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Posted (edited)
7573296_ADS3-min.jpg.0405d65978d9be987ea3e8dbd818df33.jpg


:globe_with_meridians: Website: https://l2elmore.com 
:globe_with_meridians: Discord: https://discord.com/invite/yhJHAMB

World's #1  Project based on Classic Client with Pure Interlude Game Play!! 
Real L2OFF PTS Server




etc_exp_point_i00.pngRATES
Item_15623.jpg
Exp/SP: x15

 

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Adena: x15

 

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Drop: x10

 

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Spoil: x15

 

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Seal Stones: x15

 

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Quest Drop: x3

 

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Quest Reward: x3/x4

 

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Manor: x1

 

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Raid Boss Drop: x1

 

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Epic RB Jewel Drop: x1

br_xmas_scroll_i00.pngENCHANT RATES

R_talisman_pm_up_passive_0.jpg

Safe Enchant: +3

 

R_talisman_ph_up_active_0.jpg

Max Enchant: +16

 

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Normal Scroll of Enchant Chance: 56%

 

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Blessed Scroll of Enchant Chance: 60%

quest.pngQUEST RATES
Quest Name Count/Drop Reward *Notice
The Finest Food 1x x3  
Heart in Search of Power (Valley of Saints) 1x x3  
Exploration of Giants Cave, Part 1/ Part 2 1x x3  
Supplier of Reagents 1x x2  
War with Ketra Orcs 1x x2  
War with Varka Silenos 1x x2  
Relics of the Old Empire, Gather The Flames 1x x4  
Alliance with Ketra Orcs 1x x2  
Alliance with Varka Silenos 1x x2  
The Finest Ingredients - Part 1 1x x2  
Halisha's marks 1x x2  
Whisper Of Dreams Part 1, 2 1x x3  
Legacy of Insolence 1x x3  
In Search of Fragments of Dimension 1x x3  
An Ice Merchant's Dream 1x x3  
Protect the Water Source 1x x3  
Delicious top Choice Meat 1x x5 (Increased reward)
Seekers of the Holy Grail 1x x4  
Rise and Fall of the Elroki Tribe 1x x4  
The Zero Hour (Stakato Nest) 1x x3 (To whole party)
Clean up the Swamp of Screams 1x x4  
A Powerful Primeval Creature 1x x4  
etc_scroll_of_memory_i00.pngGAME SETUP
SkF6lnm.jpg Server Platform: Official PTS Files - Grand Crusaders Client
Etc_pccafe_point_i00_0.jpg Maximum Clients per PC: Unlimited
 Windows 10 Compatible
skill1499.png 1Hour duration on all buffs, dances, songs, prophecies.
skill1499.png Retail Buff Time on summon buffs.
skill0333.png Maximum Inventory Slots: 200 (Usual& Dwarf - Englare Inventory Slot Skill is Useless)
skill0000.png Free Teleportation around the map by NPC (Located next to Usual Gatekeepers).
etc_add_buffslot_i03.png Buff slots: 22 (+4 Divine Inspiration)
skill0534.png Skills are auto learn.
9CDXSll.jpg Automatic pickup for monsters.
9CDXSll.jpg Manual pickup for raid bosses & epic bosses.
Necromancer_icon.png 1st, 2nd class change for Adena on Class Master NPC.
Soultaker_icon.png 3rd class change for x700 Halisha Mark on Class Master NPC. (Dropped at Shrine of Loyalty area)
elemental.png Sub-Class Quest is not necessary.
etc_reagent_blue_i00.png Mana Potions: 800 MP Restoration with 7 seconds cooldown.
skill0758.png 20-Level Player Gap System has been disabled.
skill1056.png Cancel removes 0-3 buffs randomly.
Etc_quest_add_reward_i00_0.jpg Global Chat (&) has global range and works with 5 seconds delay (10 Chat Per Day Allowed).
etc_mineral_unique_i03.png All Giants Codex, Enchant Scrolls & Life Stones are stackable.
Etc_quest_account_reward_i00_0.jpg Shift+Click on the monster shows you its droplist & chances.
Etc_exchange_box_i00_0.jpg Offline Shops - Yes, just setup your shop and log out! (Not Restart).
weapon_unique_zariche_i00.png Cursed Weapons - Available from 28 September 2020.
skill0078.png All Epic Zones, including Cabrio, Hallate, Kernon, Golkonda & Barakiel are Chaotic Zones.
 100% retail Geodata with flawless pathnodes.
etc_ssq_scroll_i00.pngMAMMON & SEVEN SIGNS
  • First Quest Period from Monday, 28th of September 2020.
  • Blacksmith of Mammon & Merchant of Mammon available in the city of Giran & Retail Spawn Points.
  • Players may exchange Seal Stones to Ancient Adena only during seal validation period.
  • Curse of Destruction, from the Preacher of Doom working retail like, so beware in which cabal you will choose to register.
skill3123.pngAUGMENTATION
Skill Gain Possibilities depending on Life Stone:

