darta Posted August 30, 2020 Posted August 30, 2020 Hello, I try to add worldmap texture in game, but when i use low details, it always looks muddy, how can i make it look always sharp no matter the game detail? I use unreal edit, i import a tga file, i tried with generate mip maps and without, compression dxt 1, 3 also, size is 1024x1024 what am i doing wrong?
GLO Posted September 12, 2020 Posted September 12, 2020 if you save as tga import without mip maps and preferably no compression
NevesOma Posted September 16, 2020 Posted September 16, 2020 On 8/30/2020 at 8:10 PM, darta said: what am i doing wrong? Hello, add textures without mipmaps. 1
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