designed to add another layer of character progression and build choice to WARFRONT. Rather than simply increasing stats, the goal is to give players meaningful choices that can change how their character develops and how their class performs on the battlefield. This system is currently being tested, with more information and previews coming soon. The goal isn't to replace Interlude. It's to make Interlude faction PvP exciting again.   ▶️ CLOSED BETA: 03 OCTOBER 2026 Closed Beta will be our opportunity to push the systems, class balance and battlefield mechanics as hard as possible before Grand Opening. We built it. Now we need you to break it. ▶️  Website & Closed Beta Registration https://l2warfront.com ▶️  Discord https://discord.gg/u93YhB5Exy
    • Legends never truly die. They just wait for the right time to return. For over a decade, Vindication (aka Noobwars) held the crown as the longest-running and most legendary Greek private server. We built a home, created unbreakable bonds, and lived through thousands of hours of epic PvP, endless castle sieges, and unforgettable memories. Lately, others have tried to use our name to mimic what we built. But you can't copy soul, and you can't fake history. As the original Administrator, I am proud to tell you that the waiting is finally over. The true architect is back to bring you the ultimate Interlude experience. We are returning to revive that pure, old-school Lineage 2 nostalgia—the way it was always meant to be played. Just the authentic Vindication vibe we all fell in love with. Gather your old comrades, prepare your clans, and get ready to step back into the world of Interlude where it all started.   The original era begins again. Welcome home. GM*absolut*   Server Rates VINDICATION CLASSIC INTERLUDE x4  EXP/SP: x4  Adena: x2  Drop: x3  Spoil: x3  Seal Stones: x2  Raid Boss EXP/SP: x2  Raid Boss Drop: x1  Epic Boss Drop: x1  Manor: x1  Safe Enchant: +3  Max Enchant: +20  Normal Scroll Chance: Retail  Blessed Scroll Chance: Retail   🚀 Nostalgia Meets Next-Gen Technology We are not just bringing back the server you loved; we are upgrading it for the modern era. For the first time ever, we have integrated DLSS 5 into our Interlude client. Experience the classic gameplay you miss with ground-breaking performance     More info @ sites   Website:    http://www.vindication.gr Discord:       https://discord.gg/BVtgYvjyk6 Facebook:  https://www.facebook.com/groups/lineage2gr
    • maybe you can try L2jBayev Chronicle 4 project.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..