etc_mineral_general_i00.pngNo-Grade Life Stone: 1%
etc_mineral_special_i00.pngMid-Grade Life Stone: 2%
etc_mineral_rare_i02.pngHigh-Grade Life Stone: 5%
etc_mineral_unique_i03.pngTop-Grade Life Stone: 7%

Note: All Tyrannosaurus have 10% drop rate of Top LS 76 and High LS.
etc_quest_subclass_reward_i00.pngSUBCLASS QUEST
Attention, The Quest is not Required!
Attention, You are not Required to hit raid bosses just talk to the chest that appears after death the raid is enough to get the item.

In order to get the Subclass Status you will need:
  • The 4 Scepters (Cabrio, Golkonda, Hallate, Kernon)
  • 25,000,000 Adena
  • Minimum Char Level: 75+

Note: Scepters are not tradeable/soldable, you can only delete them.
Note: The required NPC for getting subclass is located into Giran.
accessory_noblesse_tiara_i00.pngNOBLESS QUEST
In order to get Nobless Status, you will need to be subclassed already and complete the 4-Part Quest.
elf.pngAUCTION HOUSE
By doing ALT+B (The Old macro for community board), a new "Auction House" window will open in front of you.
You are free to buy/sell every time which you want (including items with augmentation effect).

Note: The server takes a fee everytime you put an item for sell.
Note: You can buy an item from Auction House only inside peace zones, while not having a pet summoned and without karma -or- pvp flag.
etc_bloodpledge_point_i00.pngCLAN ENTRY
For Players:
When you enter In-Game and you are not part of a clan, you will see a small indicator at the left of your screen which will open you the Clan Entry Box.
There you can submit your application for a specific clan which you will find on the list or just submit your application on spare so every clan leader will see that you are available for entering into a clan.

Note: In case you close the Clan Entry Tab you can re-open it by going System->Clan Entry.

For Clan Leaders:
You can access Clan Entry System by going on your clan tab and press the -Clan Entry- button.
You can register your clan on the main list and wait for the applicants to get registered for entering your clan.
You can access the spare list of the applicants and invite a player that is available.

Note: Only Clan leader or a clan member with -Rank Managing- privilege can apply/remove the clan from the board.
skill0391.pngCLAN CHANGES
Clan Level up Reputation points needed have been decreased!
skill0390.pngClan Level 1: 20,000 SP & 650,000 Adena
skill0390.pngClan Level 2: 100,000 SP & 2,500,000 Adena
skill0390.pngClan Level 3: 350,000 SP & Proof of Blood
skill0390.pngClan Level 4: 1,000,000 SP & Alliance Manifesto
skill0390.pngClan Level 5: 2,500,000 SP & Seal of Aspiration
skill0390.pngClan Level 6: 7,500 Rep. Points & 30 Clan Members
skill0390.pngClan Level 7: 15,000 Rep. Points & 80 Clan Members
skill0390.pngClan Level 8: 30,000 Rep. Points & 120 Clan Members

