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Hi everyone, does anyone know how to change VIP chat color on vangath l2off interlude extender?

 

its currently using blue color, same as //critannounce color and I would like to change it to yellow.

9 answers to this question

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Posted

I have found this on source code 

 

try
		{
			if(pUser->pSD->vipLevel && wTxt[0] == L'^')
			{
				if(pUser->stopSayTick == 0)
				{
					VIPInfo vipInfo = g_VIPSystem.GetInfo(pUser->pSD->vipLevel);
					if(vipInfo.specialChat && pUser->pED->vipChatTimestamp < GetTickCount())
					{
						pUser->pED->vipChatTimestamp = GetTickCount() + vipInfo.chatDelay;
						WCHAR wMsg[4096] = { 0 };
						if(swprintf(wMsg, 4090, L"%s: %s", pUser->pSD->wszName, &wTxt[1]) > 0)
						{
							char buff[8190];
							int len = Assemble(buff, 8190, "cddSS", 0x4A, 0, 18, L"VIP", wMsg);
							L2Server::BroadcastToAllUser(len, buff);
						}
						unguard;
						return false;
					}else
					{
						unguard;
						return false;
					}
				}else
				{
					pSocket->SendSystemMessage(147);	//chatting is prohibited
					unguard;
					return false;
				}
			}

 

is the color coming from here or is it client side?

  • 0
Posted

it's pretty clear in the code - the reason it's the same color is //critannounce is because it IS a //critannounce, it's just sending the same packet, you might be able to change the critannounce color in the client but dunno

  • 0
Posted

For IL client you can make VIP colored chat only with usage System Message. For all other clients since GF possible to use the Territory War Chat for this custom.

  • 0
Posted (edited)
tentar
		{
			if (pUser-> pSD-> vipLevel && wTxt [0] == L '^')
			{
				if (pUser-> stopSayTick == 0)
				{
					VIPInfo vipInfo = g_VIPSystem.GetInfo (pUser-> pSD-> vipLevel);
					if (vipInfo.specialChat && pUser-> pED-> vipChatTimestamp <GetTickCount ())
					{
						pUser-> pED-> vipChatTimestamp = GetTickCount () + vipInfo.chatDelay;
						WCHAR wMsg [4096] = {0};
						if (swprintf (wMsg, 4090, L "% s:% s", pUser-> pSD-> wszName e wTxt [1])> 0)
						{
							caractere de buff [8190];
							int len = Assemble (buff, 8190, "cddSS", 0x4A, 0, 15, L "VIP", wMsg);
							L2Server :: BroadcastToAllUser (len, buff);
						}
						desprotegido;
						retorna falso;
					}outro
					{
						desprotegido;
						retorna falso;
					}
				}outro
				{
					pSocket-> SendSystemMessage (147); // é proibido conversar
					desprotegido;
					retorna falso;
				}
			}

 

use esse código e fale comigo ...

57 minutos atrás, ton3 disse:

amarelo

 

Edited by lovepako
  • 0
Posted (edited)
On 4/20/2020 at 7:05 AM, Anarchy said:

it's pretty clear in the code - the reason it's the same color is //critannounce is because it IS a //critannounce, it's just sending the same packet, you might be able to change the critannounce color in the client but dunno

Why this unguard, do you know explain it? Is an exception?

Edited by Neolon
  • 0
Posted
On 5/9/2020 at 1:56 PM, Rootware said:

For IL client you can make VIP colored chat only with usage System Message. For all other clients since GF possible to use the Territory War Chat for this custom.

 

Hello Rootware, do you know how to change it on interlude client? I tried to change it but it doesn't work.

  • 0
Posted
7 hours ago, ton3 said:

 

Hello Rootware, do you know how to change it on interlude client? I tried to change it but it doesn't work.

It's impossible for you, in case implementation one more chat with own color type.

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