Other Changes:
quest.pngClan Skills Reputation points have been decreased to 50%.
skill0406.pngEvery Raidboss Reputation Point Bonus has been increased by 50%.
etc_scroll_of_return_agit_i01.pngInside Every Clan Hall exists an Advanced Buff System (You need to buy it with the usual way) & a Warehouse Manager.
etc_scroll_of_return_agit_i01.pngYour clan need to be at least 5 Level in order to participate into Clan Hall Auction System.
etc_scroll_of_return_agit_i01.pngClan Hall Auction & Renting prices have been increased by 80%.
skill5076_a.pngClan/member penalties have been removed.
skill0013.pngALLIANCE SYSTEM
Maximum Clans per ally has been set at 2!
skill1374.pngOLYMPIAD
mercenary_certification_i02.png 7 days Olympiad period!
accessory_hero_cap_i00.png Heroes will appear on 22 MAY, .
skill1375.png Olympiad operates every day from 20:00 until 24:00 GMT+3.
skill1561.png Both class based & non classed based competitions are available.
  • 7 Required registrants to begin non class based competition daily.
  • 3 Required registrants to begin class based competition daily.

skill1085.png skill1059.png skill1204.png Mages get: Acumen Lv 2, Empower Lv 2 & Wind Walk Lv 2 before game.
skill1086.png skill1068.png skill1204.png Fighters receive: Haste Lv 1, Might Lv 1 & Wind Walk Lv 2 before game.
K3WrkUQ.jpg Participants can register only 1x character per HWID into the olympiad games.
skill0045.png Participants are fully healed only when they enter the stadium and not before the game begins.
skill0022.png Entering the stadium all cubics, pets or summons are erased. (Soultaker pets doesn't need a mob to die in order to get summoned!)
skill0172.png Using common craft and targeting your self with a special ability buff weapon will not provide any buff.
skillraid.pngRAIDBOSSES & EPICS
Orfen (Lvl 80)
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48Hours Respawn - Random: 30min
 
Core (Lvl 80)
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48Hours Respawn - Random: 30min
 
Ant Queen (Lvl 80)
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24Hours Respawn - Random: 30min
 
Zaken (Lvl 80)
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50Hours Respawn - Random: 30min
 
Frintezza (Lvl 80)
l2_frintezza.jpg
48Hours Respawn - Random: 30min
 
Baium (Lvl 80)
l2_baium.jpg
120Hours Respawn - Random: 30min
 
Antharas (Lvl 80)
l2_antharas.jpg
192Hours Respawn - Random: 30min
 
Valakas (Lvl 80)
l2_valakas.jpg
264Hours Respawn - Random: 30min
 
Note: Baium/Antharas/Valakas/Frintezza HP has been reduced by 50%.
Note: Core/Orfen/Zaken/Ant Queen HP has been increased by 150%.

Subclass/Nobless Raidbosses:

etc_imperial_scepter_i00.pngDeath Lord Hallate (Lvl 80): 5-6 Hour
etc_imperial_scepter_i02.pngKernon (Lvl 80): 5-6 Hour
etc_imperial_scepter_i01.pngLonghorn Golkonda (Lvl 80): 5-6 Hour
etc_bead_white_i00.pngDeath Lord Cabrio (Lvl 80): 5-6 Hour
weapon_sprites_staff_i00.pngFlame Of Splendor Barakiel (Lvl 80): 5-6 Hour

Alliance Raidbosses:

etc_barka_badge_grunt_i00.pngKetra's Hero Hekaton (Lvl 80): 11-13 Hour
etc_barka_badge_captin_i01.pngKetra's Commander Tayr (Lvl 80): 11-13 Hour
etc_barka_badge_officer_i02.pngKetra's Chief Brakki (Lvl 80): 11-13 Hour
etc_ketra_badge_grunt_i00.pngVarka's Hero Shadith (Lvl 80): 11-13 Hour
etc_ketra_badge_captn_i01.pngVarka's Commander Mos (Lvl 80): 11-13 Hour
etc_ketra_badge_officer_i02.pngVarka's Chief Horus (Lvl 80): 11-13 Hour

Other Raidbosses:

skillraid.pngAll Other Raidbosses: 23-25 Hour
accessory_earring_of_orfen_i00.pngCUSTOM EPIC ITEMS
Some epic jewels are upgradable! Every level of upgrade provide some specific bonuses!
 
Item_49575.jpg Enchanted Earring of Orfen
Produces the following effects: MP+31, +5% HP, +5% M.Def, 40% increase in resistance to bleeding and increase in the amount of heal. If a character wears two identical earrings, the effect of only one earring will be applied.
Item_49578.jpg Refined Earring of Orfen
Produces the following effects: MP+31, +10% HP, +10% M.Def, 40% increase in resistance to bleeding and increase in the amount of heal. If a character wears two identical earrings, the effect of only one earring will be applied.
Item_49576.jpg Enchanted Ring of Core
Produces the following effects: MP+21, +15 physical critical attack rate, +5% P.Attack, +5% M.Attack, 40% increase in resistance to poisoning and increase in accuracy. If a character wears two identical rings, only the effect of one ring will be applied.
Item_49579.jpg Refined Ring of Core
Produces the following effects: MP+21, +30 physical critical attack rate, +10% P.Attack, +10% M.Attack, 40% increase in resistance to poisoning and increase in accuracy. If a character wears two identical rings, only the effect of one ring will be applied.
accessory_jester_cap_i00.pngEVENTS
teamvsteam.jpg
 
Team Vs Team

Participation: 65+Lvl, All Classes, Max 80 Players
Limitations: 1 Player Per PC
Event Time: 10min Registration / 15min Fight
Respawn Time: Instant
Winner: The team which will have the most kills
Prize: 200 Event Medal per player, winning team
korean.jpg
 
Korean Style

Participation: 65+Lvl, Support Classes are Forbidden, Max 80 Players
Limitations: 1 Player Per PC
Event Time: 10min Registration / No-Limit on Fights
Respawn Time: No Death Respawn
Winner: The team which will kill all the opponents
Prize: 200 Event Medal per player, winning team
ctf.jpg
 
Capture The Flag

Participation: 65+Lvl, All Classes, Max 80 Players
Limitations: 1 Player Per PC
Event Time: 10min Registration / 15min Fight
Respawn Time: 5 Sec
Winner: The team which will collect more flag points
Prize: 200 Event Medal per player, winning team
lms.jpg
 
Last Man Standing

Participation: 65+Lvl, Support Classes are Forbidden, Max 80 Players
Limitations: 1 Player Per PC
Event Time: 10min Registration / No-Limit on Fight
Respawn Time: 15 Sec / Max Deaths 3
Winner: The last alive player
Prize: 1000 Event Medal to the winner
Notes:
skill5239.pngDuring the day will be handled 6 Events! 1 Event per 4 hours! Stay online and tuned for the Announcement in order to register your participation.
etc_trophy_i01.pngParticipants get picked by the system automatically.
etc_summon_aga_agit_i00.pngPVP EVENT REWARD
Automatic PvP Event Reward System! Every time which you win a pvp/pk you have a chance to win event medals!
 
  • At 3 Kills: 5 Greater CP Potions
  • At 5 Kills: 25 Greater CP Potions
  • At 7 Kills: 1 Event Medal
  • At 10 Kills: 2 Event Medal
  • At 12 Kills: 5 Event Medal
  • At 15 Kills: 10 Event Medal
Edited by L2Elmore
Posted (edited)

Open BETA Today 18/09/2020 at 21:00 GMT+3
L2Classic with Pure Interlude GamePlay!


Download Links:
you have to download FULL client so you can get also the updater to avoid any errors
Client/ updater: https://mega.nz/file/b0wzGZJK#bgXpF35AAmKtnwTT_piq5fk3oaOQbgnOm6JVrbTzcpg
 

Edited by L2Elmore
Posted
4 hours ago, xXxInvaderxXx said:

Server is well organised and unique! Staff  is also helpfull and answering within minutes! 

I totally recommend it! Good luck!

thank you very much! We are under developing 1 year and trying give something unique and special for the players... it wasn't easy to transform a Classic client with Pure interlude Gameplay, but your experience on interlude servers are gonna change !
Interlude Chronicle is a very old style , loved and unique that why we changed it !  

Posted (edited)

Your client download will be the biggest reason your server will fail.  you have to download mega app first, then a 11 GB client to connect?.... good luck with this bullshit.

Edited by L2who
Posted
2 hours ago, L2who said:

Your client download will be the biggest reason your server will fail.  you have to download mega app first, then a 11 GB client to connect?.... good luck with this bullshit.

Noone has to download the mega APP lol.. and i downloaded it in 25 minutes...
It's not his fault if you play from a microwave

Posted (edited)
7 hours ago, xXxInvaderxXx said:

Noone has to download the mega APP lol.. and i downloaded it in 25 minutes...
It's not his fault if you play from a microwave

Who the fuck is going to download a 11 GB CLIENT and Wait 25 mins to download just for a private interlude server? Of which 90%+ fail the first week? Most patches are less than 100mb and take less than 30 secs to download... even on my microwave. This download just makes it that much more difficult for an interlude server to succeed...not to mention there is no forum, which is a major RED FLAG that this server has intention of staying online very long....That's why i say.GOOD LUCK with that...

Edited by L2who
Posted
11 hours ago, L2who said:

Who the fuck is going to download a 11 GB CLIENT and Wait 25 mins to download just for a private interlude server? Of which 90%+ fail the first week? Most patches are less than 100mb and take less than 30 secs to download... even on my microwave. This download just makes it that much more difficult for an interlude server to succeed...not to mention there is no forum, which is a major RED FLAG that this server has intention of staying online very long....That's why i say.GOOD LUCK with that...

It’s Classic Interlude not IL,you don’t Download a patch but a whole client,classic is very weird and as fas as I understood instead of a patch you need to Provide players the whole client so instead of rage in a servers topic you won’t play just continue your search in other servers you may download they’re patch and check.

Posted
6 hours ago, InTheEndॐ said:

It’s Classic Interlude not IL,you don’t Download a patch but a whole client,classic is very weird and as fas as I understood instead of a patch you need to Provide players the whole client so instead of rage in a servers topic you won’t play just continue your search in other servers you may download they’re patch and check.

It does not matter "WHY" the download is needed. The point is it is 11 GB, takes 25+ mins to download, this server has no forum on its website,  when so many interlude servers fail.

Who would want to waste their time trying to connect to this server, when players can test 20 other servers in the same time it takes to connect to this server? I think having this download just makes it even more difficult to attract players when it is already challenging enough with a patch that takes 30 secs to attract and keep players.

As i said GOOD LUCK!

Posted
4 hours ago, L2who said:

It does not matter "WHY" the download is needed. The point is it is 11 GB, takes 25+ mins to download, this server has no forum on its website,  when so many interlude servers fail.

Who would want to waste their time trying to connect to this server, when players can test 20 other servers in the same time it takes to connect to this server? I think having this download just makes it even more difficult to attract players when it is already challenging enough with a patch that takes 30 secs to attract and keep players.

As i said GOOD LUCK!


It's amazing how this dude is getting mad at something for no reason hahaha

Posted
1 hour ago, xXxInvaderxXx said:


It's amazing how this dude is getting mad at something for no reason hahaha

It's amazing you keep responding as if i am mad.. i'm not .. but if you keep acting like a douche bag .. you may get me there...

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Fixed TVT, GVG, Ctf, LastHero, team events conflicting with siege events and Olympics bugs Added robot chat interface (private chat only) Added Dwarf race summoning robot Golem (non-siege) Reconstructed FakePlayer resurrection logic Restored in-game item shop When team hunting BOSS, Priest classes only provide healing services, debuff usage probability increased Opened FakePlayer equipment enhancement custom permissions Added server FakePlayer clan quantity settings   Download   Note: This LineageII l2jserver is not fully English!!!  
    • Server Hardware Configuration:   Recommended Configuration: CPU i7 with 3.0GHz frequency, 6 cores or more, solid-state drive, 16GB RAM or more. Recommended to use Experience Mode for gaming with no less than 1000 FakePlayers on the server. For optimal gaming experience, FakePlayer levels in Immersive Mode need to be higher than the script requirements. Siege War: Clan members must be level 40 or above to run siege war scripts. Olympics: Must be level 76 or above to run Olympics scripts.   Game Mode Introduction:   Immersive Mode: FakePlayers start from level 1, simulating real player growth paths, suitable for nostalgic and new players. Experience Mode: FakePlayers are randomly assigned levels 1-85, with fixed levels, suitable for quick game experience or veteran players revisiting classics. Mode Switching Guide: Default setting is Experience Mode. To switch to Immersive Mode, edit the GameMode item in \gameserver\config\jf_config.properties file, changing the value from True to False.   Clan System Features:   FakePlayers automatically create and manage clans, supporting player declarations of war against them. Automatically identifies enemy clans and organizes teams for battle. Players can easily manage clan members through custom commands, including teaming, summoning, resting, and other functions.   Classes and Custom Commands:   Considering the single-player environment, some classes have been merged and optimized, such as Bard, Support, and Dwarf classes. FakePlayers automatically utilize fashion, vehicles, transformation, and bracelet systems to enhance game diversity. Provides rich custom commands such as .RandomTeam, .SummonTeammate, etc., enhancing interaction between players and FakePlayers.   Activity Participation:   FakePlayers can automatically join TVT battles, GVG competitions, CtF capture the flag, and other exciting activities, providing players with rich gaming experiences.   Siege War Instructions: In the GM menu, you can apply, withdraw, and teleport to castle-related maps.When it's not siege event time, you can manually start siege wars.   FakePlayer siege behavior is controlled by scripts. During sieges, you can form regular teams and alliance teams, but cannot form clan teams or use clan summoning commands.   Siege Time Settings:   Siege application deadline modified to 5 minutes before registration closes. Siege duration changed from 2 hours to 30 minutes. Next siege time after siege ends adjusted to once per week. After FakePlayers obtain castle ownership, they automatically announce the next siege time as the nearest Sunday around 8 PM. When real players obtain castles, they need to manually set the next siege time or use default time.   Siege War Process: FakePlayers automatically apply for sieges, automatically conduct siege activities every Sunday and obtain castle ownership.   When castle is initially owned by NPCs: When there's only 1 attacking clan, obtaining the castle seal ends the siege war. When there are 2 or more attacking parties, in the first attack, attacking clans automatically form temporary alliances, players won't be selected and won't attack alliance members. After one party successfully seals, enters castle ownership alternation phase. Temporary alliance dissolves, battlefield transforms to full attack state where both attackers and defenders can attack each other. When castle is initially owned by FakePlayer clans or real players: After obtaining castle seal, enters castle ownership alternation phase.   Olympics Competition Instructions: Default activity time is daily from 18:00 to 00:00 the next day. Can be activated through GM console outside time periods.Non-time period activation method: GM console > Olympics > Start Olympics   Players must be nobles in main class state to participate in Olympics. FakePlayers automatically obtain noble status when participating in Olympics. Recommended to enable script control, this setting allows FakePlayers to automatically register for Olympics to generate real FakePlayer Olympics data. Setting activation: jf_config.properties --> lines 314, 321, 328. After players register for classless, individual class, and unlimited team competitions, FakePlayers and FakePlayer teams will automatically be generated for companionship. Scoring rules are consistent with official servers. Olympics runs monthly cycles, with settlement days on the 1st and 15th of each month. At cycle end, FakePlayers automatically apply to become heroes, players need to manually perform hero certification to become heroes.   Update Notes:   Optimized team system, fixed abnormal teammate name issues. GM console element enhancement menu fully localized, more convenient operation. Game mode switching simplified, one-click switching between Immersive and Experience modes. Reduced FakePlayer server-wide chat frequency, creating a more harmonious gaming environment. FakePlayer AI logic fully upgraded, reducing lag phenomena and improving game fluidity. FakePlayer clan joining events optimized, manual clan invitation function fixed. Introduced FakePlayer 1V1 duel system, enhancing combat fun. Integrated simple auto-assist system, optimizing game experience. Activated automatic potion supply function, reducing player operation burden. Implemented alliance and federation construction between real players and FakePlayers. FakePlayers automatically join team waiting queues, enhancing social interaction. Added FakePlayer private shops, enriching the trading system. Bulletin board built-in auction house upgrade, FakePlayers sell high-level items, players can also list items, FakePlayers randomly purchase. Opened some advanced dungeons accessible to FakePlayers, including Purgatory Abyss series, Immortal/Destruction/Annihilation Seed dungeons and multiple classic maps. Added normal boss respawn time settings Fixed new character Chinese title garbled text Fixed character shop setup not leveling Fixed TVT activity score anomalies In Experience Mode, teaming with FakePlayers modified to: FakePlayers normally gain experience and level up Fixed bug where FakePlayer accessories couldn't be completely replaced in Immersive Mode Fixed some issues with wild FakePlayers not fighting back Fixed bug where FakePlayers could still attack normally when under fear or loss of control debuff states Added Divine Knight FakePlayer class summoning small undead bird skill Optimized Knight class third job skill usage Optimized FakePlayer Wizard class combat logic in Olympics events Fixed Hero "one sentence" function Fixed bug where units couldn't be assigned when inviting FakePlayers to join clan Fixed bug of attacking wild BOSS followers while AFK Fixed bug of FakePlayers attacking wild BOSS followers when not AFK Fixed VIP member system Optimized Knight team combat logic Corrected boss teleport point confusion FakePlayers can enter "4 Cups" dungeon without restrictions "4 Cups" series quest localization corrections FakePlayers can enter Small Baium dungeon without restrictions Fixed alliance channel teammate auto-leaving bug Fixed alliance channel summon attacking teammates bug Fixed alliance channel code recursive infinite loop bug under certain probability Added alliance channel FakePlayer death resurrection script Fixed bug where FakePlayers could only equip S80 equipment at maximum Added custom FakePlayer crafting workshop and private shop (MS system) - see detailed instructions Added FakePlayer generation speed and initial level settings for Experience and Immersive modes Optimized database connections, breaking through 3000 player limit Fixed bug of wild same-clan FakePlayers fighting each other Siege War (test) real player difficulty appropriately increased Added Arrogance, Forge, Monastery, Imperial Tomb, Dragon Valley, various tombs, temples and other FakePlayer leveling maps, thanks to: TaoXiaoSan Quest testing and htm localization corrections, thanks to: Floating Cloud To reduce server burden, temporarily disabled FakePlayer item pickup function (won't update data but still has pickup actions) Modified auction house listing item logic (whether to close this service?) Fixed TVT, GVG, Ctf, LastHero, team events conflicting with siege events and Olympics bugs Added robot chat interface (private chat only) Added Dwarf race summoning robot Golem (non-siege) Reconstructed FakePlayer resurrection logic Restored in-game item shop When team hunting BOSS, Priest classes only provide healing services, debuff usage probability increased Opened FakePlayer equipment enhancement custom permissions Added server FakePlayer clan quantity settings   Download   Note: This LineageII l2jserver is not fully English!!!
    • if you are sending him clients i have no words mate that means you know him.
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